I really liked the Walshy and Bravo combo commentating. I thought they brought a lot of knowledge when casting (especially Walshy).
Agreed, Bravo needs to slow down a little bit though, he is talking too fast most of the time.
I really liked the Walshy and Bravo combo commentating. I thought they brought a lot of knowledge when casting (especially Walshy).
.Wait until FBWalshyFTW steals it then he can have them all
If you didn't see enough, new montage of last weekend from my friend Overuled. "The Rise of Halo" (MLG Columbus)
I think they will do fine and figure it out quickly. Walshy picks up on games quickly and Bravo has been a Coach for years, so he can learn the game just by watching it.Bravo and Walshy were both good. Curious to see what happens when H4 comes out and they don't know the game intimately. You saw/see it with Gandhi and Shockwave, both those dude's don't put the competitive hours in any more so they sometimes miss the finer details of what's going on in a match.
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Astro A40s are good, right? Thinking about to buy them at PAX East. (Much cheaper in the states)
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Astro A40s are good, right? Thinking about to buy them at PAX East. (Much cheaper in the states)
Bravo and Walshy were both good. Curious to see what happens when H4 comes out and they don't know the game intimately. You saw/see it with Gandhi and Shockwave, both those dude's don't put the competitive hours in any more so they sometimes miss the finer details of what's going on in a match.
Man I love opening up the equivalent of a time capsule. So I had the played the old myth games Bungie made but through the years but never had pristine copies of the games to keep in my collection. So I started the task of trying to find some pristine copies and found a copy of Myth: The Fallen Lords on Amazon that said it had the box and manual and all.
Boy was it not kidding. Box is in perfect shape. The manual is in perfect shape, it even includes the inserts that came with the game. Needless to say that was a steal for the 10 bucks I paid. I really wonder if we'll be able to ever do that with the original Halo games in as many years.
Anyway back to your talk of MLG. lol
I would buy a extra mixamp to controller cord, those things have a 2 month life at best.
they're pretty good. the mixamp is Astro's best product though. I'd get that and some Sennheiser PC350's.
Astro A40s are good, right? Thinking about to buy them at PAX East. (Much cheaper in the states)
doesn't matter question answered.
It's pretty much like this:
waiting in line waiting inline oh shit someone asked a question like mine time to go to the fallback waiting in line waiting in line oh shit someone asked something similar to the other backup waiting in line waiting in line i'm at the mic breathing breathing waiting for them to stop talking about the last question is my throat clear okay now i'm saying words and they're coming out in order yes this is working okay now get an answer they're talking still breathing okay sit down now
I'm on my second after owning my astros for 3 years. You just have to play gently
they're pretty good. the mixamp is Astro's best product though. I'd get that and some Sennheiser PC350's
Do this next time you're at a gaming panel. We'll all have a good laugh and then pretend we don't know you.It'd have been really funny if you just started to furiously fart and salivate just to faint, you'd later wake up surrounded by your own urine and no questions answered.
Speaking of time capsules, Pathways into Darkness was playable in a booth on the history of 3D gaming at GDC. Pretty neat.
Do this next time you're at a gaming panel. We'll all have a good laugh and then pretend we don't know you.
No Sprint and no bloom is a damn good game for MLG's settings and playstyle. Now they just need to get stuff like a good Sanctuary and get maps like Powerhouse King instead of Grey World, and their settings will be damn near perfect for what Reach has to offer.
Speaking of which, any word on MLG doing 'playlist gametypes' alongside the circuit gametypes for the upcoming playlist update?
It would be hilarious if Louis Wu asked the first question. Unfortunately he won't be there this year I guess.Grimbrother One and bs angel are on a community manager panel at PAX East. (Definitely going to that one.)
I'll be disappointed if the following questions don't get asked during the open mic portion:
"When will HBO get a front page?"
"Why doesn't Halo 4 have online multiplayer?"
"Why would you even put the battle rifle back in the game?"
Who's gabotron again?
It would be hilarious if Louis Wu asked the first question. Unfortunately he won't be there this year I guess.
(Which one should I ask?)
That's a very private question. (It's definitely on my list)Your mom sure knows, she yelled my name out loud last night.
jk
What about "when will I get my fucking 343 hoodie?"
