nillapuddin
Member
Didn't Kynan level design on the Prime games? *fap*
O. M. G.
FAP FAP FAP FAP FAP FAP FAP FAP FAP FAP
Didn't Kynan level design on the Prime games? *fap*
How was the fall damage, Ghal? Compared to Reach.
Didn't Kynan level design on the Prime games? *fap*
It's there, but you'll only ever take damage in extreme cases.
It's there, but you'll only ever take damage in extreme cases.
How many Spire hights tall for death? Is stun present?
It's there, but you'll only ever take damage in extreme cases.
It's there, but you'll only ever take damage in extreme cases.
Think man cannon+jet pack.
I find this to be my perception of the UNSC weaponry, their sounds give off the impression of energy weapons to me. Like a layer in the sound effect accidentally removed that actually gives me the sense that a bullet is being fired out of what I'm holding.All that is good. But all of the sound effects also sound...processed. Like every sound went through the same sci-fi filter and came out altered in the same way; there's a more narrow range that all the various audio effects span. Gunfire and movement and weapon fire and vehicles all have this same dulled sound to them on the edges that I am struggling to verbalize, but it makes most effects sound artificial. I hear a gun shot, and think - wow, someone came up with a neat effect for that gun, rather than, that gun sounds awesome. Some weapons, especially the Forerunner weapons, really lack punch. Think Halo 2 SMG.
I was going to say, I never noticed. Which I now realize is something I rather like.
I don't recall taking any fall damage, though I did do some large leaps. I reflexively crouched on impact as with Reach to soften it. Can you say if that still helps, David?
It does help, but you're not going to take jumping around most places on our maps. Can't guarantee there isn't a jump somewhere that would cause damage, but I can't think of any.
It does help, but you're not going to take damage jumping around most places on our maps. Can't guarantee there isn't a jump somewhere that would cause damage, but I can't think of any.
It's there, but you'll only ever take damage in extreme cases.
Just a heads up for anybody interested, ogre 2 is streaming halo ce right now. http://www.twitch.tv/ogre2
I wasn't sure whether to slam a car door on my boner or go into shellshock.
And I couldn't get into Metroid Prime. Got lost, got stuck, gave up.
Oh...my...God.
Baby's first First Person Adventure, how does it work?
Baby's first First Person Adventure, how does it work?
Great post.Now, take those kind of moments, and multiply them for everyone, and you can get a feel for how they will probably work. In every game, a fight or two will be nudged your way because of an option you picked at spawn. And everyone will likely have that happen, at least a couple of times, which will be enough to make them feel rewarded for unlocking their mod and using it, but not overpowering the match.
Maybe the fun will rule the day and all the hand wringing will be for naught, but I still came away from many fights feeling almost apologetic. Sorry dude, I picked the right mod! For that moment, anyway. They were not overpowering, but I'm still uncomfortable with this line having been crossed. Time will tell.
It does help, but you're not going to take damage jumping around most places on our maps.
Can't guarantee there isn't a jump somewhere that would cause damage, but I can't think of any.
I noticed you don't take fall damage from going off man cannons, thank you thank you thank you!
Hey tweet me if you don't have plans. We're just hanging out!I really enjoyed meeting some of you guys this weekend. Thanks for showing me a good time.
How about this one?
Has the fall damage and stun changed since this?
Is there a new direct feed video I missed, or is this about the broll that was released a couple days ago?
Just watched the direct feed video. Holy. Fucking. Shit.
That audio man...that audio. Christ almighty. Between the sounds the player is making, and the sound of complete chaos on the battlefield, I wasn't sure whether to slam a car door on my boner or go into shellshock.
I don't know how anyone could complain about the new gun sounds. Although I have to question whether or not there is some in-joke at 343 about the DMR shitting on the BR, the BR still sounds ridiculous, like a sputtering lip noise, while the DMR sounds almost like a bomb exploding every time it fires off a round.
And I think the announcer sounds fine. This audio assault is going to pump me up big time when I'm playing. Cannot wait.
Is there a new direct feed video I missed, or is this about the broll that was released a couple days ago?
Well that is with decreased gravity soo..
1) higher jump height
2) not a jump you could normally make.. dat gap would swallow you
Gravity settings wouldn't matters after you are out of the zone, that would make no sense.
It would make sense for it to switch back to default as soon as you are out of the zone.
The zone was only about 10-15 feet high, he was outside of it half a second after he jumped.
The jump height doesn't matter either, you could easily find a place where you could fall the height of the peak of his jump
For example, Forge maps, using a tall mancannon, or hopping out of a banshee.
This is the only gauge we have of a normal fall that would lead to a death.
I am wondering if it's really that strict in it's current implementation in Halo 4.
It seems about the same as Reach from that video.
So, David or Frankie, could you guys please be more specific and elaborate?
How about this one?
Has the fall damage and stun changed since this?
DIE UNICORN DIE.
A few things I noticed.
Ghost took longer to accelerate.
I liked bumper Jumper.
Jessica is very nice in person, Frankie is manly.
Thruster pack is awesome.
Heckfu smuggles kids in his suitcase.
Halo 4 is more about better shooting and less about melee everything.
Halo 4 is more about better shooting and less about melee everything.
Jump crouched?
So as sick as halo 4 looks right now.. I still can't get hyped, three words..
Skill based rank
Until this is confirmed in multiple playlists I cannot bring myself to preorder the game. Granted it looks fantastic but I know without ranks I will eventually grow bored of it.
It's there, but you'll only ever take damage in extreme cases.