LordOfChaos
Member
Nice to see a resurgence in MP, but I really want to hear if there's any future for single player expansion on Infinite, or if they're just doing a cut and run to their next game again
According to Steam charts, the daily peaks are at around 8k players, compared with ~5k before season 5 launched.Have you seen the US list? Halo is behind Destiny 2. This is just one of those Jez Corden land Windows Central articles trying to make Halo Infinite happen much like the one before about the season bump on steam. Now it's dropped back to roughly what it was doing before, the lowly 3k mark.
Most of Destiny isn't. You still need to buy expansions.Halo is free to play
Didn’t realize destiny was free too
Quick, make a thread about how good Destiny 2 is doing!!!!!!Have you seen the US list? Halo is behind Destiny 2. This is just one of those Jez Corden land Windows Central articles trying to make Halo Infinite happen much like the one before about the season bump on steam. Now it's dropped back to roughly what it was doing before, the lowly 3k mark.
Nice to see a resurgence in MP, but I really want to hear if there's any future for single player expansion on Infinite, or if they're just doing a cut and run to their next game again
In the run up to season 5 that's true but it had a boost with peaks of 12k back in March too. Some articles were trying to suggest some massive turn around due to management change but the peaks are going back down as usual for any season, current players is around 2.3k.According to Steam charts, the daily peaks are at around 8k players, compared with ~5k before season 5 launched.
Halo Infinite - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
Not surprised. The game is inheritly flawed. No game should have to try this hard to retain player numers right after it's releaseIn the run up to season 5 that's true but it had a boost with peaks of 12k back in March too. Some articles were trying to suggest some massive turn around due to management change but the peaks are going back down as usual for any season, current players is around 2.3k.
You imagine it became F2P only recently?
Counterstrike and Fortnite were released quite a while ago, and they’re still topping the most played games lists on PC and console respectively.
I think this article is premature, but you’re making an illogical argument here.
They literally use a chart that’s ranked based on actual numbers of people playing. Changing chart positions can indicate upswings or downswings.
Not exactly rocket science.
Same here. I enjoyed the campaign but really thought they would have added more to it by now. Hell, think I said the same thing last year.
Right, but even if you take the average monthly players for March, you are looking at 4.2K compared with 5.8K for the last 30 days. The other months since then were 3K to 4K. The last time that average monthly player numbers were this high was in March 2022, and that was off the back of the original launch.In the run up to season 5 that's true but it had a boost with peaks of 12k back in March too. Some articles were trying to suggest some massive turn around due to management change but the peaks are going back down as usual for any season, current players is around 2.3k.
Revenging the Spartans will progress the story dramatically and it seems they don't want to do that cause Spencer said the IP tied with xbox.Same here. I enjoyed the campaign but really thought they would have added more to it by now. Hell, think I said the same thing last year.
Have you seen the US list? Halo is behind Destiny 2. This is just one of those Jez Corden land Windows Central articles trying to make Halo Infinite happen much like the one before about the season bump on steam. Now it's dropped back to roughly what it was doing before, the lowly 3k mark.
Infinite is great. Yes, yes, Craig and all that - but it's ended up in a far, far better place than COD or BF or whatever.Not played Infinite since Season 1 and the game is pretty great, if they can sort the netcode out (Which recently they announced they are doing a huge focus on it) then the game is in the perfect sweet spot, there is tons of content for it now and with Forge and the devs supporting them by putting the maps in a playlist its great.
Enjoyed the Halo 3 Playlist they have atm and they recently changed stuff the community wanted asap like Bandit to BR change etc
Yeah Season 5 is great fixed alot, Im playing M&K now and feels great and seem to be competing with controller now, content wise there is a lot to do and see, Redemption for Halo Infinite? we will seeInfinite is great. Yes, yes, Craig and all that - but it's ended up in a far, far better place than COD or BF or whatever.
I approve this message.I've said it before and I'll say it again , infinite is the best multiplayer game of this generation , it launched with lackluster content but now it is amazing
I'd advise anyone who is remotely interested tonfire it up and give it a go. I've played two nights running and it's awesome. Looks like they nailed it with this season.
They'd be passing themselves at this point.Baby Steps. Call of Duty next.
No console company gives player count. No platform owner gives player count period except for Valve because they are a bunch of libertarians high on laissez faire ideals. The rest of the platform holders keep their cards close to their chest.Can I just say I very much doubt this list? When I click the link there’s no actual numerical order to it either. Why not give us the player count?
Don’t believe for a second that there are more people playing Starfield than Rocket League, GTA online, Forza Horizon 5, EA FC 24.
