Vinterbird
Member
My god the people that are currently in the beta are good. I barely get a leg to the ground before someone kills.
Vinterbird said:My god the people that are currently in the beta are good. I barely get a leg to the ground before someone kills.
dilatedmuscle said:I only have 2 problems with this game.
1) Frags are insane.
2) Im not digging the Melee + New Shield mechanic. Sometimes your better off back peddleing and shooting until their shield is down.
Felix Lighter said:argh... I'm a little concerned about this. I haven't played Halo 3 online for a couple years. I'm afraid I'll be completely out classed in Reach and that the game has passed me by at this point.
Don't worry about it. There's all skill levels (or, in my case, lack thereof) in the Beta. Just have fun with it and try and stick close to a good teammate.Felix Lighter said:argh... I'm a little concerned about this. I haven't played Halo 3 online for a couple years. I'm afraid I'll be completely out classed in Reach and that the game has passed me by at this point.
Will do.Cocopjojo said:Hey guys, Halo Waypoint would like your cool clips! If something awesome happens during a game, clip it out in Theater mode and recommend the film clip to my gamertag (Cocopjojo). Leave two to three seconds before the beginning of the action and after the end of the scene so we can properly transition.
If they're cool enough, we'll put 'em up on Waypoint next week.
Dax01 said:Alright. I don't like Sword Base. At all. The hallways are too narrow, making the already very powerful grenades even more deadly, and I just don't like the layout and the way it plays. I feel like I should be able to get from the bottom floor to the top floor of both sides without having to go to the other side.
Cocopjojo said:Hey guys, Halo Waypoint would like your cool clips! If something awesome happens during a game, clip it out in Theater mode and recommend the film clip to my gamertag (Cocopjojo). Leave two to three seconds before the beginning of the action and after the end of the scene so we can properly transition.
If they're cool enough, we'll put 'em up on Waypoint next week.
NinjaFusion said:Fuck the balancing... just tell me how it looks? Is it beautiful?
We MUST know!!!
We should play together some time.Sai-kun said:First post (I think) since I started playing :lol
Reach is SO much fun. Everything looks, feels, and sounds really nice. Some of my halo-hating friends were even impressed by all the sound effects, especially the muffling of sound when a grenade goes off nearby, and the camo sounds. I'll probably do a writeup later on my lil' ol' blog that's more in-depthI can't wait for Arena though! That'll be awesome.
Oh and yeah, some people are insanely good already. And taking the game way too seriously as well :/
Felix Lighter said:argh... I'm a little concerned about this. I haven't played Halo 3 online for a couple years. I'm afraid I'll be completely out classed in Reach and that the game has passed me by at this point.
Pappasman said:I think it looks much better than H3.
Raide said:The Beta will help you with that but the current maps are really small. Its only natural to feel ganked at every turn. :lol
Once Invasion rolls out (har har) then the map size will make things a little better.
squidhands said:Don't worry about it. There's all skill levels (or, in my case, lack thereof) in the Beta. Just have fun with it and try and stick close to a good teammate.![]()
Kholdstare said:I don't think it will be a problem when the beta officially launches. Right now the people who got in are mostly the hardcore players who either griefed the system or hit f5 a bunch of times during some type of contest.
You will be fine in a few days.
NinjaFusion said:Tell me MOAR!
AA?
Lighting?
Textures?
Moar moar moar!
NinjaFusion said:Tell me MOAR!
AA?
Lighting?
Textures?
Moar moar moar!
Jetpack says hi.Dax01 said:Alright. I don't like Sword Base. At all. The hallways are too narrow, making the already very powerful grenades even more deadly, and I just don't like the layout and the way it plays. I feel like I should be able to visit each floor of each side without having to cross to the other side.
Cocopjojo said:Hey guys, Halo Waypoint would like your cool clips! If something awesome happens during a game, clip it out in Theater mode and recommend the film clip to my gamertag (Cocopjojo). Leave two to three seconds before the beginning of the action and after the end of the scene so we can properly transition.
If they're cool enough, we'll put 'em up on Waypoint next week.
I don't want to be forced to use a specific armor ability all the time.squidhands said:Jetpack says hi.
I agree. I want more vertical access on each side.Dax01 said:I don't want to be forced to use a specific armor ability all the time.
NinjaFusion said:Fuck the balancing... just tell me how it looks? Is it beautiful?
We MUST know!!!
squidhands said:Jetpack says hi.
Yeah, I was having the same problem last night. :lolVinterbird said:My god the people that are currently in the beta are good. I barely get a leg to the ground before someone kills.
Mr. B Natural said:Yes, the graphics and sound are better than Halo 3's. For a AAA 2010 exclusive title, it's completely underwhelming.
Dax01 said:I don't want to be forced to use a specific armor ability all the time.
Chorazin said:Beta.
Mr. B Natural said:Both the graphics and sound are underwhelming for a AAA title like this one.
Mr. B Natural said:Both the graphics and sound are underwhelming for a AAA title like this one. Not once did I stop to awe the graphics and the sounds make my DT770s seem like 30 dollar cans. The sound effects at times don't even make sense - like when a grenade is thrown 40 feet away from you and it makes this awful and inappropriately loud canned sound to represent that, but when a bullet whizs by your ear, you can barely hear it. Almost all of the guns still have that "pew pew pew" sound. You also get little response to when you're hitting somebody. The most amount of audible feedback you are going to get is the sound of bullets hitting your opponents shield. That's right, the biggest sound you will hear when it comes to bullet feedback is the sound that you aren't hurting your opponent.
Yes, the graphics and sound are better than Halo 3's. For a AAA 2010 exclusive title, it's completely underwhelming.
That's not necessarily true. There was definitely some improvement from Halo 3 beta to retail, especially in detail addition like the decorators.Mr. B Natural said:Learn what a beta is.
Game will not look any better, only will crash less and be more reliable.
It might have more features and tweaks, but few more.
The last 6 months of a game's production is all about stability.
Net_Wrecker said:You sound a bit harsh compared to what everyone else is saying, but I actually DO agree that the weapons don't sound good enough. The AR, DMR, Sniper, and Pistol in particular are not nearly loud or meaty enough. The Grenades, grenade Launcher, and Rocket Launcher sound good to me, but everything could be beefed up a lot.
I raise you a killpocalypse in JuggernautSai-kun said:Sweet. I've got a cool one of me and Dax facing off...with Armor Lock :lol :lol :lol
And a Killimanjaro in Juggernaut!
metareferential said:Are they?
Which multiplayer shooter looks undeniably better than what we've seen on Reach?
My answer is none.
Net_Wrecker said:You sound a bit harsh compared to what everyone else is saying, but I actually DO agree that the weapons don't sound good enough. The AR, DMR, Sniper, and Pistol in particular are not nearly loud or meaty enough. The Grenades, grenade Launcher, and Rocket Launcher sound good to me, but everything else could be beefed up a lot.