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Halo: Reach Beta Thread

NJ Shlice said:
Ugh. 5 daily rankings and still no division. WTF.
Yo man I sent you a friend request. My GT is LaszIo. I got your reach app and I really enjoyed it. I couldn't download the update cause it was huge and I only have 8g's.
Also Im from Jersey
 
As much as I love Invasion, I just don't see how splitting up players on the same screen to different teams works. I know Bungie love simulating the couch social setting but tryin to play defense while my brother uses camo, deafening both me and him, proves to be rather annoying for the both of us. I don't enjoy being on a team full of really bad players/quitters while my friends wipe the floor with me. I laugh, but for the wrong reasons.

Split screen has a few irks. No call outs, no motion blur... I don't play single player often so I am probably missing more. When one of us uses camo, both of us get deafened... why?
 
EazyB said:
There are two things wrong with the veto system:
1) It shouldn't display votes (maybe only the votes of your party/team if anything)
2) There should be no default vote, only those that care to vote should have a say in what will be played. Or at the very least make the list of gametypes in random order every time so Stockpile on Powerhouse isn't automatically selected so often.
2) It shouldn't automatically pick the uppermost selection on draws, it should either do a revote with only those two selections (so people that voted for the 3rd and 4th choices can have their say) or simply choose between the two at random. Currently it (along with #2) result in a disproportionate frequency of the uppermost option.
This. All of it.
 
What's going on with matchmaking? Why does it consistently match me up with people in Rust/Steel only for my team to get utterly destroyed?

This game can be frustrating enough... it could at least make the matchups fair.
 
EazyB said:
There are two things wrong with the veto system:
1) It shouldn't display votes (maybe only the votes of your party/team if anything)

yeah, i think it should. yes, i hate guys who switch votes only at the last second as much as the next guy, but by seeing the votes, you have a bit more control over the game type you want to play. you can swing ties or move votes to a more viable option that would be your 2nd pick for example.

2) There should be no default vote, only those that care to vote should have a say in what will be played. Or at the very least make the list of gametypes in random order every time so Stockpile on Powerhouse isn't automatically selected so often.

what if no one voted then? there has to be a defualt. gametype and maps should be random for it though, i agree on that part.

2) It shouldn't automatically pick the uppermost selection on draws, it should either do a revote with only those two selections (so people that voted for the 3rd and 4th choices can have their say) or simply choose between the two at random. Currently it (along with #2) result in a disproportionate frequency of the uppermost option.

i'm ok with it reverting to the default top selection on a tie, as long as again, the top one changes and is random like our point above. i think a re-vote would be an awful idea. it slows down matchmaking even more and could be abused for further ties.
 
Those of you on my XBL friends list, listen up. If anyone of you get a message from someone named BATMATT360 saying it's me on another account...it's not me lol. He's some fuckin creep who watches my stream and is dying to find a way to play with me. He's relentless. Sorry if you guys get any messages from him. NYSTOFMIND23 is the only tag I currently play on. I'm actually going to change the privacy settings for Friends of Friends. Sorry for this creepy 15 year old kid lol.
 
Photolysis said:
What's going on with matchmaking? Why does it consistently match me up with people in Rust/Steel only for my team to get utterly destroyed?

This game can be frustrating enough... it could at least make the matchups fair.

It's almost as if the entire point of the beta was to collect data on stuff like that and make sure they do what they can to fix it for launch.

Wait a minute...
 
Eh, I'm fine with voting as-is, but with a couple of changes.

Load all eight votes onto option 1, that's fine. But intentional votes should have more weight than passive votes - if four people choose option 2 by scrolling to it and hitting A, three people choose option 1 by pressing A and one person chooses option 1 simply by not pressing the button, option 2 should load even though both have four votes - because the most people declared their intent for option 2.

Similarly, if two options have the same amount of votes it should load whichever was declared first. I've seen games where it swings from 2-2-3-1 to 3-2-3-1 at the last second. In that case, it loads option 1. IMO it should load option 3.
 
