RowdyReverb
Member
What's on tap for IGN first tomorrow?
I don't know what's left to show.
What's on tap for IGN first tomorrow?
I don't know what's left to show.
I don't know what's left to show.
Ranking system, pop counter, forge, theater, Halo 5 beta, elzar. Lot's left.
I don't know what's left to show.
proximity chat
its in the game, right? ;_;
Hopefully they find a way to put a Hornet on it for our amusement.Ryan said in the stream that Lockdown was tomorrow.
Ryan said in the stream that Lockdown was tomorrow.
Isn't the beta multiplayer only? I don't think we'll be seeing single player stuff or even something like Firefight.bleh. We already got a walkthrough with Bravo.
With the hype around Halo Day, there is no way they'll show off Halo 5 MP before then. Even less likely for SP.
#nofunallowed
Yes for all of them. All that past functionality has been retained.Can anyone who works for 343 confirm whether or not TMCC will have 4 player split screen local custom games? And for which games in the series? Thanks.
Ryan said in the stream that Lockdown was tomorrow.
Wait a second... You aren't juices!Isn't the beta multiplayer only? I don't think we'll be seeing single player stuff or even something like Firefight.
Yes for all of them. All that past functionality has been retained.
I work for 343, surprise.
I don't think we'll even get firefight. We'll get another spartan ops that is poorly written with more buttons to push.
Eggheads.
lol that, "clock" reads different numbers everyday. I don't think anyone actually knows what it's for.
I don't know what's left to show.
Forge, Theater, Terminals, Blur preview and I think a map walkthrough or two.
This world sucks right now.Combat Evolved 2 still unannounced.
So, on top of working on the MCC OT, I've also been put in charge of the Midnight Launch over at the GameStop I work at. I'm putting an FFA Halo 2 Tournament together for that night, I'm going to be doing a 6 or 8 player-per-match FFA BR starts slayer but I was wondering if anyone had any idea as to match duration and what maps to use. Any ideas, guys?
Grand prize is going to be a copy of the game.
explain the appeal. I tried playing that game several times. Have no idea whats going on.
Shadowrun 2 or 1080p 60fps shadowrun remaster pls
Best engine for a console shooter, infinite combinations of powers, races and weapons. Skill, improvisation, and a ton of teamwork.
Also, Teleport.
Teleport was awesome.
Best engine?
Heavily modified Halo CE engine is what powers Shadowrun, which is why the movement and gunplay feel a lot like Halo CE. I'm talking gameplay only here.
Not quite, as I understand, it was prototyped on the Hao engine, but the actual game was created using FASA's own engine.
Not quite, as I understand, it was prototyped on the Hao engine, but the actual game was created using FASA's own engine.
The fundamentals are still there, the movement and shooting is extremely close to Halo CE. Just changed to work with the abilities, and of course the gunplay mechanics, mechanics which a lot of people could never wrap their heads around. Even Bungie couldn't wrap their heads around them, cuz Reach happened.
Frankie is usually the one to call me out on my Shadowrun development claims, but since he temporarily banned himself, someone else has to step in.
That other map they've been showing for Halo 5... Is that Skyline?
Sorry, it's probably been discussed a ton of times already.
That's not Hao you spell it
Not quite, as I understand, it was prototyped on the Hao engine, but the actual game was created using FASA's own engine.
Hey, bud, are you involved with the MCC team at all or are you only working on Halo 5?
Ah shit, sorry for the double post.
I'm involved with it only in that my Halo 4 Spartan Ops work will be a part of it...in December.
I've been heads down on Halo 5 work since we shipped H4.
Oh wow, that's awesome. Any details as to what aspect of the game you've been working on or it still top secret?
Nope, can't say anything other than I'm working on it.
Nope, can't say anything other than I'm working on it.
So, on top of working on the MCC OT, I've also been put in charge of the Midnight Launch over at the GameStop I work at. I'm putting an FFA Halo 2 Tournament together for that night, I'm going to be doing a 6 or 8 player-per-match FFA BR starts slayer but I was wondering if anyone had any idea as to match duration and what maps to use. Any ideas, guys?
Grand prize is going to be a copy of the game.
Duration 5 minutes or first to 15 since I imagine a lot of people will be playing in the tournament. If there aren't many participants I would say 10 minutes or first to 25.
As for Maps...
Sanctuary - H2
Hang Em' High - H1
Wizard or Warlock - H1/H2
Guardian - H3
Midship - H2
Haven - H4 *Only if people want to play H4 but who would
and maybe Lockout - H2A since people will probably want to play on the new maps
should be a solid playthrough for a tournament.
Nope, can't say anything other than I'm working on it.
Thanks for the suggestions! Thinking about it, however, I'm wondering if I should do a few rounds of FFA and finish it off with a bracketed 1v1 tourny. Keep the top 2 or 3 from each game and then slot them into 5 minute 1v1 or first to 10 for the title.
Thanks for the suggestions! Thinking about it, however, I'm wondering if I should do a few rounds of FFA and finish it off with a bracketed 1v1 tourny. Keep the top 2 or 3 from each game and then slot them into 5 minute 1v1 or first to 10 for the title.
I'm involved with it only in that my Halo 4 Spartan Ops work will be a part of it...in December.
I've been heads down on Halo 5 work since we shipped H4.
Haha, even these little snippets of information are exciting.Nope, can't say anything other than I'm working on it.