randomlyrossy said:
I'd like to try and balance things out by saying I love Armour Lock. I think it brings an awesome balance to encounters that in previous Halo games would be immensely one-sided. An example being if someone has a rocket launcher and the guy they're gunning for just has an AR/Pistol that would be fairly clear cut before. Now it makes that fight much harder to call, the guy with the rocket launcher still has the upper hand but the dude with AL has a chance to turn it around.
I can sort of understand why some of you guys don't like it but I personally think it's one of the best new features introduced in Reach.
That makes a starting ability neuter the whole purpose of securing a power weapon. That isn't balance.
Balance is making sure everyone starts off on equal footing.
Armor lock is the "I just got my ass kicked and need to sit here invulnerable while my team comes to help," or "I'm now in CQC and I know I can spam this at least twice to get two melee kills in."
Gui_PT said:
Son, I can guarantee that if they change anything about AL, it won't have anything to do with you
Not me individually, no, but it will probably have a bit to do with public outcry.
P.S "Son?" I'm pretty sure I'm older than you!