So many people wanted a canonical explanation for a multiplayer experience too, right?
343: We're adding flinch and recoil to the shooting mechanics of Halo.
Consumer: Why?
343: Buy this Halo 4 skin in Forza Motorsport for 5 bucks!
So many people wanted a canonical explanation for a multiplayer experience too, right?
Try dipping your nuggets in honey next time.
343: We're adding flinch and recoil to the shooting mechanics of Halo.
Consumer: Why?
343: Buy this Halo 4 skin in Forza Motorsport for 5 bucks!
343: We're adding flinch and recoil to the shooting mechanics of Halo.
Consumer: Why?
343: Buy this Halo 4 skin in Forza Motorsport for 5 bucks!
ugh Kyle hittin it home right now343: We're adding flinch and recoil to the shooting mechanics of Halo.
Consumer: Why?
343: Buy this Halo 4 skin in Forza Motorsport for 5 bucks!
That's about as disingenuous as you can possibly get. Can you imagine how much effort McDonalds puts into developing new products, new ad campaigns, renovations, building plans for franchises, food production, co-marketing, and more? And they have to cater to not just different regions in the US but to the norms and tastes of different countries? I mean, the restaurant industry is about as volatile and filled with turnover as a business can possibly be while still being tenable, requires constant innovation, has extremely high competition, lightning quick sales windows and lives and dies by streamlined technological efficiency. One is a mass produced product aimed at the lowest common denominator - the brainchild of a relatively tiny group of people who control how millions experience the product. The other... is the same thing.
Oh good, I'm not the only one. Though they've downgraded to "honey sauce", aka honey flavored corn syrup.
I don't argue ranks add longevity. My take is this: The vocal members here and elsewhere are often like ranks = population. To a degree, this may be true. But it is as if people are arguing that you released H2 w/ H4 graphical capabilities you'd have H2 pop numbers again. My take is your average player is going to see Halo ranks and his bronze or his 35 or whatever- and he's going to run to COD as fast as he can because the option is there now.
I really would not be surprised that in the event 343 does in game ranks that the population is stagnant and it just becomes a huge mess of exploits.
If this crusade actually does come up w/ some system that keeps the masses without turning MM isn't crap, I'll gladly eat crow. I'd love it. I'm just trying to be realistic. I decided late in Reach that I had more fun playing Doubles (post-Arena), getting decent games, then dealing w/ the BS sideshow in Arena. Nothing to do with whether Arena players were "nerds" or try-hards, or whatever- ranked has always been like that.
So when 343 comes and says your CSR is coming later- I see it as a pretty decent compromise.
All I want for Christmas is working Waypoint fileshare functionality.
And a million other fixes.
When people here or elsewhere say they want the same thing they do not mean a copy/paste job. What they want is what works, the same formula, refined, tweaked, made better with each iteration. Not fundamentally altered. When they want something substantial they expect things that add to the experience not take way. I don't see the average player leaving over a rank, if the player likes the game they will stay, play and improve.I don't argue ranks add longevity. My take is this: The vocal members here and elsewhere are often like ranks = population. To a degree, this may be true. But it is as if people are arguing that you released H2 w/ H4 graphical capabilities you'd have H2 pop numbers again. My take is your average player is going to see Halo ranks and his bronze or his 35 or whatever- and he's going to run to COD as fast as he can because the option is there now.
So much this.Third, adding ranks to Waypoint isn't a compromise, because the only people who will care about their Waypoint rank are the people who don't want their ranks to be on Waypoint.
I'm confusedSold it on eBay for $3.43, sorry. :-(
Oh good, I'm not the only one. Though they've downgraded to "honey sauce", aka honey flavored corn syrup.
You guys are alright.I'm also a honey guy! Stuff is amazing on chicken.
Fast food is marketed to people that eat, first and foremost. Everyone eats. It found a niche back in the mid-20th century of churning out edible food in a quick manner which complemented the quickening pace of our country as it careened toward the information age. People had demands that needed to be met that second, including a desire to eat. Your disingenuous ploy is in trying to attach McDonald's to the restaurant industry at large.
They exist to provide a product high in chemicals which are biologically specced to affect humans in such a way as to cause satisfaction or addiction. There is only one way to eat food, it's just a matter of how it is delivered, and in what quality. There are a variety of ways to play a game, which in turn introduces much more subjectivity.
