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Halo |OT13|

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Overdoziz

Banned
Without any proper Halo 2, 3 or Reach daily high-and-low statistics for comparison I've always found it a bit silly to use that Halo 4 chart as an argument that Halo 4 is a bad game. That said, the lowest point of 5,300 population does sound very low even without being able to compare it.
 
The biggest thing missing in this update was what the second half of Spartan Ops season 2 would be like. Here's literally all we got:

Week of 1/21
Spartan Ops Episode 6: Five new missions and an accompanying new CG cinematic.

Spartan Ops is by far the weakest link of Halo 4. And yet there was no mention of any changes being made or anything. This is what keeps me from coming back.
 
It was nice to hear 343 acknowledge some of the problems of the game and that they're planning to fix 'm, but at least for me, these glitches and bugs aren't the things that are stopping me from enjoying the game. Things like AA's, perks, bad maps, flinch, unbalanced weapons (this could change with a TU though), the 1v1 encounters, global ordnance and personal ordnance are what make me not play the game. And most of these things are core principles. I'd be amazed if many of these things will change in the coming weeks.

It's not unexpected that these things won't change and I'm happy for the people who do enjoy the game that some of their problems are going to be fixed, but I'm pretty sure nothing will change for me.
 

Pop

Member

Bravo

m8390y.gif


What you fail to grock here is what you've always failed to grock. The Halo community is more than just you and your friends. By the numbers most Halo players are in it for campaign and not the strict parameters of multiplayer that many here seem to require.

Its like you live in your own little bubble.

Do you not get what he said or was your rage blinding you? Features from previous games should have never been removed, we expect them to be there. They removed legacy features and then gave an excuse to us(the fans/extended development team) that we are too many to please when those features should be standard in new Halo games.
 

Tawpgun

Member
Kyle I feel like you'll never like Halo again. Not that anyone could fault you, but damn.

I kinda feel the same way. It's been by far my favorite franchise. Only thing keeping me holding on to it is remnants of my fanboyism and the lack of anything else like it right now.

But Halo 4 presents a direction of Halo I am NOT ok with at all from sheer design philosophies. We'll see what Halo 5 is like I suppose...


What you fail to grock here is what you've always failed to grock. The Halo community is more than just you and your friends. By the numbers most Halo players are in it for campaign and not the strict parameters of multiplayer that many here seem to require.

Its like you live in your own little bubble.
I think you missed the point. He was saying that it doesn't matter what community you're trying to appease, lacking standard features that were set by your predecessor has no excuse (and 343 is very sorry for this, as they've noted, and are working to fix it.) They might have addressed (sort of) why fileshares aren't ready and apologized. But no explanation for other cut features from the gameplay (red X's) or even cut gametype and customization, or forge features.

Maybe it was by design, maybe it was lack of time who knows.

But disagreed on the Halo players are in it for campaign. It's a very important part of the game. But halo isn't going to be remembered for its campaign. It's revered for its multiplayer. Game can have an excellent campaign, but if it doesn't have the mutiplayer legs its going to be played and forgotten until the marketing starts for the next one. Multiplayer is the most important component of a Halo game. Not saying Campaign isn't important, but Multiplayer is king.
 

reggie

Banned
Kyle brings the hard truths again.

I see people asking Kyle what the point of no return is. For me it has already happened. 343 have killed Halo and I don't plan to buy any more of their games. I stick around though out of curiosity because Halo 1/2... (and a TINY bit 3/ODST) have a very special place in my heart.

343's post game support has been fucking atrocious though. This constant carrot on a string bullshit has reached absurd levels, it's almost a parody at this point. If I see "it's coming" one more time I may die from laughter. And like I said, when we eventually do see (if ANY) fixes it will be too little too late. "Oh but the game hasn't been out for too long and 343 have been on holidays", well maybe 343 shouldn't have released a fucking broken game in the first place.

For the record I don't actually own Halo 4 any more. Who would?
 

Fuchsdh

Member
I kinda feel the same way. It's been by far my favorite franchise. Only thing keeping me holding on to it is remnants of my fanboyism and the lack of anything else like it right now.

