Taking a break to take care of some errands before getting back on.
Not to make anyone jealous, but it's really really fun.
Every weapon feels good to use. I feel like Sage balanced the sandbox really well, because every weapon has it's niche where it's absolutely amazing. And the power in each weapon made hitting somebody so good.
Each ability is has it's uses. I'm partial to sprint and camo, but they're all great.
I thought the jump height was lower, but not annoyingly so.
The CTF UI is confusing, but that's all I agree on with Ghaleon. The game feels like Halo evolved, and I've been loving every second of it.
Maybe vehicle combat in Invasion will change your mind, Ghaleon.
Misc.:
-Covie Slayer is amazing, Stockpile can be fun, Oddball and KOTH were both great, 3 Plots was great, Swat is buckets of fun
-Powerhouse is a good map, Sword base is awesome once you learn how to move around in it
-every little touch on the UI is beautiful. And the active roster is elegant and great to use.
If anyone cares, my first game of Reach ever. For the memories. And a random clip of Evade+Hammer in Covie Slayer. Bagel was pulling this off better on Sword Base with Evade and a Sword, but all it shows is that an elite with evade, tight quarters, and a CQC weapon is something to be feared.
Not to make anyone jealous, but it's really really fun.
Every weapon feels good to use. I feel like Sage balanced the sandbox really well, because every weapon has it's niche where it's absolutely amazing. And the power in each weapon made hitting somebody so good.
Each ability is has it's uses. I'm partial to sprint and camo, but they're all great.
I thought the jump height was lower, but not annoyingly so.
The CTF UI is confusing, but that's all I agree on with Ghaleon. The game feels like Halo evolved, and I've been loving every second of it.
Maybe vehicle combat in Invasion will change your mind, Ghaleon.
Misc.:
-Covie Slayer is amazing, Stockpile can be fun, Oddball and KOTH were both great, 3 Plots was great, Swat is buckets of fun
-Powerhouse is a good map, Sword base is awesome once you learn how to move around in it
-every little touch on the UI is beautiful. And the active roster is elegant and great to use.
If anyone cares, my first game of Reach ever. For the memories. And a random clip of Evade+Hammer in Covie Slayer. Bagel was pulling this off better on Sword Base with Evade and a Sword, but all it shows is that an elite with evade, tight quarters, and a CQC weapon is something to be feared.