Halo's killtimes aren't short enough to justify sprint, I think. As much as I love going fast, I hate it whenever I get three shots on a guy and he sprints around a corner. That shouldn't be a thing. Either sprint should be slower with faster base movement speed or we should return to CE length killtimes. A bad sprint isn't punishable enough.
In CoD, or Battlefield, or Planetside, most killtimes are so short that they're shorter than the animation of pulling your weapon back out, meaning that a bad sprint will get you decimated.
In CoD, or Battlefield, or Planetside, most killtimes are so short that they're shorter than the animation of pulling your weapon back out, meaning that a bad sprint will get you decimated.