HiredN00bs
Member
My problem with time based ranks is they tell me nothing about the kind of player I'm going against.
It tells you how much time they've played, which can be informative. K/D is more reliable in determining the skill, but even that can be misleading (looks at Tashi's K/D... 1.26). Arena ranks would be reliable, but people don't play it. The fix is get people to play ranked lists and stay in them. The Arena suffers because it does not give enough immediate feedback (i.e. ranking up after a few wins from n to n+1, and so on) to get players into it and it suffers from the fact that once players achieve a desired goal they're not motivated to continue playing in that list.