I want to see skulls or their equivalents as options in campaign matchmaking this time around.
I don't know if Reach just doesn't support it or what, but it'd be neat.
Agree. And to add to that, what I'd always wanted in Reach was a game type that linked to the daily or weekly challenges and have that float up as the first voting option. So mission specific challenges or ones requiring certain skull combinations would appear on a given day as defined by the challenge.