EazyB said:
There are two things wrong with the veto system:
1) It shouldn't display votes (maybe only the votes of your party/team if anything)

2) There should be no default vote, only those that care to vote should have a say in what will be played. Or at the very least make the list of gametypes in random order every time so Stockpile on Powerhouse isn't automatically selected so often.

2) It shouldn't automatically pick the uppermost selection on draws, it should either do a revote with only those two selections (so people that voted for the 3rd and 4th choices can have their say) or simply choose between the two at random. Currently it (along with #2) result in a disproportionate frequency of the uppermost option.
Agree with #1 mostly, but not the other two. I don't see any reason not to have a default. It speeds up the overall process, as I don't want to have to sit through a re-vote because some people didn't vote, nor introduce a random element to an otherwise orderly process.
 
Tashi0106 said:
Those of you on my XBL friends list, listen up. If anyone of you get a message from someone named BATMATT360 saying it's me on another account...it's not me lol. He's some fuckin creep who watches my stream and is dying to find a way to play with me. He's relentless. Sorry if you guys get any messages from him. NYSTOFMIND23 is the only tag I currently play on. I'm actually going to change the privacy settings for Friends of Friends. Sorry for this creepy 15 year old kid lol.
If he wants to play with you... why is he trying to be you? :p
 
Willeth said:
Eh, I'm fine with voting as-is, but with a couple of changes.

Load all eight votes onto option 1, that's fine. But intentional votes should have more weight than passive votes - if four people choose option 2 by scrolling to it and hitting A, three people choose option 1 by pressing A and one person chooses option 1 simply by not pressing the button, option 2 should load even though both have four votes - because the most people declared their intent for option 2.
That sounds like a confusing mess. A vote is a vote, designating between "passive" and "active" just adds another unnecessary layer to the whole process.

Similarly, if two options have the same amount of votes it should load whichever was declared first. I've seen games where it swings from 2-2-3-1 to 3-2-3-1 at the last second. In that case, it loads option 1. IMO it should load option 3.
Don't see a problem with it loading option 1 either. I can see an argument for a roll between ties, but doing whichever was "declared first" seems worse than just having a default as it is now. Why reward people for voting quickly? The slow people still voted.
 
Tashi0106 said:
Those of you on my XBL friends list, listen up. If anyone of you get a message from someone named BATMATT360 saying it's me on another account...it's not me lol. He's some fuckin creep who watches my stream and is dying to find a way to play with me. He's relentless. Sorry if you guys get any messages from him. NYSTOFMIND23 is the only tag I currently play on. I'm actually going to change the privacy settings for Friends of Friends. Sorry for this creepy 15 year old kid lol.

Being internet famous... It's a hard job. :D
 
Hugbot said:
That sounds like a confusing mess. A vote is a vote, designating between "passive" and "active" just adds another unnecessary layer to the whole process.


Don't see a problem with it loading option 1 either. I can see an argument for a roll between ties, but doing whichever was "declared first" seems worse than just having a default as it is now.
It's just annoying when you have three people voting to play something they want, three others not bothering to vote, and it loading the one that people were apathetic about rather than the one people wanted to play.
 
SnakeXs said:
It's almost as if the entire point of the beta was to collect data on stuff like that and make sure they do what they can to fix it for launch.

Wait a minute...

Obviously, and I'm sure Bungie will fix it because it's completely and utterly broken at the moment.

If it's a bug, it's a pretty massive one, and I'm surprised about it given that Bungie have been doing good skill match ups for years now; I'd find it hard to believe that such a massive issue would get through cert without being noticed and commented on.
 
Do I have to name my screenshots for them to appear on bungie.net? I auto-named them and none are appearing. Had a pretty funny moment I was going to share.
 
Willeth said:
It's just annoying when you have three people voting to play something they want, three others not bothering to vote, and it loading the one that people were apathetic about rather than the one people wanted to play.

Right, but at the point where you're designating between active and passive votes, you might as well not have passive votes at all.
 
