• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Halo: Reach Beta Thread

I'm off to my final midterm, when I get back in four hours or so, all the Twitter/Facebook giveaways will have ended I bet. Oh well.
 
Natakuu said:
I imagine the campaign will feature more of a varied Brute sandbox than we might see in the multiplayer sandbox(to reduce redundancy, ect.). Just like how we'll see plasma rifles in campaign but not in multiplayer.


Plasma rifles are in campaign? So what is the significant difference between the rifle and repeater? I had figured that the repeater was just the re-named new version of the plasma rifle, they seem like the same weapon.

edit: forgot to add my obligatory "fuck activision". argh.
 
derFeef said:
Would be interesting to see Bungie´s reaction watching our reactions.
I'm pretty sure they knew how this would be received. I'm also pretty sure they know it will eventually die down and no one will care if the new IP is good enough.
 
wwm0nkey said:
Also Activision only has publishing rights, they have no IP rights or anything, so all they can do is slap their logo on before the start of a game and nothing more, Bungie has all creative freedom :D
You people underestimate Activision...
 
Wizman23 said:
So back to the Reach talk after getting steamrolled by the Activision announcement. One thing that has me concerned for Reach is lack of maps. Not lack of overall maps, just how the maps are divided up. Halo 1, 2 and 3 all launched with around 12 MP maps. The problem with Reach is that there are 3 different categories maps fall in: Classic MP, Invasion, and whatever the firefight mode is. I just hope when Reach launches each category will have more then 4 maps to choose from. Bungie keeps saying that this is their biggest project ever. I hope each MP category will have plenty of maps to chose from on launch, not just a few for each category.
With maps getting pulled from Campaign you pretty much have nothing to worry about. Besides quality. Which will be a huge worry because that's pretty much never worked well before.
 
Wizman23 said:
So back to the Reach talk after getting steamrolled by the Activision announcement. One thing that has me concerned for Reach is lack of maps. Not lack of overall maps, just how the maps are divided up. Halo 1, 2 and 3 all launched with around 12 MP maps. The problem with Reach is that there are 3 different categories maps fall in: Classic MP, Invasion, and whatever the firefight mode is. I just hope when Reach launches each category will have more then 4 maps to choose from. Bungie keeps saying that this is their biggest project ever. I hope each MP category will have plenty of maps to chose from on launch, not just a few for each category.

I am hoping that the Forge additions will give people better options to make awesome maps. I am sure Bungie have a good chunk of content that covers all of the available modes.

If Firefight is in Reach, I expect they will use the same maps as Invasion or maybe even the Generator Defence maps.

Invasion maps are going to take longer to make, due to their size. So I would not mind some DLC that is dedicated to Invasion. (It will be the mode I will play the most anyway.)
 
Wiggum2007 said:
Plasma rifles are in campaign? So what is the significant difference between the rifle and repeater? I had figured that the repeater was just the re-named new version of the plasma rifle, they seem like the same weapon.

The default plasma rifle has never fired quite as fast. The plasma repeater is beefed up in order to compete with the assault rifle.

We don't even know whether the repeater appears in the campaign, right?
 
Wiggum2007 said:
Plasma rifles are in campaign? So what is the significant difference between the rifle and repeater? I had figured that the repeater was just the re-named new version of the plasma rifle, they seem like the same weapon.

edit: forgot to add my obligatory "fuck activision". argh.
The repeater is more akin to the assault rifle in power while the plasma rifle will remain a weaker variation. The reasoning behind this is the repeater would just shit on us in campaign so they're leaving them with plasma rifles.
 
Anyone who gets into the F&F should feel obligated to share their XBL account with any friends they trust so they can download the beta too. I did it during the Halo 3 F&F. All someone has to do is download the beta from the account history section then sign online to play using the original F&F GT. After that, sign in the second GT (like signing in a guest) then the first GT can be signed out and account recovered by original owner. The only downside is that the second GT can't sign out of the beta and log back on.
 
LunaticPuma said:
Anyone who gets into the F&F should feel obligated to share their XBL account with any friends they trust so they can download the beta too. I did it during the Halo 3 F&F. All someone has to do is download the beta from the account history section then sign online to play using the original F&F GT. After that, sign in the second GT (like signing in a guest) then the first GT can be signed out and account recovered by original owner. The only downside is that the second GT can't sign out of the beta and log back on.
Sounds really shady.
 
I think the only thing that worries me about Activision and Bungie together is DLC pricing.
Beyond that, I don't think Bungie would allow their publisher to have the same level of creative control that they were trying to escape in MS. I do wonder what happens to MS's "Right of First Refusal" though and how it relates to this development.
 
With maps getting pulled from Campaign you pretty much have nothing to worry about. Besides quality. Which will be a huge worry because that's pretty much never worked well before.
I am pretty sure they said the MP maps were put into the campaign after they were made
 
Dirtbag said:
I think the only thing that worries me about Activision and Bungie together is DLC pricing.
Beyond that, I don't think Bungie would allow their publisher to have the same level of creative control that they were trying to escape in MS. I do wonder what happens to MS's "Right of First Refusal" though and how it relates to this development.
Maybe the new IP just sucks? Bungie's new IP to be a Barbie's Horse Adventures knock-off confirmed!

Kidding of course
 
Dirtbag said:
I think the only thing that worries me about Activision and Bungie together is DLC pricing.
Beyond that, I don't think Bungie would allow their publisher to have the same level of creative control that they were trying to escape in MS. I do wonder what happens to MS's "Right of First Refusal" though and how it relates to this development.