Gaming, like other entertainment industries, must innovate to survive when it comes to individual IPs. Genres are redefined almost on a yearly basis, in ways immediately recognizable. It's a "what have you done for me lately?" deal, wherein your immediate audience will just go on to the next big thing. It is innovation of ideas that changes the way people think and experience the product before them. Critical analysis, objective comparisons, longevity. There was always the Big Mac. Nobody knows what iterations it went through, it's just the big mac. But Mario has had dozens of game in its run, going into other genres.
The gaming industry is the same as the fast food industry in all the broad sensibilities you could compare two business. They differ in the development of ideas, and how those ideas translate and are e,braced by the consumer. They differ in the transparency of the creators. They differ in the cultural relevancy which defines each respective industry throughout eras.
THAT'S OKAY, BUDDY - HAPPY BIRTHDAY!-____-
you know, no one is going to a) believe when it IS my birthday or b) give a shit when it rolls around.
Fuck, it's 2.30 am and you guys are making me hungry as hell with all your food talk. Having nothing I want to eat right now doesn't make the situation better.
I still am trying to figure out how Halo 4 is the most expensive Halo game ever.
343 has fewer employees than Bungie did for over the game dev time, the game was developed for less time (man hours-wise). The only thing I am thinking is that the outsourcing to CA and the CGI guys was really expensive. I just don't get it.
Tomorrow is the first day to 1000 this game right? Now we really see if everyone bails. All the achievement hunters can flip it.
Marketing. Doritoes, Dew, Press Events, Helicopters, Hollywood Directors' TV Ads.
If they put even half that marketing cash towards making the game better...
Well no, that's not how these things work. They are after the COD cashpile. Got to spend money to make money.
It was actually pretty awesomeI think they made like a waste of time half movie thing too.
I should get around to watching that trainwreck, maybe that will help me understand Halo 4.
I think they made like a waste of time half movie thing too.
I should get around to watching that trainwreck, maybe that will help me understand Halo 4.
I think they made like a waste of time half movie thing too.
I should get around to watching that trainwreck, maybe that will help me understand Halo 4.
They didn't even make the game engine.I still am trying to figure out how Halo 4 is the most expensive Halo game ever.
343 has fewer employees than Bungie did for over the game dev time, the game was developed for less time (man hours-wise). The only thing I am thinking is that the outsourcing to CA and the CGI guys was really expensive. I just don't get it.
Polish that shit.They didn't even make the game engine.
What did 343 do for 5 years?
Deadly Cyclone suggested that if you don't dramatically change your product before a certain amount of time, people will get sick of it. That's false, as objectively proven by sales of certain products in both industries.
I won't mind- really.Your posts are so full of illogical statements that I'm not sure how long I will keep replying to them.
Seriously, nobody? There is no correlation to all the talk about plummeting population numbers? Come on. You want to nit pick me for slight exaggerations, don't come back at me with more of the same. Maybe I'm mistaken and all the talk was about the overpowered AAs that haven't played any significant role in any game I've played.Nobody is arguing that ranks = population. People are saying that a certain group of people are drawn to ranked play. By adding ranks, you can get those people in addition to the larger part of your playerbase who enjoys casual unranked play.
It's 343's fault that some jackass grabbed my IP?Second, if ranked playlists become a huge mess of exploits, this is not the fault of the player population, it is the fault of shitty playlist management.
Well, since you make such a practice making huge deals out of the small sample sizes that support your point- I can think of one person.Third, adding ranks to Waypoint isn't a compromise, because the only people who will care about their Waypoint rank are the people who don't want their ranks to be on Waypoint.
I...I don't even...
It's 343's fault that some jackass grabbed my IP?
I won't mind- really.
Seriously, nobody? There is no correlation to all the talk about plummeting population numbers? Come on. You want to nit pick me for slight exaggerations, don't come back at me with more of the same.
It's 343's fault that some jackass grabbed my IP?
Well, since you make such a practice making huge deals out of the small sample sizes that support your point- I can think of one person.
In that case, it's not a problem of playlist management or the system. That's a problem of that person's character and motivations.
Everything you said right there made zero sense.
Everything you said right there made zero sense.
omgThey didn't even make the game engine.
What did 343 do for 5 years?
omg
I think we have our next OT title for both threadss.
That could work, though I'm not sure in which direction I would take the H4 OT.Are you doing the gaming side one? I was thinking of doing this community one
I agree- and maybe I'm alone in this, but that significantly and consistently degraded my experience in the past.
You'd be able to tell that we put our blood, sweat & tears into it by letting someone else take care of it.In true Halo 4 spirit I think we should outsource the OT to Certain Affinity.
That could work, though I'm not sure in which direction I would take the H4 OT.