Eddie-Griffin
Banned
Apple VR leak reveals metaverse-like mixed-reality world and 3D video service
Apple's VR headset will go all-out with the hardware, it appears.
www.imore.com
Gurman reiterated a few details about the upcoming Apple extended reality headset. He says that it will be a high-end product that will cost between $2,000 and $3,000. The high cost will come from the powerful hardware he says Apple will be putting inside this headset, including the Mac-level M2 chip, more than 10 cameras, and the highest-resolution displays in the consumer VR market.
Gurman says Apple wants to build a video service with 3D content for the headset. Additionally, the company seems to be looking for someone to aid the development of a 3D mixed-reality world. It looks like Apple may be looking to build a metaverse-like world, but better.
The listing says that the hire will work with other developers to "build tools and frameworks to enable connected experiences in a 3D mixed-reality world." It further says, "You will work closely with Apple’s UI framework, human interface designers and system capabilities teams—pushing you to think outside-the-box, and solve incredibly challenging and interesting problems in the 3D application space.”
Apple seems to have a distaste for Meta's version of this concept, so we can expect its version to be drastically different. Apple CEO Tim Cook also recently said in an interview that he doesn't think an average person would know what the metaverse is, which should tell you what to expect if Apple takes a crack at the idea. Although, if you want to experience it, be prepared to shell out more money than you would even do for Apple's best iPhones and best iPads.
Apple Plans a 3D World and Video Service for Its Mixed-Reality Headset
Apple’s recent job listings shed light on plans for its upcoming mixed-reality headset. Also: The company struggles to find a new design chief, AirDrop is limited in China, and Covid lockdowns hurt iPhone shipments. Plus, Apple hires a new CIO.
www.bloomberg.com
Apple is also looking for engineers who can work on development tools geared toward virtual and augmented reality. Unsurprisingly, it appears that the company wants its new operating system to use App Intents, which lets apps work with features like Siri and Shortcuts.
“We are looking for a software engineer who will work on the App Intents framework to help design and implement solutions to unlock deep system intelligence, enable new developer tools, and facilitate novel user interactions from application data models which are leveraged by a variety of system services such as Shortcuts, Siri, Search, and more,” one job listing for the TDG department says.
The most interesting job listing is one that specifically calls out the development of a 3D mixed-reality world, suggesting that Apple is working on a virtual environment that is similar to the metaverse—though don’t expect Apple to embrace that term. Its marketing chief said at a recent event that metaverse is “a word I’ll never use.”
That listing describes working with other developers to “build tools and frameworks to enable connected experiences in a 3D mixed-reality world.”
“You will work closely with Apple’s UI framework, human interface designers and system capabilities teams—pushing you to think outside-the-box, and solve incredibly challenging and interesting problems in the 3D application space,” it reads.
As the launch approaches, Apple has also made two key additions to the management team overseeing the device’s development: a former senior leader on its self-driving car staff and one of its most senior software engineering managers.
The group itself is run by Mike Rockwell, Apple’s vice president of AR/VR, as well as Dan Riccio, its ex-chief of all hardware who likely sees the product as his final initiative at Apple. Riccio reports directly to Chief Executive Officer Tim Cook, underscoring the seriousness of the work.
Apple seems to be going all in with this headset even taking jabs at Facebook for it's poor implementation of their version of web 3.0 so far.
I expect this headset to be an option at phone carriers to make it more accessible, but I also think that they'll probably find a way to lower the costs just a bit. I don't see them going over $2000 with it personally at least not if they are planning more than one model which they usually do. If there's a pro model I expect the standard to cost no more than 2000.
The hardwork to get software up to par is polar opposite of where the VR industry has gone so far. Having quality games and applications will set Apples headset far apart from Quest, Vive, or PSVR. Varied applications from games, surfing, and productivity would place Apple in a position where the price may seem worth it to people. If they make sure the headset isn't too bulky that's another plus.
They are packing serious hardware into the headset and I expect them to have the best fov, display tech, and graphics so far. I also expect it to be wireless or to at least come with wireless as an option out the gate. I'm sure there will also be some form of interaction with their other products like Apple Tv, Iphone and Mac.
As reported in the last thread about the headset, they are expected to announce the headset shortly after they have produced the initial shipment of 700k headsets in March, with it releasing late that month or in April. I expect they will rapidly adjust production based on how fast that initial shipments sales.
I think Facebook, HTC, Valve, and Sony are in trouble since this Apply VR headset which also includes AR is coming sooner than later, early 2023 around the same time frame as the PSVR2. VR is suddenly about to get a lor more competitive and I have a feeling there's the software so far is going to quickly change as well.