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Halo |OT8| A Salt on the Control Room

Hey Guys, So Glad it was not permanent
O3EFu.png
 
Praying for a music clip that sounds like it could belong in a Halo game instead of...whatever the heck that last music clip was months ago.

DA NA NA NA NA NAnanananananana...

nanananananana...

HAAAAAAA SEEEEEEE OOHHHHHH CHIIIIIIIIIIIIII

tss tsss tss tss

killing SPRAWGH

BRAUWAUWUBWAHWAU VREERBREWRBRAWBREEVRERWUB

BRERRRRRRWA-NA-BRERRRRR WA-NAAA-BRERRRRR

BRERRRRRRWA-NA-BRERRRRR WA-NAAAAAAAAA...
 

GhaleonEB

Member
It's just a horrible practice that serves no greater good. I can't think of 1 benefit to come from it. I'm just a tad more salty because I use to play CS on the OG xbox but the servers got shut down, now my laptop can't handle CS:GO so now I'm stuck with a day off:/

Rewind to shortly after launch when XBLA games were showing up at random days with minimal notice and the community was asking MS for some consistency. They created XBLA Wednesday's so there's a set day of the week people know to check for new games. It probably also helps their internal systems to release content on a predictable, scheduled global cadence.

It would be neat to see content releases match other systems when they line up like this, but it's not a bad system.
 

Tashi

343i Lead Esports Producer
Xbox if you want to play with all the cool kids.



Can't wait.
bart-scott-cant-wait-o.gif

Yoink! Thanks for the gif, I've just been linking the video lol. Actually, I might just keep linking the video.

Also, very excited for the bulletin tomorrow now. Hoping for some more Halo 4 dance music.
 

Havok

Member
Just finished up the last few achievements I needed in CEA: Two Betrayals with no Grunt kills and the 1+ min left Legendary Maw run. Not too difficult, but it reminded me of how much I prefer later Hogs in the series to the original's. Also, I was reminded of how much I disliked the visual feedback on shielded enemies in Saber Interactive's new graphics layer -- a paper thin blue line is no replacement for a bright shield flare. I'm very interested in how they'll handle showing the Promethean's health, given the Watcher's role in combat. They'll need something very obvious to beat players over the head with and make sure nobody charges at something that just had its health recharged.

Next time there's a Reach MP achievement lobby, I'll join in. I still need a ton of the more esoteric ones: Paper Beats Rock, All Alone, Dive Bomber, Bounty Hunter, and for whatever reason, From Hell's Heart (I'm convinced that this is bugged for me, I do this probably once every two games and it has never unlocked).
Praying for a music clip that sounds like it could belong in a Halo game instead of...whatever the heck that last music clip was months ago.
I think this is easily the most fitting thing they've shown so far. But it's not like previous Halo games haven't had some weird music. There's usually some sort of fast-paced piece that wouldn't really sound like a Halo track out of context. Whatever track that plays in the Firefight sequence at the end of NMPD HQ in ODST comes to mind.
 

Vire

Member
If 343 has more diarrhea of the ears planned - count me out.

If it's something that somewhat resembles what a Halo game should sound like - color me excited.
 
As someone who is spending around £500 on Halo 4 stuff when launching I say.

Keep the exclusivity of the Digital Content for about 5-6 month and then unleash it on everyone.

Give the LE and Console buyers something similar to a nameplate to put next to their names or an exclusive skin or something but for the content that really interests people like Armor do not keep it exclusive for ever.

While Im not spending that much, I full agree. Let everyone be able to unlock the armor one way or another eventually.



Rob Semsey is doing the PR stuff for Halo 4, just in the case you are asking why I am posting this tweet and who that guy is.

Something tells me this has to do more with the wubwub remix stuff and less with the OST.
 
If 343 has more diarrhea of the ears planned - count me out.

If it's something that somewhat resembles what a Halo game should sound like - color me excited.

I'm glad they're going in a new direction, because if they tried to imitate what Marty had done they'd probably fail. I like the more synthy-electronic vibe they've got going on so far.
 

Arnie

Member
Halo 4's music has done nothing but underwhelm me so far, and I'm really not used to being anything other than enamoured by Halo music. Sounds like a generic, run of the mill score from the likes of Crysis, or something. Devoid of clear personality, in my opinion.

Marty was so good at capturing 'Halo', everything I've heard from Davidge could easily be ripped out and placed on top of a slew of merely decent shooters and go relatively unnoticed. It doesn't stand out, or make the hairs on my arm stand up, at least what we've heard so far, although if there was a clear, distinguishable, franchise redefining melody then I'm pretty sure we'd have heard it by now, what with the multiple articles and behind the scenes videos we've already received about the music.

That might come across as harsh, but I can't really apologise for it, as a Halo fan. It's my honest opinion, and not one I'm hamming up to be particularly melodramatic in order to nick a response about the BR, or matchmaking, or whatever.

I'm also unreserved in my disapproval at having received all this information about the music, including a 'vidoc' of sorts, and there's still tons we don't know about the actual game this close to launch. It's bemusing, and unashamedly poor from a fan engagement perspective.
 

