Trueskill...
Blops 2 is decent, I still don't know how long they can keep putting out basically the same game though. For all Treyarch added, it's still CoD. I'll take Treyarch's games over IW though.
That's why it's successful. They don't fuck with what's working. Just MINOR tweaks.
Finally got the green visor...
Ugh. Worst Halo experience yet.
I took it as a personal insult, I hope you're happy.
Blops 2 is decent, I still don't know how long they can keep putting out basically the same game though. For all Treyarch added, it's still CoD. I'll take Treyarch's games over IW though.
These don't add up.
These don't add up.
"I must constantly play the game in a degenerative and not fun way for many hours just so I can unlock this aesthetic customization option that I really want that is unfortunately behind an arbitrary grind wall."
Yea this is why I'm betting McDonalds goes out of business anyday now. They cant just keep flipping those same burgers and making those systematic fries all day long.
Yea this is why I'm betting McDonalds goes out of business anyday now. They cant just keep flipping those same burgers and making those systematic fries all day long.
Yea this is why I'm betting McDonalds goes out of business anyday now. They cant just keep flipping those same burgers and making those systematic fries all day long.
Just something to do.
Woah there. I don't think 343i can handle the terror of online petitions by the Waypoint Forums LE specialists for having their LE devalued even more.
But was it something you wanted to do if there was no green visor?
So you don't think the game will ever get boring if they just keep doing "modern" warfare with the exact same stuff? CoD4 was huge because they totally revamped the series more or less, I think they'll need another CoD4 in the next few years to keep it going full steam ahead.
No, please noo How can I make up for that?
Yea this is why I'm betting McDonalds goes out of business anyday now. They cant just keep flipping those same burgers and making those systematic fries all day long.
Old, Figured some of you guys might like it.
HALO 4- Awakening: The Art of Halo 4 Limited Edition with Print
http://titanexclusives.myshopify.com/products/awakening-the-art-of-halo-4-limited-edition-with-print
So you don't think the game will ever get boring if they just keep doing "modern" warfare with the exact same stuff? CoD4 was huge because they totally revamped the series more or less, I think they'll need another CoD4 in the next few years to keep it going full steam ahead.
If you ate McDonalds every day for a year and then went to a new McDonalds that added hot sauce, it wouldn't keep you from getting sick of McDonalds quickly.
They do change stuff. The create a class is probably the most advanced create a class in an FPS to date. They've added a rank system, spectator mode, CoD Tv, they copied theater a few games ago I believe.
Theres a new set of guns again with some classic repeats. Always new maps.
Its the same dependable product with a new skin over it.
Thats all people (CoD fans) want. They already LIKE the game, they don't need it changed.
They keep making the graphics better at a rate that technology lets them. I'm sure they want their game to look a lot better but it looks OK and it plays damn good. While I can't say the same for Halo they push the technological limit too hard and it makes the gameplay suffer.
I will still swear everytime a RC car kills me though, screw that thing.
CoD fans like the gameplay, why change it up?
This is also a question for YOU, 343.
Now I'm scared.I think we all know where this is headed.
Too late.
You will not be receiving a Christmas card this year.
I'm joking, it was fine, but you did leave me with Robbert...eugh.
Remove SAW for sure.
I took it as a personal insult, I hope you're happy.
Good, I say take out personal ordnance though, don't think it really adds anything. Weapon placements seemed fine, but that saw is still deadly.
And good luck trying to get Xand to post here.
Those where good games! As for personal feedback: I think you should have BR's or DMR's not both, it skews the balance of gunfights having both. Its pretty hard to tell which one someone is holding so its unfair to have DMR's in there as power weapons. Maybe replace the DMR's with Snipers? There are 4 shot kill BR custom settings out there, maybe try those if you stick with the BR? The 5 shot kill BR is not much fun to use. DMR's for everyone would be better if your sticking with 5sk.
Global ordnance is pretty bad, I would say stick to on map power ups, but thats impossible.
I hate Saw's so I would say remove them.
Played a bit of Halo 4 this weekend, first time in two weeks. It'll be at least that long until I go back. I'm this close to handing out my map pass code and seeing what I can get for the game in store credit.
Flinch. The goddamn flinch mechanic. I will never, ever understand.
Now I'm scared.
Puuh, crisis averted.
Next time for sure, I guess you tried Karl's map? I saw it in the Forge OT and it looked interesting.
Not sure if serious, but I'll take the code if you give up. I think Gamestop was guaranteeing $30 trade lately. Do you hate it that much?
DING DING DINGIn the correct areas this is good advice:
60 fps.
Ranking Systems.
Spectator Mode.
CoD TV.
Unfortunately they took it from all the wrong areas.
MEAnyone want 3 DEXP matches?
So you don't think the game will ever get boring if they just keep doing "modern" warfare with the exact same stuff? CoD4 was huge because they totally revamped the series more or less, I think they'll need another CoD4 in the next few years to keep it going full steam ahead.
We're letting a fast food industry (a static, consistent subject; you can't really innovate eating food at this point) to video game industry (highly volatile, high turnover, lightening sales window, constant innovation, dependent on technological progress) analogy fly now?
At least use some shit like Mario, juices. Keep it intellectually honest.
Arena was heavily flawed and do you really want to go into how Bungie poorly handled Reach? 343 also went out of their way to announce right before launch that there would be a ranking system coming next year so there's your theory about not wanting average consumers/fans to get kicked offline. People will cheat if they want to cheat, see: Oddball on Complex.Think Bungie called it the Arena. Think 343 probably used some of that $100 mil and realized people would always find ways to ruin in. Decided they cared much more about their average consumers and fans not getting kicked offline rather than what 69SWAG420 thinks about his 50.
