Heck I found a different song this week's montage. Don't worry, it's epic. It's just so long, I'm gonna have to cut and splice it a bit.
you're dead to me. join the bracket challenge.
Heck I found a different song this week's montage. Don't worry, it's epic. It's just so long, I'm gonna have to cut and splice it a bit.
you're dead to me. join the bracket challenge.
I don't watch college sports :/
I don't watch college sports :/
K remind me tomorrow. I have to go beat up some GAF member in SC2. Gotta keep these scrubs in line.
Have you gotten anywhere near decent in that game yet?
Finally beat a Gold difficulty Mass Effect 3 multiplayer game!
If you guys don't know what ME3 multiplayer is like, it is pretty much firefight, but actually fun.
Hopefully in Halo 4, if they keep firefight, then it receives a lot of love.
Other games (Gears 3, ME3) are nailing how fun versus AI can actually be, Halo Reach dropped the ball.
Finally beat a Gold difficulty Mass Effect 3 multiplayer game!
If you guys don't know what ME3 multiplayer is like, it is pretty much firefight, but actually fun.
Hopefully in Halo 4, if they keep firefight, then it receives a lot of love.
Other games (Gears 3, ME3) are nailing how fun versus AI can actually be, Halo Reach dropped the ball.
There's no real loop to be out of. FUD received some nice goodies and I'm simply helping these goodies find a home. I usually come here and give half away and the rest on FUD by some means.
Nice :lol
Really hoping that Halo 4 can return to ODST levels of difficulty. Sure Reach can get really hard to beat but its just not on par with ODST.
Wait, is this the NDA'd Valve Bawks?I needz gaf friends on ecksbawks.
Somewhere in the world, the Soffish signal is shining. Will he answer the call?Finally beat a Gold difficulty Mass Effect 3 multiplayer game!
If you guys don't know what ME3 multiplayer is like, it is pretty much firefight, but actually fun.
Hopefully in Halo 4, if they keep firefight, then it receives a lot of love.
Other games (Gears 3, ME3) are nailing how fun versus AI can actually be, Halo Reach dropped the ball.
I wouldn't mind a remake of The Cage.Guardian remake? No way. Too easy to dominate with the sniper on that map.
Remake one map from each game:
- Halo: CE: Beaver Creek
- Halo 2: Lockout
- Halo 3: The Pit
- Halo: Reach: don't
The rest is new.
Why not Anchor 9, Zealot, Powerhouse? All fine maps, only need adjustments. A Pit remake needs big changes too, like no fucking attic, better base design (see MLG design), and re-design the Sword area.Guardian remake? No way. Too easy to dominate with the sniper on that map.
Remake one map from each game:
- Halo: CE: Beaver Creek
- Halo 2: Lockout
- Halo 3: The Pit
- Halo: Reach: don't
The rest is new.
sup halogaf, I watched 21 Jump street in the same theater as dave franco, Rob Riggle, channing tatum, and jonah hill, you jelly?
Why not Anchor 9, Zealot, Powerhouse? All fine maps, only need adjustments. A Pit remake needs big changes too, like no fucking attic, better base design (see MLG design), and re-design the Sword area.
Got the album the other day, pretty damn good, and I don't even like 'modern' music.
How did I forget Powerhouse? Bloody hell. I also actually thought of Zealot, but it's near enough a remake of Midship so I discounted that one.
And I actually think Anchor 9 is hugely underrated now you mentioned it.
Tunavi rapidly trying to claim Dax' crown of Worst Music Taste in HaloGAF.
The kid likes Elbow, so his taste can't be all that bad.Tunavi rapidly trying to claim Dax' crown of Worst Music Taste in HaloGAF.
Zeolot is far from a Midship remake, and I don't get the love it gets. Its just a huge circle, the gameplay revolves around going clockwise or counter clockwise lol! The verticality and centre is rarely used (for good reason). I guess compared to most Reach maps its the least agitating but I dont think it would have been seen so highly if the other maps were any good.
I guess im trying to say, for me I wouldnt be too thrilled to see it back, I feel the same way about the vast majority of Halo maps though, I think from this hardware generation The Pit and Guardian are the only ones I want to see back.
Reminds me of plenty in H3.guess compared to most Reach maps its the least agitating but I dont think it would have been seen so highly if the other maps were any good.