But Halo 4 presents a direction of Halo I am NOT ok with at all from sheer design philosophies. We'll see what Halo 5 is like I suppose...



I think you missed the point. He was saying that it doesn't matter what community you're trying to appease, lacking standard features that were set by your predecessor has no excuse (and 343 is very sorry for this, as they've noted, and are working to fix it.) They might have addressed (sort of) why fileshares aren't ready and apologized. But no explanation for other cut features from the gameplay (red X's) or even cut gametype and customization, or forge features.

Maybe it was by design, maybe it was lack of time who knows.

But disagreed on the Halo players are in it for campaign. It's a very important part of the game. But halo isn't going to be remembered for its campaign. It's revered for its multiplayer. Game can have an excellent campaign, but if it doesn't have the mutiplayer legs its going to be played and forgotten until the marketing starts for the next one. Multiplayer is the most important component of a Halo game. Not saying Campaign isn't important, but Multiplayer is king.

Remember the old canard about how most Xboxes aren't actually hooked up to Live? I bet plenty of those people buy Halo.
 
People putting Reach over Halo 1. Fuck this bus, I want off.

It was eventually bound to happen. I'm even hearing some say the support in Reach was the best Bungie ever did. Why would anyone say that? Why would a soul on this planet want that same support for another Halo game? They are demon children I tell you.

Also to Kyle, I respect your love for the game, but it seems like you're a Halo 2 fan, not a Halo one. If that makes sense.
 
New Member BS

Hmmm... This name looks familiar...

Season of the Witch is fucking terrible.

FTFY. Unless you meant in the same way as Ancient Aliens, in which case I agree.

Team Regicide was an extremely worthwhile addition to the game

Except it wasn't an addition. Just like Extraction won't be an addition if it gets its own playlist. Same with Grifball...

Hell, the commendations for it have been there since launch.
 

Tawpgun

Member
Remember the old canard about how most Xboxes aren't actually hooked up to Live? I bet plenty of those people buy Halo.

I'd be interested to find the actual numbers... but I think the people who play multiplayer outweigh the people who only play campaign. I can't see it any other way.
 

Omni

Member
It was eventually bound to happen. I'm even hearing some say the support in Reach was the best Bungie ever did. Why would anyone say that? Why would a soul on this planet want that same support for another Halo game? They are demon children I tell you.

Well... I'm almost inclined to agree. Community interaction and support with most things (besides a TU... lol) was top notch with Reach, IMO.
 
I'd be interested to find the actual numbers... but I think the people who play multiplayer outweigh the people who only play campaign. I can't see it any other way.

It's usually the campaign because of how MS tracks numbers. If a player touches the Campaign once, it's included. So everything will be offset and the Silver members are going to make the Campaign count higher. We all know it's multiplayer though

Well... I'm almost inclined to agree. Community interaction and support with most things (besides a TU... lol) was top notch with Reach, IMO.

Besides a TU is a light way of putting it though. That's the #1 thing the community wanted by far, the other small updates seemed to dance around the game breaking issues.
 
Do you not get what he said or was your rage blinding you? Features from previous games should have never been removed, we expect them to be there. They removed legacy features and then gave an excuse to us(the fans/extended development team) that we are too many to please when those features should be standard in new Halo games.
What I see is what all development entails: making trade-offs. A significant graphics overhaul comes at a price on aging hardware, and so does forming a new studio from scratch. They made mistakes and didn't get everything into the shipping game that they had wanted, and have admitted to that. The only rage I see is taking this mea culpa as an opportunity for another tantrum.

We all want stuff, as we have with every game in the series. The only thing new I see here is the level of vitriol.

But disagreed on the Halo players are in it for campaign.
Fanky spoke to this before the game released. Most Halo players never even try multiplayer, and 343 was hoping to change that metric.
 

Pop

Member
Kyle brings the hard truths again.

I see people asking Kyle what the point of no return is. For me it has already happened. 343 have killed Halo and I don't plan to buy any more of their games. I stick around though out of curiosity because Halo 1/2... (and a TINY bit 3/ODST) have a very special place in my heart.