Karram said:
I think Bungie should make separate playlists for both Invasion and Invasion slayer. Everyone just votes for Invasion Slayer which isn't as good as the Invasion and incase Invasion is chosen atleast 3 people quit. Also don't allow party chat in Invasion because I hate playing like that.
24gjcwh.jpg

Sorry to quote this again but no caption made sense at the moment. Anyway, this was the same thing with Halo 3, felt like playing against bots most of the time. The other thing this makes me wonder is what the fuck these guys talk to each other about all the time. :lol
 
NameGenerated said:
Do I have to name my screenshots for them to appear on bungie.net? I auto-named them and none are appearing. Had a pretty funny moment I was going to share.

No, you don't have to name them. Sometimes they take a while to show up.
 
Hugbot said:
Right, but at the point where you're designating between active and passive votes, you might as well not have passive votes at all.
Well, I still think that if there's five passive on one map and three active on another, it should load the one with five votes, something that other systems don't allow. I really only want a way to allow teams in matchmaking to have some control over what they want to play.

On second thought, the part about ties being drawn on who chose first is a little dumb. But it should at least be random, and I stand by the passive/active idea.
 
Gui_PT said:
No, you don't have to name them. Sometimes they take a while to show up.
Oh, well the one I named yesterday went up almost immediately and one I didn't name, that I took in April, never went up. I hope these ones appear.
 
NameGenerated said:
Oh, well the one I named yesterday went up almost immediately and one I didn't name, that I took in April, never went up. I hope these ones appear.

I've never named mine and they always showed up. A couple of times, they took 1 or 2 hours to appear on the site but no more than that
 
The results of my sticky that got me a triple kill:lol :

Blast is a combination of 2 plasma grenades, 3 shields popping and the focus rifle
24gt6gx.jpg

^
There's 3 spartans in that picture btw


21e6ydk.jpg

^reeeally like this one. the aftermath of the blast


2lwotue.jpg

^bungies wonderful death animations/ragdoll





Also 3 Arena-related questions:
Has anyone ever gone UP a division? I know you can drop but I haven't heard of anyone going up.

At the end of the season, does it show your position in your division? ex. 123rd person out of 4,502 people in Silver

Will there be a way to see peoples past divisions from within Reach? For example, so I can check out which divisions my opponents placed into in the past before my match starts.
 
Willeth said:
Well, I still think that if there's five passive on one map and three active on another, it should load the one with five votes, something that other systems don't allow. I really only want a way to allow teams in matchmaking to have some control over what they want to play.

On second thought, the part about ties being drawn on who chose first is a little dumb. But it should at least be random, and I stand by the passive/active idea.

Fair enough. I still think either the default system and the no-votes-at-start system are better, but hey it's all just opinion. I actually like the system as it is now, but I wish the default would cycle more. A random roll between ties would definitely be better though, that's the one issue I see with the current system.
 
GhaleonEB said:
Agree with #1 mostly, but not the other two. I don't see any reason not to have a default. It speeds up the overall process, as I don't want to have to sit through a re-vote because some people didn't vote, nor introduce a random element to an otherwise orderly process.
The re-vote would only happen to resolve ties in the selection, never because no one voted. And it wouldn't take any more time than it does when people vote for "None of the Above" or are you opposed to that time-wasting mechanic as well?

As far as simply choosing at random in the case of further ties or instead of re-votes, the process is anything but orderly and this wouldn't introduce any more randomness than is currently in the system. Right now the game randomly tosses out 4 options to vote on and in the case of a draw it'll automatically favor the uppermost and ignore the desires of the equally large population that wants the option below. If it were to choose at random at least their votes would be counted equally.
 
Tashi0106 said:
Those of you on my XBL friends list, listen up. If anyone of you get a message from someone named BATMATT360 saying it's me on another account...it's not me lol. He's some fuckin creep who watches my stream and is dying to find a way to play with me. He's relentless. Sorry if you guys get any messages from him. NYSTOFMIND23 is the only tag I currently play on. I'm actually going to change the privacy settings for Friends of Friends. Sorry for this creepy 15 year old kid lol.
I think he wants to bang you. Or at least coddle your balls.
 
