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Halo |OT 21| Battle is the Great Redeemer | LIVE. DIE. RESPAWN.

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It's difficult and people like myself find campaign achievements like that fun.

It's not impossible on solo.
Im not complaining about difficult achievements. I enjoy the challenge. The pacifist one is impossible solo. Lol let me know when you complete it and post a vid for proof.
 

Blueblur1

Member
Was reading the thread before class and gotta say that I totally agree with Ram. I think its time for us to let go of the notion of going back to pure classic Halo. While the mechanics certainly still work, gaming has moved on. That's not to say future Halo games can't retain those elements and layer new ones on top of them. I think, thus far, Halo 5 is taking that approach and I'm fine with it.

I'm looking forward to seeing more of H5 and how they handle different elements of Halo multiplayer. Will flag dropping return, is the Flagnum gone, will Territories come back, etc. So far they've brought back descoping, the detailed combat log, static weapon spawns, and equal starts which have made me really happy. Halo 5 is off to a pretty awesome start, IMO. (Now I just got to play it to see how all the new stuff works together and how much they should tone it down.)
 
Here's an Achievement idea.

Vidmaster Challenge: No, I Am Your Father - 50G
On Mythic difficulty (legendary with all difficulty-increasing skulls on), complete the I Would Have Been Your Daddy survival gauntlet solo or in co-op.
 

Overdoziz

Banned
Yet I'm willing to bet your lifetime MCC play time will dwarf CS, but keep that bitter internet guy persona rollin', bud.
GtOF12f.png
 

Sub_Level

wants to fuck an Asian grill.
Someone just beat Halo CE on Legendary, single segment in under 90 minutes.

http://www.twitch.tv/sub_whistle

Should be available when the caster goes off to see in 'Past Broadcasts' and he says he will also upload it to youtube. This is single segment world record.

EDIT: sorry it does have deaths. it is under 90 minutes tho. the run starts around 2:25 or so on his past broadcasts, but as stated it will be uploaded to youtube
 

Random17

Member
Someone just beat Halo CE on Legendary, single segment, no deaths in under 90 minutes.

http://www.twitch.tv/sub_whistle

Should be available when the caster goes off to see in 'Past Broadcasts' and he says he will also upload it to youtube. This is single segment world record.

It's actually amazing how much the Halo CE and Halo 2 times have improved in the last year.

I remember a few months ago when they said that sub 1:40 in Halo CE was impossible, look at sub 1:30 now!
 

CliQ

Member
hBclf3r.jpg


MCC Throwdown Week 2!!!

8v8 CTF Bloodline
8v8 1 Flag CTF Stone Town

Send me a PM with your GT and skill level (1-10) if you want to play.

Here are the signups so far.


Sign ups
xGranadier
xCliQuEx
Jayrme D
Welfare Queen I
Kaizen Gamer
TheShocker024


See you on the battlefield!
 

Ampoc

Neo Member
I was able to get into 3 consecutive matches today, Halo 3, Halo 1, Halo 2. Sadly after that it started to take forever again. It was fun while it lasted, can't wait for the shit to actually be fixed.
 

RSB

Banned
I hear a lot of talk, but no proof ;p
I don't know why should I prove such an easy achievement. The only difficult part is the Sword Elite at the end, and even then it's not that hard if you can jump (I couldn't because I was going for the "Don't Jump" achievement at the same time)

Seriously, I don't see how anyone could think the Pacifist achievement is impossible to do solo. You people are aware that you can do it on Easy right? LOL.
 
Can someone explain to me how it is OK to remove crouch jumping just so we can have a silly ground pound? Is all the depth lost from the ability to crouch midair, crouch jumps, Gandhi hopping, jumping then crouching to fit through a window, offset by the ability to sprint towards the ground?
 
Can someone explain to me how it is OK to remove crouch jumping just so we can have a silly ground pound? Is all the depth lost from the ability to crouch midair, crouch jumps, Gandhi hopping, jumping then crouching to fit through a window, offset by the ability to sprint towards the ground?

We don't know how long the button press has to be. I've seen videos where the little target graphic is on the ground but nothing happens. I'm thinking it's a hold for a ground pound (though who knows until the beta).


That too.
 
I actually like the Clamber addition, albeit I wish it could be a little more controlled. It's essentially ladders for a new generation and promotes more verticality in movement, which is always a good thing. I just kind of wish you could use forge tools to "paint" dedicated Clamber routes (either a single corner-climb or maybe something more vertical, like a ladder's length painted area prompting the retro-rockets to boost you over the surface like a flashier ladder-climb) and provide controlled vertical movement options the way ladders did, rather than hop over anything you want.