343's post game support has been fucking atrocious though. This constant carrot on a string bullshit has reached absurd levels, it's almost a parody at this point. If I see "it's coming" one more time I may die from laughter. And like I said, when we eventually do see (if ANY) fixes it will be too little too late. "Oh but the game hasn't been out for too long and 343 have been on holidays", well maybe 343 shouldn't have released a fucking broken game in the first place.

For the record I don't actually own Halo 4 any more. Who would?

I'm right there with you.

Only way I will even maybe pre-order H5 is if there's a beta. If not I'll first try it when one of my friends buy it. I bought an xbox for Halo, I love Halo but the way 343i has handled it post launch and all the missing parts in game has me serious worried about the future of Halo. Maybe it's time to move on, the TU will decide that.

What I see is what all development entails: making trade-offs. A significant graphics overhaul comes at a price on aging hardware, and so does forming a new studio from scratch. They made mistakes and didn't get everything into the shipping game that they had wanted, and have admitted to that. The only rage I see is taking this mea culpa as an opportunity for another tantrum.

We all want stuff, as we have with every game in the series. The only thing new I see here is the level of vitriol.

I don't think you get it.
 

Deadly Cyclone

Pride of Iowa State
As I've mentioned before you can't just assume the numbers are all from people not liking Halo 4 specifically, you have to take into account people tired of Halo in general, other games taking people away (of which there were many this fall) and the fact that Halo in general is not as popular as it once was.

Just a thought.

343's post game support has been fucking atrocious though. This constant carrot on a string bullshit has reached absurd levels, it's almost a parody at this point. If I see "it's coming" one more time I may die from laughter. And like I said, when we eventually do see (if ANY) fixes it will be too little too late. "Oh but the game hasn't been out for too long and 343 have been on holidays", well maybe 343 shouldn't have released a fucking broken game in the first place.

I'm not 100% on board with this though. 343 has brought out DLC, added new playlists, done weekly matchmaking updates, and released patches. Not to mention fixing map glitches the community discovered. From what I remember Bungie didn't do near this much the first months Reach was out. Saying post game support has been "atrocious" is a vast overstatement.

We're missing things, yeah, but they have supported the game.
 

Tawpgun

Member
Also to Kyle, I respect your love for the game, but it seems like you're a Halo 2 fan, not a Halo one. If that makes sense.
Regardless what you meant by this, I saw it as "You're supposed to be a fan of Halo no matter how much they change it if you want to call yourself a Halo fan"

Reach toyed with the idea of changing some core principles of Halo with the AA loadouts... But halo 4 took that idea and went overboard.

It's like they took halo base gameplay and modded in CoD design.



Another interesting thing. I wonder if we had gotten the Beta, I wonder how many people, at least just here, wouldn't have bought the final game. Considering the large amount of people here that stopped playing/sold it
 
Besides a TU is a light way of putting it though. That's the #1 thing the community wanted by far, the other small updates seemed to dance around the game breaking issues.

Remember Bungie gave away the game to 343 around the summer. I can understand if Bungie didn't want to do a TU for a game that wouldn't be theirs after a relative small time.
 

Omni

Member
Besides a TU is a light way of putting it though. That's the #1 thing the community wanted by far, the other small updates seemed to dance around the game breaking issues.
Do we even know for sure if Bungie could do a TU in the short period after launch? It must have been messy handing everything over to MS.

Regardless, those small updates were pretty much all community driven. I'd gladly take those over this whole ambiguous crap we're getting now
 

willow ve

Member
What was influenced by the community? Any examples? Was FUD or TTL asking for Complex? If the community is such a direct and democratic extension of the team, which part of the community asked for the first map pack to be big brown maps? Was that ReadyUpLive or r/Halo's fault? Could you guys have democratically put up a vote with the major communities asking if recreating Seattle during crunch time was a good idea? I just find it hilarious that after a year of Trust Us, Feels Like Halo, now suddenly the community is apparently a direct extension of the team and there are just too many gosh darn voices to be heard to make people happy. To extend this makeshift olive branch while simultaneously refusing to outline the next title update is hysterical to me. To this day, we still have no idea who, why, or how 343 makes any of their matchmaking decisions. We open up the weekly bulletin every week and hope there's something interesting. That is literally the only involvement we get with matchmaking updates.

