No idea what that is.XBConnect? Still works right?
No idea what that is.XBConnect? Still works right?
XBConnect? Still works right?
No idea what that is.
Good stuff here. Thank you. I didn't know about that ghandi technique. You mean as I'm in the air during the jump to do it it will do that? Or as I'm about to land ?
She can probably dong harder than anyone else at 343i. So it wouldn't be a terrible truth.
I had that happen when I went to install it the first time. Basically just kept attempting to install it, and eventually it worked.Just tried to install and play Halo 2 PC.
"Live gaming on Windows failed to initialize"
Fuck.
nah, i'm no fan of uncaged, but pinnacle is fucking awful in reach - maybe it always was. i think even the community maps in rotation are better then it. well, maybe not eden prime.
Isn't that just the new Super Slayer vote setup? All 3 are the same map with the 3 diff gametypes to choose between?
Yeah, sorry but you're going to be permanently banned. Reported.Edit: is this against the rules to talk about? :x
Edit: is this against the rules to talk about? :x
LOL you die a lot in military shooters... don't you?
Same. What we've heard for the pistol so far is so depressingly bad it has to be an elaborate troll or misunderstanding. 6 shot kill? Bloom? 8 bullet clip? Just scrap it already at this point lol. Who is going to use it? Of course, I'm sure the AR is going to be turned into another
Super Slayer is such a joke. Can't say it enough.Nope. A week or two ago. Even after the changes, it's just going to be ZB guaranteed in the third slot.
Sorry - yes.Is that a man canon in the second pic? Zero G? Please no.
I always grouped those two together. It's just a semantics argument anyways; nothing worth arguing about.Halo 4 is a Sandbox shooter, not an arena shooter; why are people treating it otherwise?
(Not that I support ADS in Halo though)
They maybe want to bring it to a sidearm style weapon. It's entirely plausible given our custom loadouts now. If you're balancing a game, one of the worst things you can do is make players press 'Y' at the start of a game, because that shows you've overlooked something in your primary.No, I'm pretty good, depending on the game.
It's obviously not as clear cut as what I laid out, but I said it that way to try to more clearly illustrate the differences of ADS in a military/modern shooter as opposed to an arena one.
Well I'm in the group now that thinks (until we get more/clearer info) that the "bloom" on the DMR and Magnum is just a visual indication of when you can fire again with the fixed rate of fire.
If it is an 8 bullet clip, which I hope there is some way that changes, I also don't believe that it's a 6 shot kill, because that is just silly for lack of better term.
Assuming the Magnum is a secondary weapon for loadouts, I thought a good compromise for the weapon would be the following: 6 shot kill, fires faster than the DMR or BR, but is quite squirmy (significant recoil), and has a 12 bullet clip. I understand the design decision of not giving it 3 kills per clip like the primary rifles, but at least give it 2 kills per clip. I feel that makes the Magnum function differently than the DMR and BR, fills a secondary role well, but is also still very useful. 343 read that, put it in the game, ship it.It's that simple right?
That and Arena are the only two playlists I can hop in alone and not rage quit or get donged on.Super Slayer is such a joke. Can't say it enough.
Yes to mancannon or zero g?Sorry - yes.
Sorry - yes.
I always grouped those two together. It's just a semantics argument anyways; nothing worth arguing about.
They maybe want to bring it to a sidearm style weapon. It's entirely plausible given our custom loadouts now. If you're balancing a game, one of the worst things you can do is make players press 'Y' at the start of a game, because that shows you've overlooked something in your primary.
That and Arena are the only two playlists I can hop in alone and not rage quit or get donged on.
They maybe want to bring it to a sidearm style weapon. It's entirely plausible given our custom loadouts now. If you're balancing a game, one of the worst things you can do is make players press 'Y' at the start of a game, because that shows you've overlooked something in your primary.
Yes to mancannon or zero g?
It's been confirmed that there's no zero-g on Warhouse.Yes to mancannon or zero g?
Mancannon.Yes to mancannon or zero g?
My mind immediately went to the FMG9.
To me, Arena implies one perfect weapon for each task, with little overlap. Sandbox implies many weapons for a specific task, each with their own pros and cons.I always grouped those two together. It's just a semantics argument anyways; nothing worth arguing about.
hahahaha <3 that show
Thank god. Let's hope no zero g for all mapsIt's been confirmed that there's no zero-g on Warhouse.
I agree. There is literally no upside to them. They make the game play badly and have bad performance.Thank god. Let's hope no zero g for all maps
They maybe want to bring it to a sidearm style weapon. It's entirely plausible given our custom loadouts now. If you're balancing a game, one of the worst things you can do is make players press 'Y' at the start of a game, because that shows you've overlooked something in your primary.
I agree. Several sidearm-type weapons, like the pistol, PP, etc. would be actually interesting. Remember, I think a whole lot of people are forgetting about the other weapons that haven't been announced that may or may not be a part of loadout selection.
To me, Arena implies one perfect weapon for each task, with little overlap. Sandbox implies many weapons for a specific task, each with their own pros and cons.
Don't really like this idea but what do you think about evolving maps. Maps whose layout, geometry change as time goes on
I don't really think of an Arena shooter as having a single weapon for everything, but I'll call Halo a sandbox game if you want.
I keep forgetting that there will likely be more weapons, including possible pistol variants.It may not be the only pistol in the game though.
Different pistols (secondary load out), different attributes perhaps?
Still don't know how i feel about a 6 shot kill weapon. That's really excessive. What is the drive behind making weapons take more and more shots to kill someone with every new halo game? Halo6: 10 shot kill weapons. BELIEVE!!! It's just getting stupid.Well I'm in the group now that thinks (until we get more/clearer info) that the "bloom" on the DMR and Magnum is just a visual indication of when you can fire again with the fixed rate of fire.
If it is an 8 bullet clip, which I hope there is some way that changes, I also don't believe that it's a 6 shot kill, because that is just silly for lack of better term.
Assuming the Magnum is a secondary weapon for loadouts, I thought a good compromise for the weapon would be the following: 6 shot kill, fires faster than the DMR or BR, but is quite squirmy (significant recoil), and has a 12 bullet clip. I understand the design decision of not giving it 3 kills per clip like the primary rifles, but at least give it 2 kills per clip. I feel that makes the Magnum function differently than the DMR and BR, fills a secondary role well, but is also still very useful. 343 read that, put it in the game, ship it.It's that simple right?
Not like invasion. The maps stays the same but the geometry changes. Like for example certain areas become flooded as the game goes on, or the lake dries up and more routes are exposedLike Invasion?
Or, crazier, different maps "phasing" in and out of the match via the Holodeck thing on the Infinity.
I personally think that it's a good think. I think the DMR in Reach kills too quickly. With Reach's slow ass movement speed in there, it makes it nearly impossible to get behind cover when being shot.Still don't know how i feel about a 6 shot kill weapon. That's really excessive. What is the drive behind making weapons take more and more shots to kill someone with every new halo game? Halo6: 10 shot kill weapons. BELIEVE!!! It's just getting stupid.
lol, early signs point to maps being all about atmosphere and not about long term playability. Expect many low grav portions to help Immerse you in Stunning Canonical Visual Clarity.
AW SHITlol I'm Kyle I say stuff.
AW SHIT
I guess I missed HaloGAF's response to the FUD web series? Couldn't be hyped more.
I mean, I know it's Kyle, but he literally responded to a confirmation of no zero G by stating that meant there would be low g everywhere.
I mean, I know it's Kyle, but he literally responded to a confirmation of no zero G by stating that meant there would be low g everywhere.