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Halo |OT3| Remember Reach?

GhaleonEB

Member
I want to see skulls or their equivalents as options in campaign matchmaking this time around.

I don't know if Reach just doesn't support it or what, but it'd be neat.

Agree. And to add to that, what I'd always wanted in Reach was a game type that linked to the daily or weekly challenges and have that float up as the first voting option. So mission specific challenges or ones requiring certain skull combinations would appear on a given day as defined by the challenge.
 

Homeboyd

Member
It would be interesting to have atleast in Custom games.

I'd like a Blind skull that leaves the weapon on the screen, first. Then have that as an option across the whole game.
Yeah it really would be a lot of fun. Even in an action sack type of game. Have the skull act like a bomb where a player on one team picks it up and while he holds it, the effect starts working for their team (or against the other team, depending on the skull) for as long as he holds it until the timer explodes. So your team would have to sacrifice a player using a weapon to be able to use it, but you could give your team a brief boost in health, remove the enemy's HUD (minus the crosshair), etc...

Would definitely be fun in customs.
 

kylej

Banned
First Plywood lost us the 75-0, then he became a Brony.

Hovering above the "Remove from Friends List" button as we speak.
 

feel

Member
Hey, there's an idea. Make ideas so offensively bad that 343 has to come in and comment how wrong we are, giving us valuable halo infos in the process. Genius.
Armor abilities constantly spammable just as they were in Reach!!!

*crickets*

fuck!
 
Will Halo 4 have multiplayer?

After declining player base since 07 and the fact the pro gaming community had neglected it Halo 4 multiplayer has been cut.

In other news. E3 falls during the Royal Jubilee which means 4 day bank holiday.

God bless the queen
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Armor abilities constantly spammable just as they were in Reach!!!

*crickets*

fuck!

man, AA's probably would work if the recharge times were 2x or even 3x (except armor lock - that was just dumb).
 

Deadly Cyclone

Pride of Iowa State
Man, we need news. Some of you guys look like you're on the verge of freaking out.

If I hear "keep CoD out of my Halo" one more time I may freak out.

Give us some news so we can, at the very least, show that adding a few features CoD made popular will work in the Halo universe and make Halo a 2012 shooter, not turn the game disc into CoD when you put it in.
 

CyReN

Member
After declining player base since 07 and the fact the pro gaming community had neglected it Halo 4 multiplayer has been cut.

In other news. E3 falls during the Royal Jubilee which means 4 day bank holiday.

God bless the queen

To be clear about the competitive community we are excited for Halo 4, but worried about the game for casual players. We want the game to be popular, Halo can't afford another Halo Reach (sold well, but gameplay issues,XBL chart rank) We have always altered the game to our liking and this game sounds like it will be amazing for us. When people from the competitive community criticize it they usually don't look at it from the whole prospective sometimes and can talk our of their ass. We just really need to play it before, but as anything people will criticize and run for the hills before playing it.

Social Skrimish Plug: That's something u4iX and I have talked about a lot. We are working on trying to get a show going to show a overall prospective from casual to competitive play.
 

TheOddOne

Member
If I hear "keep CoD out of my Halo" one more time I may freak out.

Give us some news so we can, at the very least, show that adding a few features CoD made popular will work in the Halo universe and make Halo a 2012 shooter, not turn the game disc into CoD when you put it in.
Keep CoD out of my Haloz.

Thank you.
 

Overdoziz

Banned
I'm not excited about Halo 4 multiplayer at all yet. So far everything has pointed towards being the opposite of what I want in a Halo game.
 
Man Hypertrooper, there's a line between being the voice of balance and swearing fealty to 343.
People will comment on the straws in front of them.
People will judge the game when they get to play it, but for now will comment and hypothesise based upon what is in front of them.

Faked post.
Oh I'm sorry. But if I read the words "will not" + "definitely", it sounds like a confirmation.
 

feel

Member
Whatever they do, I just hope that if I have BLOPS2 on the tray and try to start Halo 4 GoD it doesn't boot BLOPS2. That pisses me off when it happens with Reach and CEA.
 
gif3bqadk.gif
 

Louis Wu

Member
Where are you finding heatmaps? I couldn't find mine.
WAY the hell late, but that was just pulled off of B.net (my stats page). I figure the games I played between 9/14/10 and 3/31/12 on Sword Base (308 games) FAR outnumber the games I played between 4/1/12 and 4/16/12 (6 games), so the stats are still pretty accurate. :)
 

kylej

Banned
AR will not only not have recoil the longer you hold down the trigger the straighter the burst fire becomes.

Your jokes make me weep.

I will say probably the brightest point of Reach is NB DMR. Hitscan, long range, accurate, shoots fast as hell. It's a joy to wape with. Recoil seems unnecessary, but then again it wouldn't be Call of Duty without it so,
 

daedalius

Member
I love this image, but the second he goes from running/shooting to dead looks off. His head goes from forward to looking down instantly. /nitpick.

Probably haven't gotten the super sweet animation transitions down in that build, especially since Ellis has trolled us with 'wow I can't believe how old that build looks' a few times.

I think the weapon always disappears out of your hands when you die in Reach, since you're dropping it onto the ground. They probably don't want to make weapon specific death animations; altho could probably do a rifle specific few.
 
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