No end user gives a rat's ass about the development process of anything. You don't think about the thousands of man-hours that go into the labeling of every single product in a grocery store, you just buy it. Give us some actual hard definable timelines for when we'll be getting fileshare, when we're getting a ranking system, when we're getting video uploading. Where are these features? Everything is always one or two weeks away. We'll have more details to share in a bit! As someone who hasn't played Halo in over a month, all I took from that update is that video game development is hard and that we'll be getting minor playlist updates in 3 or 4 weeks. Well, no shit. Sometime in the future we'll get missing features added and a title update. Oh and we have more outsourced table-scrap maps to look forward to that we'll have to pay for. Halo 4 is hitting all time low daily peak populations right now, there are 200 people in the playlist of their new DLC pack, and a 4 year old download-only PC game is ahead of it in activity, but who cares, the team is working hard! Puhleaze. I'm sure Frankie will respond to this by calling me a troll and that I hate Halo and hate everything and am moving the goalposts and should leave GAF as I have been told by him before, which is fine, but it doesn't change the fact that all the 9.8's and long hours in the world can't stop this game from falling further on its face if they keep heading down this same path.

Quoted for posterity.

Also, the BB King sample used in this chorus to this song is how I've felt about Halo 4 since launch day - http://youtu.be/4XJxFAoiWSY
 

reggie

Banned
'm not 100% on board with this though. 343 has brought out DLC, added new playlists, done weekly matchmaking updates, and released patches. Not to mention fixing map glitches the community discovered. From what I remember Bungie didn't do near this much the first months Reach was out. Saying post game support has been "atrocious" is a vast overstatement.

We're missing things, yeah, but they have supported the game.

Oh the DLC that was incredibly uninspired and made by a different team? I'm not even mentioning the debacle when they released them (I just did).

And the patches they were shy to even talk about? Can you tell me what they even did? 343 couldn't.

Adding new playlists and weekly matchmaking updates are the exact same thing and are the BARE MINIMUM you can expect from post game support. If this is good post game support I can only imagine your world revolves around Halo and Halo alone. May I suggest buying and playing other multiplayer games? I'm guessing your mind will be fucking blown.
 
Regardless what you meant by this, I saw it as "You're supposed to be a fan of Halo no matter how much they change it if you want to call yourself a Halo fan"

Not at all, it just seems like some fans want Halo 2 (2) and won't settle for anything less. At the time, Halo 2 had all the new things that the general FPS had as well. Halo 4 is now doing that. I guess it's more of liking the old times in shooters, but they're not coming back.

I nearly cried when I played Quake 4, but it's over and that series is most likely not going to come back again. All I have is Quake 1-3 and that will be it. 343 isn't doing so hot, but the Halo series is still a top dog in the industry, so even though we're not getting what we want, at least we know we'll get more (hopefully an improvement) and the series is still going strong.
 

Karl2177

Member
Not at all, it just seems like some fans want Halo 2 (2) and won't settle for anything less. At the time, Halo 2 had all the new things that the general FPS had as well. Halo 4 is now doing that. I guess it's more of liking the old times in shooters, but they're not coming back.

I nearly cried when I played Quake 4, but it's over and that series is most likely not going to come back again. All I have is Quake 1-3 and that will be it. 343 isn't doing so hot, but the Halo series is still a top dog in the industry, so even though we're not getting what we want, at least we know we'll get more (hopefully an improvement) and the series is still going strong.

I'm fairly certain you just killed your own argument right here, because this is exactly what is happening with Halo. I'm metaphorically crying over what happened to Halo.
 

Deadly Cyclone

Pride of Iowa State
Oh the DLC that was incredibly uninspired and made by a different team? I'm not even mentioning the debacle when they released them (I just did).

And the patches they were shy to even talk about? Can you tell me what they even did? 343 couldn't.