Reflection is OK. The issue with the others? Forge. Blame the developers...Reach has some of the worst maps in the history of Halo (especially the remakes), and the solution to that problem is not a rehash of Lockout/Midship/whatever Halo 2 map you prefer.
And for BTB lovers, Avalanche and possibly Valhalla.
Edit: damn you and your stupid edit Bobs!
I guess im trying to say, for me I wouldnt be too thrilled to see it back, I feel the same way about the vast majority of Halo maps though, I think from this hardware generation The Pit and Guardian are the only ones I want to see back. I would love Halo 1 maps like Sidewinder (avalanche was pretty decent) and Blood Gulch/Valhalla to be remade, those are classics.
Reminds me of plenty in H3.
Why not Anchor 9, Zealot, Powerhouse? All fine maps, only need adjustments. and re-design the Sword area.
Zeolot is far from a Midship remake,QUOTE]
....it takes place in the middle of a ship. This constitutes a Midship remake dunnit?
it takes place in the middle of a convenant ship....this constitutes a midship remake dunnit?Zeolot is far from a Midship remake, !
>go to a third eye blind concert and post one Foster the People songTunavi rapidly trying to claim Dax' crown of Worst Music Taste in HaloGAF.
Says the guy who cites Citadel as the best map in the series.Anchor 9, Zealot, and Powerhouse are mediocre-average maps at best and don't deserve to be remade. They only need "adjustments" while The Pit needs "big changes"? Whatever floats your boat, I guess.
it takes place in the middle of a convenant ship....this constitutes a midship remake dunnit?
Says the guy who cites Citadel as the best map in the series.
Anchor 9, Zealot, and Powerhouse are mediocre-average maps at best and don't deserve to be remade. They only need "adjustments" while The Pit needs "big changes"? Whatever floats your boat, I guess.
If any map should be remade from Reach and adjusted, it should be Tempest or Highlands.
Edit: I'm advocating a "no remakes" policy for Halo 4.
How about just nuking that map, indifferent about Zealot and Anchor 9.Anchor 9, Zealot, and Powerhouse are mediocre-average maps at best and don't deserve to be remade. They only need "adjustments" while The Pit needs "big changes"? Whatever floats your boat, I guess.
How about just nuking that map, indifferent about Zealot and Anchor 9.
Zealot is a version of Derelict/Desolation. I wouldn't put it up in my faves in the realm of Sanctuary or Beaver Creek, and stuff like Warlock and Midship were superior, but it's good for what it is. Compare it to most 4v4 symmetrical stuff in Reach/3, it's one of the better ones easily. The space section is terrible as are the red and blue lifts; improve those and it fits in anywhere. I like MLG's teleporter addition.Citadel was pretty good to be fair, 4v4 is maybe too much for it, but I enjoyed it, I wish it came earlier in Halo 3's life. I think Citadel is far better than most of Reach's maps, and is a superior version of what Zealot tried to do, but I think the movement in Reach restricts how good the maps can be. Citadel just wouldn't work with Reach.
Are you confusing it with Construct?Citadel was fine for what Halo 3 shipped with in its small-medium sized 4v4 symmetrical stuff.
No more fucking remakes. I couldn't care less what someone who worked on Metroid's vision of The Pit should be. I want to see what kind of new quality maps they can bring to the franchise. Reach has some of the worst maps in the history of Halo (especially the remakes), and the solution to that problem is not a rehash of Lockout/Midship/whatever Halo 2 map you prefer. At the very least, give us all new maps at ship, and do some sort of flashback map pack DLC later down the line.
The kid likes Elbow, so his taste can't be all that bad.
No more fucking remakes. I couldn't care less what someone who worked on Metroid's vision of The Pit should be. I want to see what kind of new quality maps they can bring to the franchise. Reach has some of the worst maps in the history of Halo (especially the remakes), and the solution to that problem is not a rehash of Lockout/Midship/whatever Halo 2 map you prefer. At the very least, give us all new maps at ship, and do some sort of flashback map pack DLC later down the line.
Agreed!Citadel was pretty good to be fair, 4v4 is maybe too much for it, but I enjoyed it, I wish it came earlier in Halo 3's life. I think Citadel is far better than most of Reach's maps, and is a superior version of what Zealot tried to do, but I think the movement in Reach restricts how good the maps can be. Citadel just wouldn't work with Reach.