I think I just about facepalmed by head clean off reading that page. Bans incoming?
I posted this in the gaming side thread but I was thinking that the HUD indicators for the power weapons might be a perk. Not to intrusive gameplay wise but still changes up the experience.
Not to be mean but that sounds like a useless perk.
I was worried about this, but those who saw the map in person seemed blown away by its visuals, so Ill take their word until we get some direct feed screens.Anyone else share the opinion that Wraparound looks terribly boring aesthetically? Warhouse looks better but shares depressing similarities with Countdown.
Seriously, if 343i can just nail the maps then that's pretty much all I can ask for; I want maps as good as Lockout, Valhalla, Burial Mounds, Headlong, Zanzibar, Ascension, Sanctuary, High Ground and The Pit.
I posted this in the gaming side thread but I was thinking that the HUD indicators for the power weapons might be a perk. Not too intrusive gameplay wise but still changes up the experience.
Not to be mean but that sounds like a useless perk.
Technical hosting issues. Currently waiting for the hosting's technical support to stop having technical issues so that I can ask them about my technical issues. =/
Try again, might be up now.
:lol Oh I know. I'd think that would be more of a perk that would be available right off the bat to help beginners. In my mind, all perks would modify the HUD in some way. Weapon timers and the like. Things that don't really (hopefully) impact the gameplay too extensively but would help beginners or the like.
Eh, I could see it working if it indicated whether or not the weapon was there at the time, or how long til it respawns, etc. Subtle "perks" like that could work well with Halo, at least in theory.
Still down.
Good luck on your hosting. I imagine it's like the stuff offered stateside, by which I mean they're generally spotty
Eh, I could see it working if it indicated whether or not the weapon was there at the time, or how long til it respawns, etc. Subtle "perks" like that could work well with Halo, at least in theory. I always speculated that jump height may be affected as some of those Spartans seemed to freaking fly.
You really have to download the direct video and listen to it with a great system. The part where they should the sound guys grabbing audio and then it cuts to gameplay. Holy shit. I just wanna play it man.
http://www.youtube.com/watch?v=1gldall2838&t=0m52s
http://i.minus.com/iNjM64ujP7fsP.gif/img][/QUOTE]
Incredible!
Yeah, it's hard to make any significant judgements at all.cautiously optimistic as with everyone else here I suppose.
I think we had our most non-caustic off topic-ness ever.I'm heading home, and will be able to post the next OT (WTF?!) in about an hour and a half. This thread didn't last three months, and we didn't even have much to talk about for most of that time. :lol
Yeah, it's cool to have that specific clarification."It's about five years after he goes into cryosleep." - Kiki Wolfkill (Gametrailers interview, ~0:30)
Assumed as much, but this is the first semi-official statement that I'm aware of.
finally able to watch the damn thing.
Wraparound reminds me of Heretic with Narrows' aesthetic. Need to see more, potentially promising.
Warhouse looks way, way, way too dense and dazzling but there are only a few quick shots in the video... Reminds me a bit of Condemned or Countdown which are both awful.
cautiously optimistic as with everyone else here I suppose.
"It's about five years after he goes into cryosleep." - Kiki Wolfkill (Gametrailers interview, ~0:30)
Assumed as much, but this is the first semi-official statement that I'm aware of.
I'm heading home, and will be able to post the next OT (WTF?!) in about an hour and a half. This thread didn't last three months, and we didn't even have much to talk about for most of that time. :lol
Kiki Wolfkill is a badass name
Kiki Wolfkill is a badass name
The interviews are better than the previews. Check out forwarduntodown.com for the links.What's some links to good previews? I've read a couple that were just recounts of the vidoc.
"It's about five years after he goes into cryosleep." - Kiki Wolfkill (Gametrailers interview, ~0:30)
Assumed as much, but this is the first semi-official statement that I'm aware of.
Haha, you would say that.GAME OF FOREVER................ its got sprint... :O
Right? And the douches don't even see what's wrong with their statement. They're asserting that women have some inherent quality that makes them make shitty games. Idiots.Oh wow, I hope those guys got/get banned, that's unacceptable. And then I wonder why my girlfriend is afraid of posting here.. :/
Kind of wish it was a bit longer, just for the sheer mystery factor. The more time that passes, the more things could be wildly different... But ah well, I'm sure the events of those five years will be sufficiently interesting."It's about five years after he goes into cryosleep." - Kiki Wolfkill (Gametrailers interview, ~0:30)
Assumed as much, but this is the first semi-official statement that I'm aware of.
The movement looks so fluid and agile, I'm fucking thrilled. The jumps are high without looking floaty. This is surely part of the new effort to make the player feel appropriately Spartan-like heavy.2. Jump height seems back to 2/3 levels, if not a little higher. Strafing is back too. Base movement speed looks pretty fast.
...
4. It's a stupid thing to complain about, but the names of the maps could be better. Give me something like "Epitaph" and not "Wraparound."
...
4. Frankie has said that the BR is not a replacement for single-shot weapons like the DMR. Here's hoping that whatever one-shot weapons are introduced, they don't have a 3x scope and instead have the traditional 2x. It's been discussed why 3x scope is detrimental to the gameplay.
Devo I'm not sure it has been asked yet but in gameplay did it have invis and overshield as pickups?
Lose your shields and you're down to boxers. Now that's visual feedback.I still think Double Jumping would be bad ass and I would love to try it out in a Halo game.
There aren't "perks" in the game. And classic Halo is still there. But there are things we will be rolling out soon to put all of this discussion in a much better perspective and I suspect calm frayed nerves.
Heh.
I imagine people will still be saying that when Halo 6 is coming out.
Frankie clarifies "perks".
Stupid journalists.
I'm not even paying attention to anything that isn't straight out of a 343 employee's mouth or based on my own eventual experience with the game. There's just too much that some generic game journalists don't know/care about.Stupid journalists.
Halo 4's newly unveiled multiplayer perks - which, for the first time in a Halo game will have an impact on the gameplay - aren't a result of 343 Industries chasing Call of Duty and Battlefield, the studio has said.
Purplish-looking weapon at 2:11.
I wanted to snap my keyboard in two.So sexism made it's way into my Halo shit too. I'm taking a break from GAF after I post this write up. I can't with the bullshit much longer.
Didn't see pickups or any sort of AAs in the short preview, unless I missed something. It was all such a barrage of new visual information that I could have missed some stuff. Okay back home now ready to actually talk about this stuff. Also editing my "write up" as we speak as I recall names, for the life of me I can't remember the name of the map that's not the Forerunner one (which is Wrap Around I believe).
So sexism made its way into my Halo shit too. I'm taking a break from GAF after I post this write up. I can't with the bullshit much longer.
warehouse.
Frankie clarifies "perks".
Stupid "journalists".
warhouse.