DenchDeckard
Moderated wildly
It's an arty game. Just like the first. What did the first one sell and how well did it perform at launch?
It's an arty game. Just like the first. What did the first one sell and how well did it perform at launch?
Played a few hours then gave up. Looks good and all but the gameplay is just not for me.
Who said this?It might not be a AAA $70 blockbuster but it was the poster child for the series x for five years.
Who said this?
It's made up hive mind Gaf Sony waffle.
No one hung onto HellBlade as anything, fuck me Indy is out this year as are "bigger" games.
You guys need to get some fresh air. At the very least stop talking shit
Gaf needs to leave to nostalgia-bubble every now and then and see how the world moved on with the times.Jesus Christ, no wonder companies push so hard for GAAS. The entire top 25 is all GAAS except for about 3 games.
Returnal is considered AAA by the studio. Studio was as small or smaller than Ninja Theory at the time.People here use Astro bot as a yardstick for first party release in list wars.
Now it doesn't compare. Hellblade isn't the big budget AAA people here seem to paint it as.
Do you realise how big Ninja Theory is? (Not Very)
Jesus Christ, no wonder companies push so hard for GAAS. The entire top 25 is all GAAS except for about 3 games.
Who said this?
It's made up hive mind Gaf Sony waffle.
No one hung onto HellBlade as anything, fuck me Indy is out this year as are "bigger" games.
You guys need to get some fresh air. At the very least stop talking shit
‘No one hyped it anyway’ after years of hyping a product only for it to be a colossal disappointment is like the standard final stage of grief for Xbox fans at this point.Who said this?
It's made up hive mind Gaf Sony waffle.
No one hung onto HellBlade as anything, fuck me Indy is out this year as are "bigger" games.
You guys need to get some fresh air. At the very least stop talking shit
Will it do better on PS5 ?
Will it do better on PS5 ?
Microsoft did when they decided to reveal it alongside the series X before it even started development.
The ignore button is a click away bitchbaby
Dude… they made a massive song and dance about the game at the Series X launch. It was definitely positioned as one of the ‘big’ AAA Xbox exclusives.
‘No one hyped it anyway’ after years of hyping a product only for it to be a colossal disappointment is like the standard final stage of grief for Xbox fans at this point.
Will it do better on PS5 ?
Why is there "push back" in the first place? Particularly from people who haven't even played it.Ninja Theory may not be that big, but they have released AAA games in the past and Hellblade 2 is a major first party release for Microsoft. There wouldn't be any pushback on this thread if the game were in the top ten.
Who cares? This was SEVEN years ago.Hellblade: Senua’s Sacrifice was the bestselling game on PlayStation Store in August
Ninja Theory’s new action game debuts just ahead of Uncharted: The Lost Legacyblog.playstation.com
Why is there "push back" in the first place? Particularly from people who haven't even played it.
Who cares? This was SEVEN years ago.
Why?I enjoy bashing Hellblade 2 just as much as the next guy
Why is there "push back" in the first place? Particularly from people who haven't even played it.
Same reason we had chickens in the Helldivers threads
Or at the beginning of a console generation, when you want to flex your technical muscles and show what impressive images the hardware can create. At this point you can easily forgive the lack of gameplay; you still have a whole generation ahead of you in which something can be built on this foundation.Games like this are dead on arrival these days. It feels like something that would have done much better in a past generation.
Absolutely agree.Or at the beginning of a console generation, when you want to flex your technical muscles and show what impressive images the hardware can create. At this point you can easily forgive the lack of gameplay; you still have a whole generation ahead of you in which something can be built on this foundation.
Not relevant to imaginary "push back" from consumers.Same reason we had chickens in the Helldivers threads
Hellblade: Senua’s Sacrifice was the bestselling game on PlayStation Store in August
Ninja Theory’s new action game debuts just ahead of Uncharted: The Lost Legacyblog.playstation.com
Not relevant to imaginary "push back" from consumers.
Not relevant to imaginary "push back" from consumers.
I just wanted you to notice me.I was talking about the push back to this thread, not consumers
I absolutely agree with that. Part I had a surprise factor, which made many people eager to experience it - and many were impressed by the atmosphere. In addition, walking simulators didn't have such a bad reputation back then (as far as I remember) because they weren't released that often. This is why you could still accept the limited gameplay of Hellblade I.Interesting. Very similar games with the exact same critical reception, but very different results.
Lack of marketing would be one obvious reason. The first one had a lot of marketing; this one had very little.
A second reason would be that the first game was the first. It was an unknown quantity, therefore more intriguing, whereas most people knew what to expect with Hellblade 2. The first game was also innovative in some ways (e.g., attempt to translate schizophrenia into a game world), whereas the second re-trod the same ground.
Hellblade: Senua’s Sacrifice was the bestselling game on PlayStation Store in August
Ninja Theory’s new action game debuts just ahead of Uncharted: The Lost Legacyblog.playstation.com
Yup.Interesting. Very similar games with the exact same critical reception, but very different results.
Lack of marketing would be one obvious reason. The first one had a lot of marketing; this one had very little.
A second reason would be that the first game was the first. It was an unknown quantity, therefore more intriguing, whereas most people knew what to expect with Hellblade 2. The first game was also innovative in some ways (e.g., attempt to translate schizophrenia into a game world), whereas the second re-trod the same ground.
A third reason might be different audiences. PS audiences might be more interested in these type games. Not sure.
I'll wait for the player engagement Twitter post before casting any judgement.