Coen said:
The most noticable problems I've heard about Halo 2 have nothing to do with difficulty level or presentation. They're just designflaws or technical errors. Playing a game in English on Heroic level doesn't change anything about those flaws. I really feel Halo 2 will be the Perfect Dark of this generation.
You see, the opinion of those who don't respect bungie's work (or videogames in general) enough to play the official release are worthless to me. I can understand being curious, i can understand those who couldn't help 'peeking', but those who just rushed thru halo 2 in 3 days only to be able to claim "i've beaten halo 2, it's not all that" on forums don't deserve my attention.
Design and technical flaws...i know there's some very minor texture pop up and some 'normal mapping' pop up in cutscenes, but according to my trusted sources, that's it.
Design flaws...i don't know, halo had many, and let's not forget that the entire second half of the game had many people pissed off (the very same halo fans who are totally in love with the game, btw) with recycled or uninspired levels, which doesn't seem to be the case here.
Anyway, this is just speculation; we shouldn't be discussing about halo 2 yet, since we haven't seen it (HAVE WE ?). What i hear is, while not revolutionary, halo 2 is definately better than its prequel in every department. People might be disappointed or bitter because it's not "10 times better" or the second coming, but even "slightly better" than what is considered the best game on xbox and one of the best titles this generation should mean it's one damn fine game, and people shouldn't be bitching about it too much.
Also, it's probably destined to remain the best title in xbox life cycle, and if you see things under this perspective, then, why not awarding it a 9.9 when you can easily predict there's nothing "bigger" coming out for the xbox, ever ? As usual, the score alone means nothing, let's wait for the full review...