Adding new playlists and weekly matchmaking updates are the exact same thing and are the BARE MINIMUM you can expect from post game support. If this is good post game support I can only imagine your world revolves around Halo and Halo alone. May I suggest buying and playing other multiplayer games? I'm guessing your mind will be fucking blown.

You seem a bit upset about this. Take a look at what they have done. As I said, they HAVE supported the game. Is there a lot left to fix, yes, but saying they have done nothing is wrong.

As to your jab, I've played more Black Ops 2 than Halo 4 to this point and have heard less from Treyarch than 343. Treyarch has better patch notes, sure, but I have yet to see DLC (late Jan) and yet to hear about them fixing glitches on a daily basis, etc. Not to say they aren't, but their support seems at least on par with 343.

I play a ton of different games, I know what support looks like. There are still a lot of issues to fix, but they are doing updates.
 

Tawpgun

Member
Not at all, it just seems like some fans want Halo 2 (2) and won't settle for anything less. At the time, Halo 2 had all the new things that the general FPS had as well. Halo 4 is now doing that. I guess it's more of liking the old times in shooters, but they're not coming back.

I nearly cried when I played Quake 4, but it's over and that series is most likely not going to come back again. All I have is Quake 1-3 and that will be it. 343 isn't doing so hot, but the Halo series is still a top dog in the industry, so even though we're not getting what we want, at least we know we'll get more (hopefully an improvement) and the series is still going strong.

Fair enough, there are some people who are too much of purists.

But I think most people here who you might regard as purists are fine with changes.

Equipment was a solid idea, it didn't break any Halo principles. Some of the execution could have been better.

AA's sort of broke some Halo principle, I would have been down with them if they were map pick ups. But they weren't THAT bad save for Camo, AL, and Jetpack. Most people chose sprint anyway.

Halo 4 has custom loadouts. Exclusive GAMEPLAY shit for high ranks. Gameplay changing perks. Random power weapons. I don't think these are bad just for Halo, I don't like these in any game. I can tolerate them in Battlefield and CoD because they were built around them. And I also don't give a shit when I play CoD and BF is already a class based shooter so it doesn't matter.
 

Shadders

Member
Anyone have a clue when the Infinity Challenge leaderboards are meant to reset?

Qualification closes at Midnight (EST) tonight. Then I think it starts again on Monday. Not sure what we do between now and then.

They update at about 6am (EST) each day.
 
Remember Bungie gave away the game to 343 around the summer. I can understand if Bungie didn't want to do a TU for a game that wouldn't be theirs after a relative small time.

I think you're confusing your dates? Bungie said loudly they'll support Reach a year post launch and that's exactly what they did. Reach launched in Q4 2010 and 343 didn't take control until March 2012. The first TU for Halo 2 & 3 came out around 3 months post launch.

I didn't care of the small MM updates because they felt useless as long as Armor Lock and bloom were prevalent as they were.
 

reggie

Banned
You seem a bit upset about this. Take a look at what they have done. As I said, they HAVE supported the game. Is there a lot left to fix, yes, but saying they have done nothing is wrong.

As to your jab, I've played more Black Ops 2 than Halo 4 to this point and have heard less from Treyarch than 343. Treyarch has better patch notes, sure, but I have yet to see DLC (late Jan) and yet to hear about them fixing glitches on a daily basis, etc. Not to say they aren't, but their support seems at least on par with 343.

I play a ton of different games, I know what support looks like. There are still a lot of issues to fix, but they are doing updates.

I am upset. I paid money and wasted hours of my life on this piece of shit game, why wouldn't I be? I'm sorry I'm not able to accept mediocrity like yourself.
 

Deadly Cyclone

Pride of Iowa State
I am upset. I paid money and wasted hours of my life on this piece of shit game, why wouldn't I be? I'm sorry I'm not able to accept mediocrity like yourself.