Deadly Cyclone

Pride of Iowa State
Halo 4's music has done nothing but underwhelm me so far, and I'm really not used to being anything other than enamoured by Halo music. Sounds like a generic, run of the mill score from the likes of Crysis, or something. Devoid of clear personality, in my opinion.

Marty was so good at capturing 'Halo', everything I've heard from Davidge could easily be ripped out and placed on top of a slew of merely decent shooters and go relatively unnoticed. It doesn't stand out, or make the hairs on my arm stand up, at least what we've heard so far, although if there was a clear, distinguishable, franchise redefining melody then I'm pretty sure we'd have heard it by now, what with the multiple articles and behind the scenes videos we've already received about the music.

That might come across as harsh, but I can't really apologise for it, as a Halo fan. It's my honest opinion, and not one I'm hamming up to be particularly melodramatic in order to nick a response about the BR, or matchmaking, or whatever.

I'm also unreserved in my disapproval at having received all this information about the music, including a 'vidoc' of sorts, and there's still tons we don't know about the actual game this close to launch. It's bemusing, and unashamedly poor from a fan engagement perspective.

I will say I fully and completely disagree with your opinion good sir!

So far it is far better than Zimmer's mundane Modern Warfare stuff. The movie theater trailer we had last week was fantastic. :)
 

Arnie

Member
I will say I fully and completely disagree with your opinion good sir!

So far it is far better than Zimmer's mundane Modern Warfare stuff. The movie theater trailer we had last week was fantastic. :)

Fair enough, I'm willing to accept that the sheer brilliance of Marty probably skews my perception of Davidge's stuff. Does that make it any less pertinent, though? If it's Marty's music it's supposedly following and, in the nature of everything they've leveraged Halo 4 to be, ultimately improving upon, then I think it's wholly fair to feel let down in comparison.

It just doesn't sound special, to me.

That doesn't mean it's bad, it's still actually alright. I enjoyed Zimmer's score for Crysis 2, couldn't stop humming it whilst playing, but there's a gulf between creating a decent score and matching what Marty did, so consistently as well.

I wonder if going into the project, 343 knew that the musical score was one area that wasn't going to improve on what Halo's always offered. I also get the feeling that's why they went with such an oddball choice for the composer, so ultimately they can posture it as different, rather than inferior. Not in a nefarious way, of course.
 

GhaleonEB

Member
I'm glad they're going in a new direction, because if they tried to imitate what Marty had done they'd probably fail. I like the more synthy-electronic vibe they've got going on so far.

I just wish the Halo theme had stayed, or at least a new iteration of it. The score just won't be the same without it.

The weapons clip music is so, so awful.
 
Nope

more this please
http://www.youtube.com/watch?v=b_2HdYRzr1M
http://www.youtube.com/watch?v=1UXz7ymcWf0&feature=autoplay&list=PL138E1155E2AC4B6B&playnext=3
http://www.youtube.com/watch?v=CRwWGXEsxm4

I just wish the Halo theme had stayed, or at least a new iteration of it. The score just won't be the same without it.


The weapons clip music is so, so awful.

it's really not in at all? like i was expecting at least a more synthy/techno like version of the theme or something at least.
 

Arnie

Member
I just wish the Halo theme had stayed, or at least a new iteration of it. The score just won't be the same without it.

Same, and I think the answer to that will be some coy line about it still being in there. It's just we won't notice it because Davidge has reverberated it through a fishbowl filled with apple juice.
 

Sai-kun

Banned
Halo 4's music has done nothing but underwhelm me so far, and I'm really not used to being anything other than enamoured by Halo music. Sounds like a generic, run of the mill score from the likes of Crysis, or something. Devoid of clear personality, in my opinion.

Marty was so good at capturing 'Halo', everything I've heard from Davidge could easily be ripped out and placed on top of a slew of merely decent shooters and go relatively unnoticed. It doesn't stand out, or make the hairs on my arm stand up, at least what we've heard so far, although if there was a clear, distinguishable, franchise redefining melody then I'm pretty sure we'd have heard it by now, what with the multiple articles and behind the scenes videos we've already received about the music.

That might come across as harsh, but I can't really apologise for it, as a Halo fan. It's my honest opinion, and not one I'm hamming up to be particularly melodramatic in order to nick a response about the BR, or matchmaking, or whatever.

I'm also unreserved in my disapproval at having received all this information about the music, including a 'vidoc' of sorts, and there's still tons we don't know about the actual game this close to launch. It's bemusing, and unashamedly poor from a fan engagement perspective.

I don't think anyone was particularly excited for the music for Halo 1 until after they played the game. I can't say that I'm super excited for anything about Halo 4 musically (except the remix album) because the music is gonna be all/mostly new, and because we've barely heard ANYTHING in the proper context or a full track on its own.

I wouldn't be so down on it until you play the actual game and go "yeah okay this music sucks"

w/e
 

Vire

Member
I've come to grips with the fact that the OST won't be as good as Marty's, but anything is better than the garbage in the weapons trailer.

Who knows maybe Davidge can surprise me. Looking forward to tomorrow.
 
