Given from THC added to his impressions of Halo 4 from RTX. I bolded the new stuff (in case anyone missed it)
I am here currently playing Halo 4 at RTX and I can promise you that Halo 4s movement speed is faster, more crisp, and more responsive than Halo 2 and Halo 3. Its perfect. The aim acceleration has been close to eliminated and you can play much more twitchy looking left and right with ease. This is nothing like the Reach lag when you move left and right. The jump height if way higher than Reach and very similar to H3 but without the floaty feeling of being in the air too long. The DMR can be pulled as fast as you want and you will land all your shots and great distances. I talked to some of the developers on how it just feels like a visual indicator now and does not affect your shot. He gladly told me that its awesome because you can use the weapons how you intend to use them.
This game plays better than anything you could ever imagine. Nothing describes the hands on feel of the game. No video will do justice to these weapons. The wait lines to play the game take close to two hours to either play on Adrift - Regicide (FFA) or Haven - Infinity Slayer (Team Slayer).
The armor ability, specializations, and weapons all pair in so many different ways to allow different styles of play.
If you have any questions you would like me to ask to the team or any questions about the E3 build that we are playing, ask me! They are going to put up LongBow later today or Tomorrow for some Big Team Battle games with vehicles included! I recorded plenty of HD video of the event and will have a video out later this week.
Went 24-11 first game, and 23-9 second game.
The thing about the pros is they never actually type and write out analytical information to the community but they try and explain things through videos and sometimes that doesn't really get the message and feelings across. The jumping feels great though! It's like a leap in the air and you can feel the weight of the spartan bring him back down. It's awesome.
A few notes from my time with the game:
- When you are shot while sprinting, you slow down very greatly to almost slower than normal walking speed. It is awesome.
- To use the Sticky Detonator, you press once to launch it, attach to anything, then press the trigger again to pop it. It's instant as soon at it attaches.
- At first, I was scared of the Ordinance drop landing on my head when I called it in. But then learned that when you decide on the D-pad option, it puts a yellow marker on the ground exactly where it is going to land. If it is a Powerup ie SpeedBoost, Overshield you can simply run into it and it is activated on your player.
- Weapons are regular hold X to pickup.
- Thruster Pack might need a slight buffing. It bursts your screen white and it feels like you barely move anywhere, and you only have 1 use then wait to recharge. When other players use it though it looks amazing and they fly pretty far, but from first person it doesn't feel like it.
Oh, and as I left the event 9pmish, there was a Private 343i party playing the game and allowing only special people in. We tried to get in but were kindly sent our way