Same. Really wonder what BNP is, and even more what BNNP (after Activision :lol) is gonna be :D
 
Natakuu said:
The repeater is more akin to the assault rifle in power while the plasma rifle will remain a weaker variation. The reasoning behind this is the repeater would just shit on us in campaign so they're leaving them with plasma rifles.

I hope the repeater makes a limited appearance in campaign, or maybe there is a skull that upgrades elite weaponry to repeaters. Maybe like the Gold-leader elites get them or something, just not your every day elite
 
Dax01 said:
EA is a far better alternative (and EA has Peter Moore, would love to see another Bungie-game tattoo on the man:lol ).

You know what the odd thing is, look at that statement and tell me how it would have read 7 or 8 years ago. :D
 
Dirtbag said:
I hope the repeater makes a limited appearance in campaign, or maybe there is a skull that upgrades elite weaponry to repeaters. Maybe like the Gold-leader elites get them or something, just not your every day elite

I would expect it to make an appearance if you are playing on Legendary. :D
 
Son of Godzilla said:
With maps getting pulled from Campaign you pretty much have nothing to worry about. Besides quality. Which will be a huge worry because that's pretty much never worked well before.

I hope your right. Its just that in this day and age with DLC I can't see a game launching with some 20 maps. Who knows maybe some of the bigger Invasion/Firefight maps can be cut down to size for classic MP mode. Perfect Dark Zero did that.

Also does anyone know the exact time the beta is going to be available Monday? Mid morning is pretty vague.....especially for us East Coasters.
 
Dirtbag said:
I hope the repeater makes a limited appearance in campaign, or maybe there is a skull that upgrades elite weaponry to repeaters. Maybe like the Gold-leader elites get them or something, just not your every day elite
Yeah my guess is they'll pop up often with the activation of a skull but otherwise will be limited to very few encounters. Speaking of skulls, I hope they have more 'goofy' ones in Reach. I'm not good enough to go through campaign with a ton of difficult skulls turned on but I enjoyed the goofy ones.
 
Another question is what exactly did Microsoft get off of Bungie for letting them go apart from Halo: Reach? Microsoft had them for almost 10 years, and then Bungie go and put themselves in Activisions pocket for another 10...?
 
Natakuu said:
Yeah my guess is they'll pop up often with the activation of a skull but otherwise will be limited to very few encounters. Speaking of skulls, I hope they have more 'goofy' ones in Reach. I'm not good enough to go through campaign with a ton of difficult skulls turned on but I enjoyed the goofy ones.

That's one thing we haven't speculated on at all in here.
I wonder what new skulls they've got cooking for campaign.
 
Son of Godzilla said:
Isn't the whole point of the Repeater not showing up in campaign that an unlimited ammo weapon would break the pacing?

It's got a limited ammo count, it just doesn't need to reload if you are ok with its firing rate.
 
Pennybags said:
The default plasma rifle has never fired quite as fast. The plasma repeater is beefed up in order to compete with the assault rifle.

We don't even know whether the repeater appears in the campaign, right?
They don't; Bungie mentioned that it's a little too powerful to be in the campaign. I guess the AI is too intelligent to be given a weapon like that. Can't wait to try all this stuff out.
 
why would bungie go with activision? the two companies are so completely opposite it makes no sense to me. especially seeing all the shit go down with IW I can't imagine why they would want to board that ship. jesus, i'd rather stick with microsoft.

GhaleonEB said:
What the fuck, Bungie?
 
GhaleonEB said:
The Activision news was the absolute worst thing possible to wake up to. What the fuck, Bungie?

Well timed announcement before the beta though pushes it out of discussion. Props on that one.
 
Dirtbag said:
That's one thing we haven't speculated on at all in here.
I wonder what new skulls they've got cooking for campaign.
I'm sure they have great things in store:D The reception for the skull implementation in 3 was rather positive and they continued to include them in the multiplayer maps later on. I'm guessing we'll see even more great things with the skulls in Reach, but we have a lot of time before we'll know either way:lol
 
Bungieware said:
Another question is what exactly did Microsoft get off of Bungie for letting them go apart from Halo: Reach? Microsoft had them for almost 10 years, and then Bungie go and put themselves in Activisions pocket for another 10...?
$$$, the guartanee of two games (ODST & Reach) and the retain the IP (which they had already, but no required Bungie ties etc).

Dani said:
I saw that earlier, but want to wait until I get to try the beta before I comment on how well the Reach pages work with it.
 
Dirtbag said:
It's got a limited ammo count, it just doesn't need to reload if you are ok with its firing rate.
Well that lessens my impressivedeness remarkably. The idea of an AR-equiv you could use forever if you wanted to made me happy inside.
 
GhaleonEB said:
The Activision news was the absolute worst thing possible to wake up to. What the fuck, Bungie?

Exactly, I just turned my computer on to see what was going on in GAF, and the first headline to come up is this, wow. I don't care about the whole "its cool to hate Activision thing" or "it will be fine" but seriously, WTF.

Even if Bungie has complete control, I don't still don't like it.
 
Dax01 said:
Read the details of the deal, Ghaleon. It's not as bad as it first appears.

I don't mean to offend you, but I think you're being very naive.

Anyway, does anyone know if the range of the shotgun has increased at all? In one of the videos I saw it seemed to have a greater range.
 
Bungieware said:
I don't mean to offend you, but I think you're being very naive.

Anyway, does anyone know if the range of the shotgun has increased at all? In one of the videos I saw it seemed to have a greater range.
iirc they tightened up the bullet spread on it(no bullets hit outside of the circle now) and increased the range slightly because of this.
 
Top Bottom