EazyB said:
The re-vote would only happen to resolve ties in the selection, never because no one voted. And it wouldn't take any more time than it does when people vote for "None of the Above" or are you opposed to that time-wasting mechanic as well?
I don't mind that, as it's something actively selected by the players, and it's chosen when none of the players want the options given. I'm not in favor of a delayed start being the default, which players need to vote to prevent.

EazyB said:
As far as simply choosing at random in the case of further ties or instead of re-votes, the process is anything but orderly and this wouldn't introduce any more randomness than is currently in the system. Right now the game randomly tosses out 4 options to vote on and in the case of a draw it'll automatically favor the uppermost and ignore the desires of the equally large population that wants the option below. If it were to choose at random at least their votes would be counted equally.
The randomness I am referring to is the element you would introduce to the process, not the matchmaking system itself, which by definition requires some element of random weighted selection in a mixed gametype playlist. I am objecting to layering in an additional random element to the orderly voting process.

The purpose of the default is to act as a tie-breaker. I don't see how a random outcome to a tie is in any way superior to a default. The existence of a default enables people to determine whether they want to let the tie stand or to shift their vote to create a different outcome. I do this often, myself.

Which is why I do see some value in having the votes displayed, while I didn't see any in Halo 3's implementation. Specifically, it lets me know the exact outcome of my vote. There have been several instances when I've voted for an option that no one else (or perhaps one other person) voted for. And then it was a 3-3 tie between the other two selections. In those situations, I know my choice isn't going to be picked, so I can then decide to tilt the vote over to my #2 pick at the last moment. Were the votes hidden, I might get my least desired option from the set.

The current voting system seems to work just fine.
 
EazyB said:
There are three things wrong with the veto system:
1) It shouldn't display votes (maybe only the votes of your party/team if anything)
2) There should be no default vote, only those that care to vote should have a say in what will be played. Or at the very least make the list of gametypes in random order every time so Stockpile on Powerhouse isn't automatically selected so often.
3) It shouldn't automatically pick the uppermost selection on draws, it should either do a revote with only those two selections (so people that voted for the 3rd and 4th choices can have their say) or simply choose between the two at random. Currently it (along with #2) result in a disproportionate frequency of the uppermost option.

Agreed. Someone convince Urk to pass this along.
 
Finally played the beta (been having WiFi problems for the past week) & looks like I don't totally suck at it :lol Oh & the beta tester hoodie is pretty cool :D
avatar-body.png
 
How am I rated Bronze when I constantly beat/do better than Onyx players?

It makes no sense and it's one of the few things I don't like about the game.

I really hope they do a revamp of the rating system.
 
Just played this for the first time last night. I think it's great!

I really like the feel of the game- it reminds me of the original Halo. I like the extra punch to the grenades, the precision of the DMR, and the tweaked physics.

I'm impressed. I was a little worried with some of the negative impressions floating around, but this is exactly what I was looking for.
 
I <3 Invasion!
But seriously that left side start for the Elites needs to be addressed.
Anyone else find themselves starting on one team much more than another? I've played about 15 matches and have started as an Elite 12 times.
 
Greatest thing ever is spawning as elites and being forced to pick only one spawn option and the being assassinated by a whole team of Spartans.
 
georgc said:
Greatest thing ever is spawning as elites and being forced to pick one one spawn option and the being assassinated by a whole team of Spartans.

Wow. Things like this definitely should show that there needs to be a better spawning system in Invasion.
 
Dax01 said:
I'm not seeing as many crazy moments in Reach as I did with the Halo 3 beta. I want those shenanigans that I can only find in a Halo game.

I feel the opposite, including one of my favorite moments ever in Halo when I took on a whole team of 5 Elites (one had quit) by myself right at the start of round 2, killing two with one plasma grenade, beating one to death with his buddy's needle rifle, chasing another around the generator, and finally dying on the last one.

Or the time when I cleared out the two elites taking one generator, ran to the other side, and killed the three taking that generator with 2 seconds left on the clock for a skunked.

Or holding off the entire Spartan team in a Wraith with Sniper support while the core guy waltzed up the stairs unmolested.

Or waiting as a Spartan for a Banshee to spawn, then immediately jacking it from the Elite that had just grabbed it, turning around and shoving a fuel rod down his throat.