It seems like an easy way to break maps, which by extension has me thinking we'll be getting even more expansive map border options like invisible walls or soft-pushback barriers.
 

Granadier

Is currently on Stage 1: Denial regarding the service game future
Ground pound seems to me like something that will either be gimped to uselessness, or just completely removed by the time of release.

It just doesn't seem to fit into a playstyle at all to me.
 

Booshka

Member
How is an automatic animation, that lowers your weapon like sprint, that doesn't require the skill and timing of executing a perfect crouch jump, better than a crouch jump? How is clamber better than crouch jumping in any possible way?

Same reason we have Sprint instead of faster base movement speed, and Thruster instead of a good lateral strafe.
 

Ghazi

Member
Ground pound seems to me like something that will either be gimped to uselessness, or just completely removed by the time of release.

It just doesn't seem to fit into a playstyle at all to me.

It's seems very gimmicky. Frankly it and the thruster into another person to instakill them sound extremely annoying. Halo doesn't need more instakills. We are slowly moving towards this trend of decreasing the ttk, in Halo, and it's really worrying me.
 
Ladders didn't remove a core movement mechanic, crouch jumping, and ladders didn't take away your ability to fire like sprint and clamber.

Don't get me wrong, I'd prefer to be able to fire and throw grenades while Clambering, but I think it's still a step in the right direction. I think a better angle to approach it would be keeping your hands free and skidding up walls on your boots as your retro-rockets fire off twice forming a cohesive 90-degree angle boost over whatever surface you're climbing.
 
It's seems very gimmicky. Frankly it and the thruster into another person to instakill them sound extremely annoying. Halo doesn't need more instakills. We are slowly moving towards this trend of decreasing the ttk, in Halo, and it's really worrying me.

Fast ttk isn't an issue if weapons are hard to use. At least it isn't for me personally
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
my biggest disappointment with halo 5 is crossfire being a forge map. was really hoping for a complete overhaul for how forge map construction worked. was hoping for actual terrain generation ala far cry rather then more of the same with a canvas and item placement.
 

Woorloog

Banned
Fast ttk isn't an issue if weapons are hard to use. At least it isn't for me personally

Indeed. Wasn't Halo CE rather fast at its best? IIRC, you can shoot the Halo CE pistol 3 times in a second, or in just over a second, and since three shots kill, assuming a headshot... EDIT I'm just thinking about the fastest possible TTK, doesn't mean it was this fast in practice usually.
 
I did it solo and I didn't use the warthog at all.
Where's the glitch in the video i linked?
It's difficult and people like myself find campaign achievements like that fun.

It's not impossible on solo.
so apparently I misread the achievement and it doesn't have to be done on legendary? welp that changes everything :p

Otherwise I would still be arguing that it is completely impossible. that was my bad for the mixup. sorry everyone. I'm quite used to looking dumb these days.
 
Fast ttk isn't an issue if weapons are hard to use. At least it isn't for me personally

I don't see what's difficult about lining up a ground-pound / sprint-smash in the conditions where they're going to be used, though. I'd really prefer they both get removed, or bare minimum nerf them so they're only as strong as a grenade rather than an instakill. At least that way you'd be forced to weaken your targets before making the approach. I don't really see the point in Sliding either, but with clamber, thrusters and stabilizers being defaults for all spartans I can't complain that much.
 
Indeed. Wasn't Halo CE rather fast at its best? IIRC, you can shoot the Halo CE pistol 3 times in a second, or just over a second, and since three shots kill, assuming a headshot...

The CE pistol didn't aim for you like all the weapons in Halo do now. Seriously, fuck bullet magnetism. If players miss, let them miss.
 

Ghazi

Member
Fast ttk isn't an issue if weapons are hard to use. At least it isn't for me personally

Sorry, what I should've said are more instakills. Fast ttks have been there, but when I say fast ttk I'm thinking ridiculous CoD levels. That new Elimination mode seems closer to that, as shields are weaker there.
 

Booshka

Member
Videos have said halo 5 has a lot less autoaim than almost all the other halo games...so a lot like ce

That being said shots are still landing more than they should be I think. CE Pistol on LAN played by Pros has less shots landed than a lot of that Beta footage. The aim assist and magnetism may be toned down, but I think the weapons are probably hitscan, and the hitboxes are still forgiving, so bullets are landing in H5, when they would probably be near misses in CE.

I understand the need for some bullet magnetism and somewhat forgiving hitboxes for an online environment, but Halo is still going overboard on it it seems.
 
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