Ranks added longevity to a game that armors, gameplay element unlocks & XP Progression systems simply do not hold a candle to. Long after you've unlocked whatever virtual object of your desire the ranks would still be there. It goes to show how flawed the incentive device for H4, the XP, has a daily cap. How backwards it is to create something for players to work towards while simultaneously telling them they've had enough.I'd probably love your vision for H4, I just don't buy the opinions of many that play competitively that these changes are going to bring everyone back. Those players are looking for something else.
You'd think they could have just had a system in place that would have detected anyone who's played a game before the 20th. Yet they could not have because the latter half of their progression system was an LE incentive...I suppose "all involved parties" does not include anyone outside of America lol.
oh my god.
http://i.imgur.com/KR4TO.png[IMG]
No apostrophes available in loadout titles, worst game of the forever confirmed[/QUOTE]
Something something facial reference
No? If people like it, they like it. You're looking at it with a twinge of derision, for a lot of people who play COD, that's the only game they play. Each release is an event and they get to try out all the new shit and have fun.
Here is where Bungie and 343 dropped a roman soldier helmet onto the face of logic: in business, when sales are steady and consumer satisfaction is high, you more or less stay the course while reinvesting part of your profits into R&D for future iterations. With Halo, even though sales were extremely strong and retained steady populations over many years with a certain type of product, they have tried to chase (poorly) after a bigger market and ended up falling flat on their face. Halo 4 not only shits on the foundation of its predecessors (who needs classic CTF or assault options in custom games?), but almost all of the features they've added are clumsy, half-baked and a desperate swipe at a market that has no interest in it.
Between COD and Halo 4, I'd say the latter is a whole lot more stagnant than the former.
Good post.No? If people like it, they like it. You're looking at it with a twinge of derision, for a lot of people who play COD, that's the only game they play. Each release is an event and they get to try out all the new shit and have fun.
Here is where Bungie and 343 dropped a roman soldier helmet onto the face of logic: in business, when sales are steady and consumer satisfaction is high, you more or less stay the course while reinvesting part of your profits into R&D for future iterations. With Halo, even though sales were extremely strong and retained steady populations over many years with a certain type of product, they have tried to chase (poorly) after a bigger market and ended up falling flat on their face. Halo 4 not only shits on the foundation of its predecessors (who needs classic CTF or assault options in custom games?), but almost all of the features they've added are clumsy, half-baked and a desperate swipe at a market that has no interest in it.
Between COD and Halo 4, I'd say the latter is a whole lot more stagnant than the former.
That's about as disingenuous as you can possibly get. Can you imagine how much effort McDonalds puts into developing new products, new ad campaigns, renovations, building plans for franchises, food production, co-marketing, and more? And they have to cater to not just different regions in the US but to the norms and tastes of different countries? I mean, the restaurant industry is about as volatile and filled with turnover as a business can possibly be while still being tenable, requires constant innovation, has extremely high competition, lightning quick sales windows and lives and dies by streamlined technological efficiency. One is a mass produced product aimed at the lowest common denominator - the brainchild of a relatively tiny group of people who control how millions experience the product. The other... is the same thing.
10pc chicken nugg's with Buff sauce is all I actually will get from McDonalds.
Oh and I'll try their seasonal shakes/newest cafe offering now and then.
20pc fatpack with some supersize fries covered in mayo and a suicide.10pc chicken nugg's with Buff sauce is all I actually will get from McDonalds.
Oh and I'll try their seasonal shakes/newest cafe offering now and then.
Ranks added longevity to a game that armors, gameplay element unlocks & XP Progression systems simply do not hold a candle to. Long after you've unlocked whatever virtual object of your desire the ranks would still be there. It goes to show how flawed the incentive device for H4, the XP, has a daily cap. How backwards it is to create something for players to work towards while simultaneously telling them they've had enough.
Thanks for the serious post. You make some great points. I like watching CoD as a case study, it's such an interesting thing to watch. To see if changing just a few things here or there each year is enough to keep it going. To your point, Madden does the same thing and sells. Hell, I'm more upset with Madden then I'll ever be at CoD, but that's besides the point.
It'll be interesting to see where we're at in 5/10 years, that's for sure. The generational shift will make all these yearly games (CoD, Madden, etc) seem "new" again, but does it last?
20pc fatpack with some supersize fries covered in mayo and a suicide.
Their buffalo sauce tastes like chemicals though10pc chicken nugg's with Buff sauce is all I actually will get from McDonalds.
Oh and I'll try their seasonal shakes/newest cafe offering now and then.
Yes because remember, to a large group of people, every year is their first year. That's what Nintendo rides on. The old timers will eat up whatever carrots of nostalgia the developer dangles in front of their face, the casual audience buys it because they know what to expect, and the fresh faces think this game is the coolest thing ever because they've never played it before.
This is why people react so strongly to some of the changes in Halo 4. Take the lobby UI for example. This is something that (prior to Halo 4) was not only streamlined over the past decade, its layout was practically the bible for modern multiplayer game lobbies. 343 commits the ultimate consumer sin here: the change benefits no market. The old timers think it's an idiotic replacement, it's unnecessarily complex for the casual player to use, and the newbie doesn't care either way, he just knows what the COD one looks like and wonders why this isn't the same. Change for the sake of artistic expression is fine, but you better be damn sure it's great when you're overwriting legacy features.