• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo |OT7| You may leave, Juices. And take Team Downer with you.

Status
Not open for further replies.
I mentioned that in the last thread, and the idea was laughed at.

Why would you want to be invisible and be forced to walk at incredibly slow speeds?? You know how frustrating that would be? That's like walking in Team SpLockets while everyone else is running full speed/sprinting.. In the end, that sounds like it'll lead to even more Camo camping because what else can you do? lol

They should just restructure the AA completely and have it make you the other team's color. At least then there would be more of a risk of having your own team taking shots at you if there's no communication.

lol, I'd be ok with this AA...

^Agreed hahah

Also, I would like to place a bet on Camo staying the same too :] -reserved-
 

MaDGaMEZ

Neo Member
So I was watching some MLG Halo 4 Gameplay and noticed indicaters showing up as you got close for grenades or sword, I would hope we could toggle these off or ala Gears press a button to show an overlay where you can see them on the map, that way they are not constantly being show in your field of view.
 

CyReN

Member
Every 2 weeks or so I get a call from Washington State of some recording scam, I keep thinking it's 343 sending me in for a playtest.
 

Computron

Member
LilBlain/Wape Culture you around to slap guests with the dee tonight

7pptJ.gif
 
I love Google. Company trying to actually do something instead of just gather up money and stall real progress.

Seriously hope every fiber optic company goes under and they are forced to update to this level.

Very good that they're doing this. Something needs to kick the internet providers in the US to force them to get some good internet out to people. The internet standards in the US are pretty sad.
 

willow ve

Member
Except that the UU's don't actually show any numbers so they are pretty useless. The install base is massive, and there are more and more AAA game now that are played for a long time by a lot of people. Halo 3 was number 1 or 2 for it's entire lifespan, but Halo 4 could sit at #3 for it's entire lifespan and more people would be playing it than ever played Halo 3.

You can't just say that Halo needs to be #1 on the UU list. The Xbox player base has grown and the number of AAA games has grown.

Precisely. That's why my suggestion was that it remain in the top 3 on the UU for at least 12 months post launch.
 

Risen

Member
I would use this AA all the time.




That ignores the fact that almost every weapon we refer to as a "power weapon" has some negative associated with it. Rockets suck at long range. Sniper is only a one-shot-kill if you can hit the head. Shotgun/sword require you to be in CQC. Hammer requires you to be host. Laser has to charge before it fires (and on occasion projects a red line that paints the target). Grenade launcher requires accuracy and timing. etc etc.

I disagree with Shadow's desire to force those weapons even further into the specific roles that they have, but there are certainly more ways to control the effects that power weapons have on the game than ammo, frequency, and location.

I should have been more clear... my statement is assuming a given sandbox in place. Of course all the other things can be adjusted, that's a given and pretty obvious and goes to part of my point. However, in terms of balancing a suite of weapons that are already in place - adjusting the three items I mentioned previously addresses balance without fundamentally altering the power weapon suite.

Which is exactly what the changes Shadow is suggesting do... they alter the power weapon suite...

Example:

Rockets didn't need to be nerfed in Reach... there was no need to reduce the speed and splash damage... do that, and you fundamentally change the weapon to something that looks less like a power weapon and does not perform the role in the same way. Limit rockets to a capacity of two... make it a longer spawn time... and ensure proper placement... and all the other stuff goes away, the weapon is still a power weapon, and you no longer are talking about a fundamentally new weapon and style of play.

Power weapons are supposed to be powerful... they are supposed to be "easy kills"... that's their role in the sandbox... to provide something to be an instant advantage in a meaningful way. It's the same with power-ups... you balance very powerful things by limiting duration, and frequency, not by lessening the power. (within very obvious limits)
 

wwm0nkey

Member
You know I kind of want 343 to copy DICE and do themed DLC.

3 snow themed BTB maps, 3 human themed asymmetric maps and 3 forerunner themed symmetric maps.


*dreams*
 
You know I kind of want 343 to copy DICE and do themed DLC.

3 snow themed BTB maps, 3 human themed asymmetric maps and 3 forerunner themed symmetric maps.