Or Pro Piping a Banshee right as it boosts pasts me and goes tumbling helplessly into the abyss.

Or shooting a guy with a Scorpion right as he rolls, sending him flying across the map.
 
FunkyMunkey said:
It works in CoD and would work in this game, as well. Just because you and maybe 5 other people are rebels enough to mute yourselves doesn't mean party chat should be allowed.

Invasion is already a clusterfuck and having absolutely no communication is beyond silly. At least forcing people into the game channel in objective games would make most of the people talk more. The last thing it would do is make them talk less.

yep don't care if i'm a detriment to my team because i'm not communicating. i play these here games to have fun, not deal with douchbags (sorry to the 6 non-Dbags out that there playing halo and CoD).

party-chat 4evar!

zewone said:
What makes you not a douchebag if you don't care that you're a detriment to your team?

well i suppose that might make me a douchbag in the eyes of some people but i don't try to be disruptive and i help to win the game to the best of my ability.

in most games i use my headset but unfortunately the halo community is so poor that i choose not to.
 
WickedLaharl said:
yep don't care if i'm a detriment to my team because i'm not communicating. i play these here games to have fun, not deal with douchbags (sorry to the 6 non-Dbags out that there playing halo and CoD).

party-chat 4evar!
What makes you not a douchebag if you don't care that you're a detriment to your team?
 
EazyB said:
There are two things wrong with the veto system:
1) It shouldn't display votes (maybe only the votes of your party/team if anything)
2) There should be no default vote, only those that care to vote should have a say in what will be played. Or at the very least make the list of gametypes in random order every time so Stockpile on Powerhouse isn't automatically selected so often.
2) It shouldn't automatically pick the uppermost selection on draws, it should either do a revote with only those two selections (so people that voted for the 3rd and 4th choices can have their say) or simply choose between the two at random. Currently it (along with #2) result in a disproportionate frequency of the uppermost option.

I pretty much disagree with all of this.

1. I vote for something I want, but I can see that I'm the only one that wants it. However, something I really DON'T want is leading the votes. This allows me to change my vote to some alternative that is more palatable if anything else has a couple votes.

2. My understanding is that the uppermost option is chosen based on frequency/percentages like the previous Halo 3 playlist system did. (Some map/gametype combination appears X percentage of the time as the chosen default). The uppermost option is what the system thinks should be the next map based on whatever criteria they use - such as map and gametype percentages, etc. If I'm distracted (in the armor menus, settling a crying child, going to the washroom) I'd it goes to the default chosen by the system.

3. Same as 2.
 
Meus Renaissance said:
Hardly anyone uses mics since Party Chat was introduced. Sucks

I for one am finished using my mic unless I'm talking with my friends. 6 years of Xbox Live will do that to you.

Cuban Legend said:
Was playing invasion today with some GAFers and a personal friend of mine. the times when our team of spartans lost to the Elites... I wanted to cry.

I wanted to cry after watching that video. :lol
 
Falagard said:
I pretty much disagree with all of this.

1. I vote for something I want, but I can see that I'm the only one that wants it. However, something I really DON'T want is leading the votes. This allows me to change my vote to some alternative that is more palatable if anything else has a couple votes.

2. My understanding is that the uppermost option is chosen based on frequency/percentages like the previous Halo 3 playlist system did. (Some map/gametype combination appears X percentage of the time as the chosen default). The uppermost option is what the system thinks should be the next map based on whatever criteria they use - such as map and gametype percentages, etc. If I'm distracted (in the armor menus, settling a crying child, going to the washroom) I'd it goes to the default chosen by the system.

3. Same as 2.
I agree with this. Which reminds me. Another gripe with Split Screen;

Any player on the 360 can cast a vote which counts as X where X is the number of players on your box.

Example: 3 votes for Slayer Pro and 3 for Team Swat. I want Swat and my bro wants Pro. Instead of each getting our vote to force a tie, we have to either suck it up and give the vote away or else hope my mashing of 'A' registered the vote for Swat :p It is just... a peeve.

I love the beta, don't get me wrong, just jotting down my thoughts.
 
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