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Or is it just one of Phil's balls in my throat?
What exactly is funny? They spent tons of money on nothing and we haven't nothing to play.

What exactly is funny? They spent tons of money on nothing and we haven't nothing to play.
Sony defense force in 3...2...1...
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Remember the charts shown where the GaaS budget was additive to the regular Sony 1st party cinematic games? Remember Sony big wigs reiterating that point? Remember being concerned nevertheless, looking at it all side eyed? Yeah, Pepperidge farm remembers.
Is that CoD?I honestly kinda wish they kept throwing good money after bad and keeping it on life support for the ~100 dedicated fans. Just imagine the Pride Month skins we would be getting right now:
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So much potential wasted
Sad how discernable these goofy ass color vomit gatcha games are now.no it's suicide squad
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Black Ops 6 is just the tackiest, ugliest game now, it's just hideous. And you pay $70 for the privilege.Sad how discernable these goofy ass color vomit gatcha games are now.
Nobody defends Sony for this stuff here
Is that CoD?
Then how do threads like this exist? Concord, how shitty Marathon looks, Fairgame in dev hell, how much money Sony wasted, are probably some of the top topics on this forum.Exactly. They put their blinders on, get real quiet, and pretend like it didn't happen.
I still can't believe they spent $400m on this. What an absolute waste of money.
he said WHAT about Team Fortress 2?JSF tried really hard to downplay it, that this was all just part of Sony's plan for some of their GaaS attempts to fail.
Men in Boxes told me that Team Fortress 2 also had terrible character designs yet it succeeded, therefore Concord's character designs weren't the cause of its failure. Honestly no idea what point he was trying to make with that one.
lol yup, that's the last message I read from him before I blocked him. Dude went full retard trying to deflect criticism of anything GaaS.he said WHAT about Team Fortress 2?
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If they kept it running free for 6 months people would have forgotten about it buy the time they pulled the plug. If would have gone out with a whimper instead of very loud wet fart.Would still cost a lot of money to maintain it.
I took it from what I heard. If it's not true then fair enough. That's why I said I found it hard to believe...Sony DID NOT spend $400 million on Concord. That's been the literally biggest video game lie of 2025! Even the guy in my avatar that started that narrative has come to understand that Sony didn't spend $400 million on it. So why you do and GVMERS keep pushing this lie?!
Or 2 and a half days gone sequels or 4 bloodborne remakes.What's funny about this is that with all that money they could have built 5 real Concorde airplanes.
Isn't this crazy?
Kotaku reported this in Oct so who knows what the other portions costSony DID NOT spend $400 million on Concord. That's been the literally biggest video game lie of 2025! Even the guy in my avatar that started that narrative has come to understand that Sony didn't spend $400 million on it. So why you do and GVMERS keep pushing this lie?!
$400 mil??? holy fuck
That was a huge wake-up call for Sony's "too big to fail" strategy.
Kotaku reported this in Oct so who knows what the other portions cost
"The initial development deal for the game was just over $200 million, according to two sources familiar with the agreement but who were not authorized to speak publicly about it. But Kotaku understands that amount was not enough to cover the game's entire development and did not include the purchase of Concord IP rights or Firewalk Studios itself, which Sony acquired only last year."
I didn't watch the video so I don't know they are claiming Sony spent the full $400 million because I don't know I ever saw who invested the original $200 million and maybe someone has proof of who did invest that first 200Exactly! That initial $200 Million was provided first by the company "Probably Monsters". This is well known. Plus Sony didn't sign Firewalk Studios until April, 2023. The game came out and was then shut down on August 2024.
- WHY IN THE WORLD ARE PEOPLE BELIEVING SONY SPENT $200 MILLION IN 16 MONTHS ON ONE GAME?!?! Or worst........$400 million!
- The only way Sony would have spent that $200 million is if it included the rights to the IP and the cost to buy the studio.
I didn't watch the video so I don't know they are claiming Sony spent the full $400 million because I don't know I ever saw who invested the original $200 million and maybe someone has proof of who did invest that first 200
Regardless after the initial $200 million there is those costs of game development and buying the studio and the game IP so again with all that combined a $400 million disaster doesn't sound too far fetched
Would be very interesting to get confirmation on who actually invested the first 200 millionTrue. I just don't like how some are making it seem as if the whole $400 million was spent by Sony.
Would be very interesting to get confirmation on who actually invested the first 200 million
Do we know how much is Marathon?
That's... actually true.At least $3.6 billion.
The whole studio was shutdown after the game failed, so I think it's fair to add in the cost of buying the studio in how much they lost on Concord.Exactly! That initial $200 Million was provided first by the company "Probably Monsters". This is well known. Plus Sony didn't sign Firewalk Studios until April, 2023. The game came out and was then shut down on August 2024.
- WHY IN THE WORLD ARE PEOPLE BELIEVING SONY SPENT $200 MILLION IN 16 MONTHS ON ONE GAME?!?! Or worst........$400 million!
- The only way Sony would have spent that $200 million is if it included the rights to the IP and the cost to buy the studio.
The game had less players during the open beta than they had during the closed beta. The game was not growing over time, it was shrinking even before it got released. Cutting the losses was the smart thing to do.I think Sony could manage. Sometimes these games grow a bit over time. They didn't even try. Just weird.
The write down absolutely. But people are conflating the two. The game dev itself I doubt cost anywhere near these figures, but the cost to Sony is a different story. Basically they took a bet on future earnings, paid a premium based on expectations, and lost badly.The whole studio was shutdown after the game failed, so I think it's fair to add in the cost of buying the studio in how much they lost on Concord.
To be fair, you forgot to splice out those awe-inspiring Destiny 2 DLC the past 3 years.At least $3.6 billion.
Killing hardcore DEI projects is a good thing. Let it go to gamer hell where it belongs.The worst thing they did was just shut it off. Could literally still drop it on PS+ if they wanted and let people play it. Some people bought physical copies and controllers. Just an absurd reaction honestly.
It's well documented how it happened. Echo chamber, toxic positivity wokeness - don't one dare hurt fee feesCan you really call it a tragedy though? Literally everyone (who wasn't a Sony fan) saw this for the dumpster fire it was the moment they announced it.
It's just so amazing that you create a hero shooter and you don't even have one likable character on the roster. How does that even happen.
Maybe it was 400m in double dollars.No fucking chance this thing cost 400 million for sony