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Halo |OT15| Beta-tested, GAF approved

Why so serious?

But really, the unlock system in Halo 4 is fine. You level up so fast.

You level up fairly fast, but its boring. Half the time you're unlocking the option to "see" something you cant buy yet just like Reach was. I found that stupid then, and i find it stupid now.

If you're going to show me something after the game that's new in my inventory, at least let me use it right away.
 
You level up fairly fast, but its boring. Half the time you're unlocking the option to "see" something you cant buy yet just like Reach was. I found that stupid then, and i find it stupid now.

Yeah, but that's more of a UI problem than gameplay. Actually, it's just a UI problem.

But if you're going to compare it to CoD, Halo 4 is far better because the vital perks/weapons are unlocked early on.
 

darthbob

Member
You level up fairly fast, but its boring. Half the time you're unlocking the option to "see" something you cant buy yet just like Reach was. I found that stupid then, and i find it stupid now.

If you're going to show me something after the game that's new in my inventory, at least let me use it right away.

That defeats the purpose of Reach's credit system then. The idea is that you can save up cR for items in the armory.

The fact that Halo 4 uses a similar armory view system doesn't make sense with the way items are unlocked.
 
Yeah, but that's more of a UI problem than gameplay. Actually, it's just a UI problem.

But if you're going to compare it to CoD, Halo 4 is far better because the vital perks/weapons are unlocked early on.

Sure, but there's always "something" in COD. Your constantly unlocking stuff, and weapons skins, although absolutely useless, actually give you a little bit of customization that you can actually see during the game. Its stupid, but a nice option to help customize my character and make him feel my own. I think its ridiculous to have something as minute as a weapon skin take 60 levels before unlocking one.
 

Fuchsdh

Member
If you mean the default Flood is better than default Infection, I guess. Maybe. I disagree, but I understand opinions differ. I don't understand how it's far better, though. Would you mind explaining?
Mostly it's limited pistol ammo, shields for Flood, and thruster pack with nitro. In Halo Reach you could just snipe down corridors on across the map at zombies for half the round before running out of ammo. Now Flood can quickly close the difference. Imagine how Complex would have played with Reach rules in place, for instance, or how the Flood could have been mowed down on Haven. Giving the zombs a fighting chance increases the intensity of games. Obviously there are still improvements that could be made, especially to how it determines lunging, but overall I've had much more fun.
 
That defeats the purpose of Reach's credit system then. The idea is that you can save up cR for items in the armory.

The fact that Halo 4 uses a similar armory view system doesn't make sense with the way items are unlocked.

I have the credit, but i cant buy it. It unlocked, but still locked. You figure it out. Somehow that made a lot of sense to them.
 
Mostly it's limited pistol ammo, shields for Flood, and thruster pack with nitro. In Halo Reach you could just snipe down corridors on across the map at zombies for half the round before running out of ammo. Now Flood can quickly close the difference. Imagine how Complex would have played with Reach rules in place, for instance, or how the Flood could have been mowed down on Haven. Giving the zombs a fighting chance increases the intensity of games. Obviously there are still improvements that could be made, especially to how it determines lunging, but overall I've had much more fun.

I think all of those things could be corrected in Reach by using the custom options. Not much you can do to fix flood as those options no longer exist.
 
Sure, but there's always "something" in COD. Your constantly unlocking stuff, and weapons skins, although absolutely useless, actually give you a little bit of customization that you can actually see during the game. Its stupid, but a nice option to help customize my character and make him feel my own. I think its ridiculous to have something as minute as a weapon skin take 60 levels before unlocking one.

What do you mean? Like weapon attachments? Different iron sigh icons? Laser sights? ACOG scopes? The only customization this game has is armor and weapon skins. It's hard to stretch that out enough to where you can get a piece as frequent as you do in CoD. If customization is that important to you, then you're playing the wrong game, because Halo 4 (and Reach) hardly concentrate on it as much as CoD. Halo 4 just doesn't have enough "perks" as CoD does to feel the same when you rank up.
 
What do you mean? Like weapon attachments? Different iron sigh icons? Laser sights? ACOG scopes? The only customization this game has is armor and weapon skins. It's hard to stretch that out enough to where you can get a piece as frequent as you do in CoD. If customization is that important to you, then you're playing the wrong game, because Halo 4 (and Reach) hardly concentrate on it as much as CoD.

Its not that's its important to me, but how it just doesn't make sense in general. I play Halo and COD regularly, and although i don't necessarily believe that they should copy/paste everything COD into Halo, COD does the unlocking stuff right imo. People in general like customizing their shit, and they like being able to see it even more. Im positive that theyd much rather have more weapons skins that they could actually see on their screen, then shoulder pads theyll only see on their "halo card" or by an off chance that they go on a turret. Its imo bad design.

Ive never liked the unlock system in Reach and although its improved now, it still needs a lot of work imo.
 

IHaveIce

Banned
Halo 4's levelling system sucks, you get everything you need two hours in and BAM; the system's void.

Waste.Of.Time.

Either this or interesting armor is locked behind commendations which last forever.
I will never get the assassination thing on expert, but I want the Venator armor.

Also people defending the unlock system, for 2 months special perks were behind a limited edition paywall and there are no weapon skins outside of the specialisations.


Also the UI is so bad it doesn't even tell you what your specialisation perk does.
 

Disconect

Neo Member
Either this or interesting armor is locked behind commendations which last forever.
I will never get the assassination thing on expert, but I want the Venator armor.

Also people defending the unlock system, for 2 months special perks were behind a limited edition paywall and there are no weapon skins outside of the specialisations.


Also the UI is so bad it doesn't even tell you what your specialisation perk does.

Assassination thing is not that hard ,it takes time but its more rewarding wen you unlock it.
 
5 hours left...

dc103fD.png
 

Disconect

Neo Member
You are the worst kind of person.

jk, but I can't stand it when people just go for assasinations/sticks. Drives me CRAZY.

Wen you have the opportunity to assassinate you take it .
I never go for sticks,except on vehicles .
Sticky is a Waste of grenades wen you go competitive ,and promethean grenades lets not talk about them.
 

neoism

Member
Where is plywould?

Last Activity: 02-28-2013 03:00 AM
:( hope he ok.. mehbe he got a girlfriend or something...if so hope his wallet is ok :p



on H4 note played some more today... Grifball.. :( man it just feels weird... gotta say I really just dun have fun at all with this game...man wish TR was worth full price I would trade the game in but I'd hate not to play or see the other 3 maps coming since I was dumb enough to get the map-pack.. that damn sour diesel.. :p
 

Mabef

Banned
I wish grenade swapping could be reassigned from the d-pad... I also wish bumper jumper didn't move sprint to A. And then I wish there was a better place for AA's than X for bumper jumper.

Hmm, need more buttons.
 

Ghazi

Member
I wish grenade swapping could be reassigned from the d-pad... I also wish bumper jumper didn't move sprint to A. And then I wish there was a better place for AA's than X for bumper jumper.

Hmm, need more buttons.

What I don't understand is why they didn't make it up on the D-Pad, it would be easier to reach and it wouldn't interfere with Ordnance (which thankfully doesn't exist in Throwdown).
 
What I don't understand is why they didn't make it up on the D-Pad, it would be easier to reach and it wouldn't interfere with Ordnance (which thankfully doesn't exist in Throwdown).

Up on d-pad is used for Ordnance re-roll. Yes, that is the entire purpose of wasting a button on the controller. I couldn't believe it the first time I saw it either.
 
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