*dreams*

Dreams that map packs consisted of more than 3 maps.

Also love how DICE does DLC as "expansions", not just maps. New maps, gametypes, weapons, vehicles, assignments (challenges).
 
Dreams that map packs consisted of more than 3 maps.

Also love how DICE does DLC as "expansions", not just maps. New maps, gametypes, weapons, vehicles, assignments (challenges).

That would be cool and more appropriate for this game than past Halo games given what we know about Halo 4's investment system. I'd be all for new gametypes and challenges, but I would be iffy about introducing new weapons and guns through DLC if only because something like that has never been tried with Halo's sandbox.
 
You know I kind of want 343 to copy DICE and do themed DLC.

3 snow themed BTB maps, 3 human themed asymmetric maps and 3 forerunner themed symmetric maps.


*dreams*

That's a cool idea. At the least, it would be nice if they grouped them by player count/gametype. Maybe do a BTB pack, a Team Slayer pack and an Objective pack. That way when the DLC comes out, you've actually got a focused playlist for it, instead of taking a party into a playlist where not all of the maps/gametypes are right for a one-size-fits-all party size.
 

heckfu

Banned
I mentioned that in the last thread, and the idea was laughed at.

They should just restructure the AA completely and have it make you the other team's color. At least then there would be more of a risk of having your own team taking shots at you if there's no communication.

So like the Spy class in Team Fortress 2? I'm ok with that 100%.
 
You know I kind of want 343 to copy DICE and do themed DLC.

3 snow themed BTB maps, 3 human themed asymmetric maps and 3 forerunner themed symmetric maps.


*dreams*

<3 and you know.. I wouldn't doubt something great because it's clear 343 <3 Certain Affinity, so I'm hoping for not only GREAT quality maps, but MANY great quality maps.

Daedalos42 Community Member of the Week

Halo weapon specialty/preference: The Magnum and Plasma Pistol at close range, and the DMR at long range.
^totally relevant to the thread

AHA! I KNEW you would choose the DMR as your preference rifle :]
 
That would be cool and more appropriate for this game than past Halo games given what we know about Halo 4's investment system. I'd be all for new gametypes and challenges, but I would be iffy on introducing new weapons and guns through DLC if only because something like that has never been tried with Halo's sandbox.

Yeah, not sure about weapons and vehicles, but there is definitely plenty of other stuff to add that is nice. The DICE expansions add weapon skins, player skins, and dog tags as well. Gears 3 also offered new skins and player characters in their DLC offerings. Stuff like that should definitely be added to Halo DLC instead of just maps.
<3 and you know.. I wouldn't doubt something great because it's clear 343 <3 Certain Affinity, so I'm hoping for not only GREAT quality maps, but MANY great quality maps.

Certain Affinity and great maps in the same sentence. *dreams*
 

CyReN

Member
Whoever makes those trailers is awesome at their craft, I dislike vanilla Reach for the most part but the trailer makes me want to play even now.
 
Reflection saw the biggest change. You could legit get on top of the center structure in Halo 2 on Sanctuary, Jetpack is useless on Hem, and is also useless on Pinnacle since you could already do a grenade jump from the lower bridge to the center with a grenade or just jumping on the overhead strut thingy. I think the map was better off for it, the sniper perch is a lot more dangerous which is always good for the top of a vertical map.



Yes, and their fix was to deleting armor lock from certain playlists and not including it in new ones. 343 was the one that started shoveling armor lock back into everything.
Your whole grenade jump argument is so moronic because you could only nade jump if you were host in Halo 2.
 
You view AAs as gimmicks but they are an evolution. Equipment in Halo 3 was a new concept of the OS/Camo from Halo 1 and 2, equipment you could choose to use/deploy when you wanted to. Bungie noticed in the telemetry that people would collect equipment and tend to not use it because they didn't want to "waste" it. So they evolved the equipment into forms that could be re-used and the player wouldn't have anxiety over using them. They didn't hit all the marks (drop shield) but it was a solid evolution.

