Shake Appeal
Member
Playlist Information, apologies for long-ass post.
Grab Bag [4v4 players, max. party size 8]:
1 Flag CTF
Round Time Limit: 3 minutes
Maps: Powerhouse, Sword Base
Number of Rounds: 4
Loadout Palette: Objective
Stockpile
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 10
Loadout Palette: Objective
Oddball
Round Time Limit: 12 Minutes
Map: Powerhouse [Shake's Note: presumably Sword Base too? It's in the FFA equivalent.]
Score to Win: 150
Vehicles On Map: Light Ground
Loadout Palette: Objective
Team Crazy King
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Vehicles On Map: Light Ground
Loadout Palette: Objective
3 Plots
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 300
Loadout Palette: Objective
Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer
Team SWAT
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: SWAT
Covy Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Covy Slayer
FFA (Free-for-All) [8 players, max. party size 8]:
Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Slayer
Slayer Pro Round
Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Slayer Pro
Motion Tracker: Disabled
Classic Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Disabled
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Base Grenades: 2x Frags
Base Initial Equipment: Base (Sprint)
Oddball
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Crazy King
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Juggernaut
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Juggernaut Primary Weapon: Gravity Hammer
Juggernaut Weapon Pickup: Disabled
Juggernaut Movement Speed: 1.5
Headhunter
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 10
Loadout Palette: Objective
The Arena [4v4 players, max. party size 4]:
Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer
Team Slayer Pro
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer Pro
Classic Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Disabled
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Base Grenades: 2x Frags
Base Equipment: Sprint/Evade
Invasion [6v6 players, Spartans v Elites, max. party size 6]:
Invasion
Phase Time Limit: 3 minutes
Map: Boneyard
Number of Phases: 3
Loadout Palette: Invasion
Invasion Slayer
Round Time Limit: 15 minutes
Map: Boneyard
Score to Win: 75
Loadout Palette: Invasion
Network Test 1/"Generator Defense" [3v3 players, Spartans v Elites, max. party size 3]:
Round Time Limit: 5 Minutes
Map: Overlook
Game Mode: Generator Defense
"This is a test of the Halo: Reach multiplayer netcode under stressed conditions. Expect a few hiccups ..."
Grab Bag [4v4 players, max. party size 8]:
1 Flag CTF
Round Time Limit: 3 minutes
Maps: Powerhouse, Sword Base
Number of Rounds: 4
Loadout Palette: Objective
Stockpile
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 10
Loadout Palette: Objective
Oddball
Round Time Limit: 12 Minutes
Map: Powerhouse [Shake's Note: presumably Sword Base too? It's in the FFA equivalent.]
Score to Win: 150
Vehicles On Map: Light Ground
Loadout Palette: Objective
Team Crazy King
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Vehicles On Map: Light Ground
Loadout Palette: Objective
3 Plots
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 300
Loadout Palette: Objective
Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer
Team SWAT
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: SWAT
Covy Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Covy Slayer
FFA (Free-for-All) [8 players, max. party size 8]:
Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Slayer
Slayer Pro Round
Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Slayer Pro
Motion Tracker: Disabled
Classic Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 25
Loadout Palette: Disabled
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Base Grenades: 2x Frags
Base Initial Equipment: Base (Sprint)
Oddball
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Crazy King
Round Time Limit: 12 Minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Juggernaut
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 150
Loadout Palette: Objective
Juggernaut Primary Weapon: Gravity Hammer
Juggernaut Weapon Pickup: Disabled
Juggernaut Movement Speed: 1.5
Headhunter
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 10
Loadout Palette: Objective
The Arena [4v4 players, max. party size 4]:
Team Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer
Team Slayer Pro
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Slayer Pro
Classic Slayer
Round Time Limit: 12 minutes
Maps: Powerhouse, Sword Base
Score to Win: 50
Loadout Palette: Disabled
Primary Weapon: Assault Rifle
Secondary Weapon: Magnum
Base Grenades: 2x Frags
Base Equipment: Sprint/Evade
Invasion [6v6 players, Spartans v Elites, max. party size 6]:
Invasion
Phase Time Limit: 3 minutes
Map: Boneyard
Number of Phases: 3
Loadout Palette: Invasion
Invasion Slayer
Round Time Limit: 15 minutes
Map: Boneyard
Score to Win: 75
Loadout Palette: Invasion
Network Test 1/"Generator Defense" [3v3 players, Spartans v Elites, max. party size 3]:
Round Time Limit: 5 Minutes
Map: Overlook
Game Mode: Generator Defense
"This is a test of the Halo: Reach multiplayer netcode under stressed conditions. Expect a few hiccups ..."