I'm digging the stuff Davidge has put out already, but I'll be really disappointed if the Halo theme doesn't make at least one appearance. Very few current franchises have such a recognizable theme. I think it would really emphasize the return of Master Chief.
 
I'm digging the stuff Davidge has put out already, but I'll be really disappointed if the Halo theme doesn't make at least one appearance. Very few current franchises have such a recognizable theme. I think it would really emphasize the return of Master Chief.

The only piece that I really don't like is that first song in that sample video, although the second electronic piece in that vid is awesome.


I'd really like to hear some more traditional Halo sounds, but I'd be lying if I said I didn't like the music that was recently released in the SDCC vid and the 'making of' vid.
 

CyReN

Member
I remember when I'd stay in the main menu before playing just to hear that bit, sogood.gif

Funny how Reach's has the opposite effect and makes me dive into the menu's ASAP.

Glad I'm not alone, the Reach menu music drives me nuts. Never had this happen during CE-ODST.
 

Tawpgun

Member
Halo 2 OST - Epilogue is the best Halo track.

0:28 - 0:55 is the best part.
The last 35 seconds should be cut off though.

Goddamn right.

Dat feel when you just finished up Halo 2's amazing story. Watching those credits. Halo 4 music has a tough bar to match. It's just so goddamn iconic. Everything Marty did.

Halo 4, right now, seems to be going for a more blockbuster Hans Zimmerish score.

EDIT:

This also gives huge goosebumps. http://www.youtube.com/watch?v=-5gIu7o6UUE

When the chorus kicks in. Goddamn. At the time I beat the game and thought that was it. Trilogy completed. Hell of a ride.
 

Fuchsdh

Member
Just finished up the last few achievements I needed in CEA: Two Betrayals with no Grunt kills and the 1+ min left Legendary Maw run. Not too difficult, but it reminded me of how much I prefer later Hogs in the series to the original's. Also, I was reminded of how much I disliked the visual feedback on shielded enemies in Saber Interactive's new graphics layer -- a paper thin blue line is no replacement for a bright shield flare. I'm very interested in how they'll handle showing the Promethean's health, given the Watcher's role in combat. They'll need something very obvious to beat players over the head with and make sure nobody charges at something that just had its health recharged.

Next time there's a Reach MP achievement lobby, I'll join in. I still need a ton of the more esoteric ones: Paper Beats Rock, All Alone, Dive Bomber, Bounty Hunter, and for whatever reason, From Hell's Heart (I'm convinced that this is bugged for me, I do this probably once every two games and it has never unlocked).

I think this is easily the most fitting thing they've shown so far. But it's not like previous Halo games haven't had some weird music. There's usually some sort of fast-paced piece that wouldn't really sound like a Halo track out of context. Whatever track that plays in the Firefight sequence at the end of NMPD HQ in ODST comes to mind.

I've been relistening to the HCEA soundtrack and while they shouldn't have fudged with some of the stuff (rewriting my "Rock Anthem" guitar solo? Whose great idea was that?) the more ambient/ancient alien wonder music is killer. At least some of it definitely wasn't on the Original CE OST, and it was nice that they brought in some of the "lost" themes from Bungie.net too.

Also, I really love the slightly more... I dunno, sharp "celtic" sound to the cellos in the first game/CEA soundtrack. The full orchestral versions of the main theme in later games rounded off those edges and I felt that detracted from the appeal.
 

Plywood

NeoGAF's smiling token!
I'm digging the stuff Davidge has put out already, but I'll be really disappointed if the Halo theme doesn't make at least one appearance. Very few current franchises have such a recognizable theme. I think it would really emphasize the return of Master Chief.
Someone pointed it out in the last OT but you are hearing the typical Halo music between 1:29min-1:32min in the Prelude video. It is very subtle.

I remember when I'd stay in the main menu before playing just to hear that bit, sogood.gif

Funny how Reach's has the opposite effect and makes me dive into the menu's ASAP.
I love Marty's work in 1-3 and ODST but I was pretty disappointed with Reach. I haven't heard the OST since 2010.
 

Fuchsdh

Member
Someone pointed it out in the last OT but you are hearing the typical Halo music between 1:29min-1:32min in the Prelude video. It is very subtle.


I love Marty's work in 1-3 and ODST but I was pretty disappointed with Reach. I haven't heard the OST since 2010.

I'm pretty sure there was a snippet in the "B-roll" footage we saw of the music production where there was at least a line lifted from Halo 3 OST (whether intentional or not, I dunno.)

Reach's OST has grown on me quite a bit, but I do agree that it doesn't have the distinctive sound of the previous games.
 

feel

Member
So far, Davidge's work seems like it will be on par with Marty's work on Reach. Serviceable with some moments of brilliance, but ultimately forgettable.
 

Trey

Member
Reach's OST may be the least memorable but that's because it doesn't re-cut the same tracks like CE-3 did. This is why ODST has the best OST.

Like I said however many OTs ago, Reach OST has bangers.

You mean 1:39-1:41, right Hyper? Cuz I agree there.
 
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