On Steam where Starfield was actually bought by millions of people, the game is 88th on most played lists but I’m supposed to believe on Xbox it’s a different universe and timeline? Not falling for this bs lol
You should have really thought this through before posting. Steam doesn't have Gamepass .Can I just say I very much doubt this list? When I click the link there’s no actual numerical order to it either. Why not give us the player count?
Don’t believe for a second that there are more people playing Starfield than Rocket League, GTA online, Forza Horizon 5, EA FC 24.
On Steam where Starfield was actually bought by millions of people, the game is 88th on most played lists but I’m supposed to believe on Xbox it’s a different universe and timeline? Not falling for this bs lol
Yeah, it's easy to feel in the game when it takes 5 minutes to find a BTB match and all the matches I get have 300 ms ping. Even Rocket League which has crossplay with everything feels dead in most modes, taking forever to find a match.Bump because the original article was so 'cringe' as the young'ns like to say. We're like 3-4 weeks into the new Destiny season now, but it has to last 6 months thanks to The Final Shape delay... in another 3-4 months Destiny will probably really be hitting its nadir.
Meanwhile Halo is trying to catch up to last year's last gen Madden as this year's last gen Madden nips at its heels. Catching up to this year's current gen Madden remains a pipe dream, at least until the NFL offseason.
Xbox:
SteamCharts:
Destiny 2 higher than Starfield & halo infinite . D2 death was greatly exaggerated.Bump because the original article was so 'cringe' as the young'ns like to say. We're like 3-4 weeks into the new Destiny season now, but it has to last 6 months thanks to The Final Shape delay... in another 3-4 months Destiny will probably really be hitting its nadir.
Meanwhile Halo is trying to catch up to last year's last gen Madden as this year's last gen Madden nips at its heels. Catching up to this year's current gen Madden remains a pipe dream, at least until the NFL offseason.
Xbox:
SteamCharts:
It really isn't. The thread was bumped because the article aged badly (within the hour of being posted here) and it's been aging badly ever since as Destiny 2 is 9-10 places above Halo now.It would be bad for the franchise if it didn't.
I don't mind the queues in Rocket League, since it gives me time to warm up/practice in free play and workshop maps. Much more bearable than an FPS where you really are just waiting. 2v2s at C3/GC1 in US West are pretty quick. 3v3s can take a while. But I'm not going to play with east coast ping. MMR systems inherently slow down the matchmaking as you start getting away from the skill average. It's no wonder the top guys are off organizing matches on Discord rather than suffering through SSL queue times.Yeah, it's easy to feel in the game when it takes 5 minutes to find a BTB match and all the matches I get have 300 ms ping. Even Rocket League which has crossplay with everything feels dead in most modes, taking forever to find a match.
I don't think the layoffs at Bungie were exaggerated for the significant underperformance of Destiny 2.Destiny 2 higher than Starfield & halo infinite . D2 death was greatly exaggerated.
That's because it's what carry's the company. Just like COD underperforming would sink Activision.I don't think the layoffs at Bungie were exaggerated for the significant underperformance of Destiny 2.
Don't you worry your little head about it.How can Starfield be so low yet average 40 hours per player?!
The top end must be on it like white on rice or played initially and left.
It is actually really fun now. I play it regularly now. Only took them 2 extra years. Still needs pre and post game lobbies. People are too soft nowadays for that. But I made a lot of friends on older Halo MP.it's nice to see Halo doing well honestly, but it shouldn't have taken this long.
Regardless, I redownloaded the game and am keen to try it out again, I did enjoy it the first couple of months I played.
Don't understand how R6: Siege is #5.. The actual shooting in that game feels like dog shit.
Looks like Halo is about #19 and Destiny is #18 now? Well Halo you had a hell of a big run there! Almost held on till Destiny's new season!
Wish they released Xbox numbers. I never have any problem finding a match.1.) According to Steam charts MCC had 3,460 players online on average over the last 30 days while Infinite had 5,838.4 players.
2.) The intitial maps were "spartan training simulator" style maps, while the new maps have almost all been "Halo installation" style, focussing on a Halo 1 and Delta Halo style aesthetic.
3.) The core social game modes are not on a rotation. Rotational playlists are mainly reserved for ranked play and the featured "event" (currently Halo 3 Refueled).
We have minimum numbers based on the API data.Wish they released Xbox numbers. I never have any problem finding a match.
Nah, the feel of the shooting is pretty good. I'd guess you're on console and you just don't like the fact that you get zero aim assist. So it would appear that there's a market on console for actually having to aim yourself, or that at least it isn't a deal-breaker for many players.Don't understand how R6: Siege is #5.. The actual shooting in that game feels like dog shit.