siamesedreamer said:What's a "Steaktacular"?
Not sure, but I think it's winning a ranked match by 20 kills or more.
siamesedreamer said:What's a "Steaktacular"?
Win by 20 or more.siamesedreamer said:What's a "Steaktacular"?
the disgruntled gamer said:Win by 20 or more.
Luke owes you a steak dinner.
Downloading.Blueblur1 said:
Ramirez said:So the guy that accused me of shotgun glitching sent me a message back explaining what the glitch was, apparently meleeing someone immediately after you fire a shot is a glitch. :lol
BadAss84 said:I'm surprised you didn't realise what he meant.
Sure, it's not a glitch, but i think it's silly to be able to immediately melee after a shot like you can with shotty/mauler, it's overpowered in that respect imo.
I do use it myself (it's effective ), but i think it should be changed a bit.
BadAss84 said:I'm surprised you didn't realise what he meant.
Sure, it's not a glitch, but i think it's silly to be able to immediately melee after a shot like you can with shotty/mauler, it's overpowered in that respect imo.
I do use it myself (it's effective ), but i think it should be changed a bit.
Ramirez said:I stuck a guy in the head last night, it was on his head, I died, and it doesn't detonate. I've been havin' some pretty miserable experiences the past couple of nights.
Fuck man, Lone Wolves is TERRIBLE, I'm sick of games with only 3 opponents, up the cap.
Ramirez said:It's been like this in EVERY Halo, it's the key to using the shotgun effectively, give me a break.
McBradders said:Yeah I get that a fair bit, I stick a guy or drop a 'nade at my feet to take them out from the grave and... nothing
MicVlaD said:Ok, I think Forge is kind of buggy. I've placed a single spawn point for a third team (i.e. me in green) while there were two other teams present consisting out of at least two people (red and blue). I haven't touched the other default spawn points in Valhalla but no matter what I do, I won't spawn in my "own" spawn point I've assigned on the map. Anyone have an idea what I should do to make mine actually work?
MicVlaD said:Little repost because no one answered this on the previous page...
I spent three years saying the latter about H2's Rumble Pit on the Bungie boards.Ramirez said:Dudes, you've got to up the respawn timer on Maulers or reduce the amount on maps, every Lone Wolves I play, the entire fucking party has one, it's ridiculous. Also remove KOTH and Oddball from FFA and put them where they belong, Objective, which really needs them.
MMaRsu said:Guys I can't find the official halo thread???
Ramirez said:I stuck a guy in the head last night, it was on his head, I died, and it doesn't detonate. I've been havin' some pretty miserable experiences the past couple of nights.
Fuck man, Lone Wolves is TERRIBLE, I'm sick of games with only 3 opponents, up the cap.
Well, I don't remember the spike grenade in Halo 2..Dr Zhivago said:A friend of mine shot a spike grenade out of the air with the machine gun. Is this new to Halo 3 or could you do it previously?
Diablohead said:Right ok I only been playing this game on and off since I got it, like a day break now and again but this is it, im sick of the melee lags and missing sniper shots that are lined up correctly. halo 2 never gave me this much trouble online.
Me and someone can fight, we both or at least I do dive in for a melee the moment I can, lay the hit and hear the noise to find half a second later I die and his shield is not gone at all.
And yes I am playing on 5 green block ping.
It's like i'm cheated away for half my kills due to this kind of delay lag stuff going on.
Stinkles said:It does, but the "win" on a pixel/nanosecond identical melee goes to the strongest player. Which is fair.
A nanosecond would not leave me wondering for a brief moment if I won or not tho, its a shame because apart from that and the sniper everything else seems to run smooth and instantly to me, even rockets are pretty instant when shot.Won said:http://www.neogaf.com/forum/showpost.php?p=8121248&postcount=28765
Maybe that's your problem with melee?
Photolysis said:1 sided VIP really is a terrible gametype:
1. The VIP now has a waypoint, meaning you cannot use stealth to help win (your only real defence)
2. The VIP does not have an overshield
3. The rounds end after one kill
4. The time to complete the objective vs round time is completely unbalanced. Surviving for 4 minutes when you have an entire team after you is almost impossible, no matter how good your team is. You only have to die once after all.
I don't know how this got through testing. It has the potential to be great:
1. Give the VIP a 2x overshield
2. Make rounds end after 3 or 5 kills, or seriously reduce the round time (I favour the former)
3. Don't limit VIP to 1 sided VIP. A VIP for each side works well as well!
With an overshield, the VIP can also be used strategically, instead of cowering in a corner waiting to be blasted to pieces in seconds. If you use him offensively, he is more powerful, but equally a bigger target.
Likewise by increasing the kills per round, it would make the game much more interesting, and reduce the chances of drawing. Good teams would kill the VIP more than once, but in it's current state, it's very hard NOT to score.
Ezenzer said:Oi. I've the same issue. I was always a big Rumble Pit fan, and I initially took to Lone Wolves well. I've played it a lot now and it often feels like I spend a lot of time looking for other players instead of actually fighting them.
a Master Ninja said:Anybody up for a Legendary run tonight? I want that achievement.
cjelly said:Is Epitaph a myth?
I've played almost 200 online games now, and have not once encountered that map.
cjelly said:Is Epitaph a myth?
I've played almost 200 online games now, and have not once encountered that map.
cjelly said:Is Epitaph a myth?
I've played almost 200 online games now, and have not once encountered that map.