Catching up, just watched those Majestic matches.
Landfall looks like it might be all right, it reminds me of Longshore which...I don't know how to feel about that just yet. Really hard to get a sense of the layout when the player was running around with his Boltshot drawn. Refreshing to see a human shotgun in multiplayer for once.
Skyline similarly looks good, but I noticed some crappy things like Swords spawning inside the bases via Global Ordnance. In what world is that a good idea? Having said that, I like the routes on that map, though again, it's a little hard to get a good idea of the full layout from gameplay.
I like what I saw of Monolith's layout...but then I saw someone using a Binary Rifle in the Team Regicide gameplay (meaning it wasn't Personal Ordnance). Why ruin what could be a good map with that nonsense and/or garbage?
We haven't seen Infinity Rumble before, right? So, is that going to be what dominates their upcoming FFA playlist? If so, no thank you, please delete, do not bother.
The Cartographers just announced a Forge contest looking for maps compatible with Infinity Rumble, Rumble Pro, Rumble Oddball, Rumble King of the Hill & Regicide.
I assume those gametypes will be used, not just Infinity Rumble.
Aha, thanks. That's what I get for not checking Waypoint.
In that case, just delete Infinity Rumble and let the playlist live.
And then delete all other gametypes labeled Infinity everywhere.
Please.