Excusing the questionable logic that the people who were so inept at Halo that they were 'scared' of using equipment in the wrong situation needed to be catered to... why didn't they have AA's as on-map pick-up's? This would solve the 'problem' of fearing the use of equipment whilst maintaining the (now effaced) Halo principle of everyone spawning equal. Allowing the player to choose infinite-use equipment off of spawn was not evolution, it was revolution. They guillotined Chiefs head off.

Why do you keep acting like grenade jumping and trick jumping is the same as jetpacking?

He's trolling, successfully.

Next month's OXM will include include a write-up of what people who have never touched a Halo game before in their lives think about the vidoc they saw behind closed doors. There may or may not be a follow-up video of 2 people akwardly discussing the same things they mentioned in the article on a bench in some random park.

Ha ha lol that shit was so pathetic.

As far as AAs go I really only use sprint as some others have said and even sprint I don't like that much. I think you actually have too much sprint, I would like to see a sprint more like COD where it runs out faster.

I believe it would elimnate sword sprinting/lunging as well as double melee beat downs out of no where which I absolutely hate in Reach.

There is a specialisation in Halo 4 that allows you to sprint indefinitely.
 

willow ve

Member
Certain Affinity and great maps in the same sentence. *dreams*

Only thing that bugs me about Certain Affinity maps is how loud their environment is. Get close to the waterfall and you better hope that you aren't wearing headphones because that is all you will hear for the next 15 minutes.
 
Only thing that bugs me about Certain Affinity maps is how loud their environment is. Get close to the waterfall and you better hope that you aren't wearing headphones because that is all you will hear for the next 15 minutes.

The 37 power weapons on each map don't bother you?
 
<snipped rational, well-crafted point>

Agreed on all points except that power weapons are supposed to be "easy kills". I know I'm deviating from the Shadow's original argument here--it's fine if this isn't a discussion that folks want to have--but the sniper, the grenade launcher, and even the laser (on certain maps) aren't exactly easy kills. They make quick kills much easier to pull off, but only if the player has the skill necessary to do it.

The rocket launcher should absolutely remain in Halo in its current form (slow traveling projectile capable of large amounts of splash damage on impact), but I would be in favor of filling the power weapon sandbox with more weapons like the sniper or the grenade launcher (both deadly in capable hands; not so deadly in the hands of a novice) and away from "button-press kills" like the hammer or shotgun (or Scorpion tank).

Based on the removal of the GL in Halo 4, I doubt that this is where the sandbox is moving.
 

neoism

Member
GG guys!

Neo, your service tag was confusing.

Apologies Swarmer for the inconvenience.

lol wow I forgot about that.... I got hit with the stupid glitch where the game act like it's the first time I turned it on everything is reset, all my campaign progress is gone, and I have those stars in the armory like I never viewed them before... Glad I beat it solo on legendary after it did it the first time. That makes the 7th time it's happened. :/ I'll change it back lol
Is there a reason for the glitch...?
 
lol wow I forgot about that.... I got hit with the stupid glitch where the game act like it's the first time I turned it on everything is reset, all my campaign progress is gone, and I have those stars in the armory like I never viewed them before... Glad I beat it solo on legendary after it did it the first time. That makes the 7th time it's happened. :/ I'll change it back lol
Is there a reason for the glitch...?

I'm not sure what causes it. It's happened to me 3 times though.
 

Seance

Banned
7I5dg.gif


I really wanted to try and hit Inheritor before 4, but man, this game really bores me without a party to joke with...
I'm trying to get to 100 birdy in battlefield3 instead lol. Pretty sure i've been at Nova in Reach this whole year.
 

DD-11

Member
Can we ever expect some sort of media rollout plan for halo 4? When Bungie was at the helm we had those weekly reports from Frankie, but now we are left wondering. I come into this thread everyday hoping for some news or media, and am always disappointed.
 

Seance

Banned
Let's all post about complaining about people that complain that other people posting too much.
No. Lets post complaints about be people posting complaints of people posting too much on how people are posting about how many posts are about the number of posts.
 
Sometimes I feel like this thread is making observations on the complaints on the complaints of the posts of the people who complain
 
Status
Not open for further replies.
Top Bottom