Mobile gaf is happy about it.No Ghaleon campaign/firefight picture posts are what bums me out about Halo 4.
Mobile gaf is happy about it.No Ghaleon campaign/firefight picture posts are what bums me out about Halo 4.
Watch MLG Halo? At what tournament?
One is peak population, one is total population. That type of data isn't really comparable.
Knights and Brutes are kindof similar. But you can headshot Knights. Pop their shields and then pop off their head armor, and then go for the final headshot. It can be hard to notice though.
Watchers do that little fold-over move (I'd guess to minimize their profile) and then scurry away when they're hurting - its maybe one or two shots to take them down from this point.
But yeah, spawning in and one-shot-kill weapons can both be extremely annoying and lead to cheap deaths.
Don't worry everyone will be back when this ranking system kicks in.
Basically not being able to share your experiences with rendered videos is a big bummer. I love watching other people's clips and what not, even from Reach. Right now I feel like we're just twittling our thumbs until that feature becomes available for Halo 4. Changing instant respawns and Ordnance drops would do a lot for the game imo and it doesn't seem like it should be that hard of a fix.I meant both actually, as I don't count ODST as a side project and I'd guess more people got a taste of Firefight through playing Reach, even if it didn't debut there.
So if we're looking at online numbers - there was a lot to do in Reach, a lot of new stuff on offer, and it all had legs, not only because a lot was tested in the beta and tweaked, but also stuff like theater and fileshares were available. Challenges were new, and kept people going back in, and every mode had scoring and customization.
To the extent Halo 4's populations drop, I think we have to add a lack of wholly new modes and unfinished or cut community features in there as reasons, not just the competitive gripes.
No Ghaleon campaign/firefight picture posts are what bums me out about Halo 4.
I honestly can't imagine it.
Basically not being able to share your experiences with rendered videos is a big bummer. I love watching other people's clips and what not, even from Reach. Right now I feel like we're just twittling our thumbs until that feature becomes available for Halo 4. Changing instant respawns and Ordnance drops would do a lot for the game imo and it doesn't seem like it should be that hard of a fix.
One is peak population, one is total population. That type of data isn't really comparable.
how are those graphs related. one is peak population, the other is daily unique users
Wow. SpOps 4 not fun. I quit halfway through the Valhalla mission. I'll pick it up again tomorrow to see if my mood about it has improved, but no guarantees.
This is true of pretty much any big franchise. Look at Star Wars fans, heh.
The game is far more broken than just the ranking system.
That player graph show the results. A year after Halo Reach came out, it had 500k players, Halo 4 has barely 100k just weeks after it's release.
Nothing about the knights is clear. Its easy to tell a knight from a leader, but not which weapon they have on them. Not until they fire it anyway, which a lot of the time is too late. Their shield pop is relatively faint, and its hard to notice how very quickly they get those shields back up to full. The headshot thing is something I read about more than actually noticed in combat, and only once I knew what to look for could I appreciate the details.That's poorly shown to the player.
I didn't say it was a bug or that 343 somehow accidentally implemented everything in its current form. But, if population numbers keep decreasing then they will do something. And they don't exactly have to change infinity slayer. It is possible to add new playlistsIt's not going to be fixed because it's not viewed as a problem by 343. It was a design decision, not an unintentional bug.
You're reading those graphs wrong.
Frankie's job isn't in trouble is it?
I was talking about this graph, not the two graphs posted above
I meant to refer to this graph
Reach's 750,000 to Halo 4's 100,000? That just isn't correct. Quality and Call of Duty aside, you're not going to see such a difference.
HaloGaf is as salty as ever.
Back in the shadows I go.
Helmets look straight outta power rangers at this point.
I was thinking more Neon Genesis Evangelion.
I'm actually planning (or was planning) a Halo 4 feedback article at some point, but it kind of requires some pretty specific screenshots that I'm not capable of taking at the moment without Campaign Theater, which would have been a great tool for those articles. It basically boils down to the Promethean Knight and Crawler classes being well distinguished for the most part, with Battlewagons and Commanders having distinct features to let them easily be prioritized over the regular dudes (except when they all teleport into the fight right in front of you, thanks Spartan Ops Episode 4). In stark contrast, as you mentioned, are the Covenant classes, which are more nebulous from a distance than ever: they're all dark muted colors, even the gold Generals, and the headdresses/helmets don't have unique enough profiles except maybe the Zealots' and Rangers', which is a huge shame coming from Reach's immediately identifiable enemy ranks.That's poorly shown to the player. The Watcher thing to me is just that it is taking some form of damage, not that it is one shot from death. I was reading on Havok's blog about the way 343 has been about player feedback. It's really evident in Halo 4 how information about enemy health and shields are displayed to the player.
I'm also reminded of another quote by Shi Kai Wang on how Jason wanted the enemies to be bright and colorful. The Prometheans are all orange and grey, and the Covenant have been reduced to very bland colors. It takes a lot away from the player when there isn't a clear color to how difficult an enemy may be.
Were not salty, we just want a good game. Instead of this.
(Thanks for reading!)
Leaving this one for you Ellis: WP link
Leaving this one for you Ellis: WP link
Why do people who are unhappy with stuff insist on griefing others? Ban those kinds of people from everything, they probably take that mentality into theaters, malls, bathrooms, etc. Between that and the people who spawn others off maps, what the fuck.
Devo, this post doesn't make any god damn sense.Why do people who are unhappy with stuff insist on griefing others? Ban those kinds of people from everything, they probably take that mentality into theaters, malls, bathrooms, etc. Between that and the people who spawn others off maps, what the fuck.
Griefing brah!That can't be a bannable offense. It's full of bad behavior, but it's not cheating, glitching, or breaking any rules...
That can't be a bannable offense. It's full of bad behavior, but it's not cheating, glitching, or breaking any rules...
A post full of u mad topped off with the word retarded. Classic.my k/d was the highest in a regicide game by far, and I came second?? fuck it's a retarded game type. I just want a ffa slayer is that too much to ask. not to mention on smaller maps the dominance of fucking slighty too powerful AR / melee and fucking boltshot melee combos
Yah. Would be pretty ridiculous to ban someone for something so trivial
Why stop at Spartan Ops then? I've been betrayed in CTF a few times... will they get banned too? Just seems trivial to me. If someone betrays you, just deal with it, IMO.Bungie has banned for (provable) griefing in the past, and Ellis already asked for the gamertag of someone spawning people into a rock.. I imagine 343 has a similar policy.
Unless people already forgot the ban wave where a bunch of people got hammered for killing two grunts in Firefight then going off and hiding.
my k/d was the highest in a regicide game by far, and I came second?? fuck it's a retarded game type. I just want a ffa slayer is that too much to ask. not to mention on smaller maps the dominance of fucking slighty too powerful AR / melee and fucking boltshot melee combos
lol Regicide. Defend yourself when there is a big KILL ME SIGN a bunch doesn't give you shit. This game type was made by assholes.
(TD made me play while he ran out for mixers)
Why do people who are unhappy with stuff insist on griefing others? Ban those kinds of people from everything, they probably take that mentality into theaters, malls, bathrooms, etc. Between that and the people who spawn others off maps, what the fuck.
Griefing brah!
Just the fact he HAD to go online to tell everyone about it because griefing in the game just wasn't enough. To the forums!
You're a bad poster.Try killing the King? :lol
You're a bad poster.
Suuuuuuure he did.
Regicide sucks as a competitive game type, quit playing it if that's what you're looking for Rakka, simple really.