No sprint and no bloom is a damn good Halo game. Randomness does not mean fun, and it has sucked the lifeblood out of the franchise over the years, culminating in the bizarre randomized spawns of Reach matchmaking. No bloom, fixed spawn points, rock solid framerate, easily navigable and properly scaled maps that don't have superfluous "canonical" garbage in them, dedicated servers, robust modern map creator, BR/AR starts. Blammo, there's your Halo. Reach was a half-assed swing at COD and it fell flat on its face, and I don't think it's worth trying again.
If Bungie wasn't lazy as hell they would've implemented the ability to give Forge objects different colors but I guess three years wasn't enough time/not enough resources. It is weird seeing Beaver Creek after something like Nexus KOTH though, my eyes don't know what to make of the colors.
You also have to consider that they're getting them (mostly) on pro players. That's harder than trying to no-scope Elzar or something.I have to say, I'm not that good of a Halo player, but some/most of those headshots people were cheering for were pretty easy/ doable. Or does it just seem like that?
Grimbrother One and bs angel are on a community manager panel at PAX East. (Definitely going to that one.)
I'll be disappointed if the following questions don't get asked during the open mic portion:
"When will HBO get a front page?"
"Why doesn't Halo 4 have online multiplayer?"
"Why would you even put the battle rifle back in the game?"
Friday 8:30pm-9:30pm.What time and day?
I have to say, I'm not that good of a Halo player, but some/most of those headshots people were cheering for were pretty easy/ doable. Or does it just seem like that?
Friday 8:30pm-9:30pm.
Panel description said:Online communities have become an extremely popular method of interaction for gamers, but with thousands of sites and millions of fans it is easy to feel like a single square tile in a enormous game of Tetris. While most people lurk, there are a handful of gamers who maneuver their way into leadership positions and become administrators for their favorite fan-site or even community managers for a game developer.
How does this happen? How do you go from lurker to leader?
Join community leaders as they have an open discussion about how they rose through the ranks, from being members of the community to leading it. Learn how you can follow in their footsteps and how community managers can engage their own fans to create the next generation of leaders.
What?How do you all think Reach's sniper magnetism/hitboxes affects MLG?
How do you all think Reach's sniper magnetism/hitboxes affects MLG?
Edit: like, more exciting for spectators (since I doubt some of the more amazing multikill no-scopes we've seen would be possible in H3).
What?
You also have to consider that they're getting them (mostly) on pro players. That's harder than trying to no-scope Elzar or something.
I can dunk on my friend in my backyard, I can't dunk on Shaq at the Garden
Did not concider that. With that in mind there was still some excessive cheering in in my opinion.
Yea I know all that.No scopes have been less impressive in both Reach and Halo 3 because they are much easier compared to Halo CE and Halo 2. Halo 2's magnetism was insane, so you would see a lot of quick scopes and sweep sniping was very easy and effective. The quickscopes in H2 were pretty insane and entertaining, even if they were made possible mostly by magnetism. I remember Naded's insane 180 quickscope on Sanctuary like it was last weekend. Zoomed in Snipes are probably hardest in Halo CE and Halo 3, but no scoping is a lot harder in Halo CE. Reach sniping is much easier all around, Halo 2's magnetism may make zoomed sniping slightly easier than Reach, but the player movement/strafe and hitboxes makes it about even.
Hopefully the aiming mechanics of Halo 4 are more akin to Halo CE, along with the hitboxes and player movement, so that sniping and no scoping isn't so damn easy.
Did not concider that. With that in mind there was still some excessive cheering in in my opinion.
Would you be the guy in the crowd that would stand up and say, "Calm down guys, it wasn't that good of a snipe, I do that in Matchmaking all the time."
*Crowd boos and throws shit at you until you sit the fuck down*
Did not concider that. With that in mind there was still some excessive cheering in in my opinion.
WTF?Did not concider that. With that in mind there was still some excessive cheering in in my opinion.
How do you all think Reach's sniper magnetism/hitboxes affects MLG?
Edit: like, more exciting for spectators (since I doubt some of the more amazing multikill no-scopes we've seen would be feasible(?) in H3). Just going off this discussion on spectator reaction to bland headshots.
You want nice AR multikills for more variety?It's like every montage I see is just sniper kills.