Or it seems you're not able to accept that your opinion is different from others. "Piece of shit game" is not fact, it's your opinion that you are clearly entitled to. I'm not "accepting" anything. I enjoy the base game and understand that it has issues. 343 has been fixing things here and there, so I'm willing to keep going. If I hated the base game I'd play something else, but I have fun with it and in the end that's all that really matters to me. It's not the only game I play (by far) but as long as I keep having a good time playing it I'll keep coming back.
 

wwm0nkey

Member
I am upset. I paid money and wasted hours of my life on this piece of shit game, why wouldn't I be? I'm sorry I'm not able to accept mediocrity like yourself.

Why the hell did you keep playing it then? If I get angry at a game I stop playing because thats just wasting my time senselessly.
 

Fuchsdh

Member
Quoted for posterity.

Also, the BB King sample used in this chorus to this song is how I've felt about Halo 4 since launch day - http://youtu.be/4XJxFAoiWSY

Don't agree with its use here, but that's an amazon song. I remember in the days before Soundhound and Shazaam scribbling down the lyrics when I heard it somewhere in order to find the song later. Shame they didn't do anything nearly as good.
 

reggie

Banned
Why the hell did you keep playing it then? If I get angry at a game I stop playing because thats just wasting my time senselessly.

You miss the part where I don't own the game any more?

Or it seems you're not able to accept that your opinion is different from others. "Piece of shit game" is not fact, it's your opinion that you are clearly entitled to. I'm not "accepting" anything. I enjoy the base game and understand that it has issues. 343 has been fixing things here and there, so I'm willing to keep going. If I hated the base game I'd play something else, but I have fun with it and in the end that's all that really matters to me. It's not the only game I play (by far) but as long as I keep having a good time playing it I'll keep coming back.

All you have to do is look at the dwindling numbers. Make excuses, say it's CODs fault, say it's FPS fatigue, it doesn't matter, the numbers say everything you need to know.
 

Omni

Member
I think you're confusing your dates? Bungie said loudly they'll support Reach a year post launch and that's exactly what they did. Reach launched in Q4 2010 and 343 didn't take control until March 2012. The first TU for Halo 2 & 3 came out around 3 months post launch.

I didn't care of the small MM updates because they felt useless as long as Armor Lock and bloom were prevalent as they were.

343i took control in 2011... The year CEA came out.
 

wwm0nkey

Member
You miss the part where I don't own the game any more?



All you have to do is look at the dwindling numbers. Make excuses, say it's CODs fault, say it's FPS fatigue, it doesn't matter, the numbers say everything you need to know.

I did miss that part actually lol
 

Deadly Cyclone

Pride of Iowa State
All you have to do is look at the dwindling numbers. Make excuses, say it's CODs fault, say it's FPS fatigue, it doesn't matter, the numbers say everything you need to know.

The numbers speak loudly, I agree, but like I've noted you can't just say "low population in Halo 4 means everyone hates Halo 4!" Those lower numbers could be attributed to a myriad of factors that could contain everything from people disliking Halo 4 to people not wanting to play Halo anymore altogether, to people thinking Halo 4 is too much like the other games (crazy as that sounds).

What if Halo 2 (which is the gold standard here for MP) was put out today and had low numbers? Could we just assume people hate Halo 2? Maybe some, but maybe the industry has changed.

We can't really know for sure. 343 will have to do something to get the numbers back up if they can though.
 

Omni

Member

I could've sworn that happened in 2011.

We got the first Reach TU in November 2011 with CEA because 343i took over Reach before then (obviously). Stats didn't fully transfer from Bungie to Waypoint until afterwards because for some reason 343i were lagging behind in that department (oh how things have changed)... Nonetheless, Bungie didn't have any control of Reach in 2012.
 
I think you're confusing your dates? Bungie said loudly they'll support Reach a year post launch and that's exactly what they did. Reach launched in Q4 2010 and 343 didn't take control until March 2012. The first TU for Halo 2 & 3 came out around 3 months post launch.

I didn't care of the small MM updates because they felt useless as long as Armor Lock and bloom were prevalent as they were.

http://www.gamespot.com/news/bungie-handing-halo-to-microsoft-august-2-6323255

This says Bungie gave Halo to Microsoft on August second, 2011.
 
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