Unless you're using a power weapon it takes way too long to kill someone. At anything but close range a good player will find a way to recharge his shields. Add in Armor Lock and this game slows right down.
Covie slayers was a lot of fun at first. You move hella fast, you have one of the best abilities in the game (evade), and you can start with a needle rifle. After a game or two the fun wore off and I started noticing of the problems. The problem with enemies having too much health is intensified with these more resilient and faster foes. Unless you have a power weapon your enemy can just roll away and quickly regain his shields. It also pushes every player to use nothing but plasma grenades to stick enemies. Just roll around and stick the large hit boxes. Overall though the increased speed and NR to start makes me prefer it over regular slayer.
I don't feel like the game gives me enough feedback when I'm getting shot. It might just be because I'm not used to the game, but as of right now there are times where I die a lot faster than expected. In Halo 3 and Halo 2 I could tell how much health I had without having to look up at the top of the screen to see my health bar. You would just know.
The target reticule and the rest of the hug needs to be darkened a small bit. On power house there are moments when I can't properly make out my reticule or how much shield I have left against the blue sky.
Grenades need to be addressed. I don't particularity mind the damage increase but they are too powerful to give each player two of them each spawn. Lower it down to one or decrease the damage a bit. I feel like they make Armor Lock a must in a lot of situation.
General weapon thoughts:
- DMR is quite fun to use. Though I sort of prefer the NR because I can shoot the projectiles in bursts. More damage per shot for both would help.
- The pistol feels weird. It will take some getting used to. It feels a little weak but I've played against a few players who've destroyed me with it (A lot of top Halo MLG players on tonight).
- Assault rifle feels kind of weak. It doesn't really have that feel of power behind it. Plasma Repeater feels good though.
- Grenade Launcher is amazingly fun to use. As far as power weapons go this has to be my new favourite. Feels powerful but not overwhelmingly so.
- Focus Rifle is a nice counter to the normal sniper rifle. I really like the damage output on this thing. Feels like I'm melting my opponents.
- The Plasma Launcher is very powerful. Though the start up time before shooting and armor lock sort of keep it from being too good.
- The rocket launcher feels stronger than before. Maybe it's just me.
I may sound pretty negative about this game but I'm still having fun. I think the power weapons feel powerful, but most of the main weapons lack the damage and could use a little work (especially the grenades). Up the damage on the DMR/NR and lower the damage on the grenades and I think the game would be great.
EDIT: Day one stats for me!