20.Devolution said:Just how old is halogaf?
I'm 24.
20.Devolution said:Just how old is halogaf?
I'm 24.
I didn't know anything about thisA27 Tawpgun said:I always love that kind of stuff. Even the cut campaign mission from Halo 3 with the Guardians.
Some things are known. There were two missions set on Earth at the very end, and the Arbiter and the Chief team up to go after Truth in the last one, bringing their parallel story lines together. The moment where the Arbiter kills Truth in Halo 3 plays out almost exactly as it was planned at the end of Halo 2.ncsuDuncan said:23, I'll be 24 next month.
I don't want to say the Halo 2 section of the ViDoc was my favorite (the last 2 minutes of Destiny teasing takes that crown) but it certainly had the greatest emotional impact on me.
It just really struck me how much it must have stung, having to cut off the game's ending and just pick a point to stop. Joe Staten was probably going insane reading fan complaints about the cliffhanger when he had a perfectly good ending already written.
I distinctly remember being disappointed at how little of the game took place on Earth after the implications of the trailer and E3 demo. I criticized that fact on the forums, not know that they had originally planned to have Master Chief return to Earth for Halo 2's finale.
If I was allowed to ask Bungie only one question about the secrets of their Halo development, I'd want to know what the original plans were for Halo 2's finale. I think a lot of fans would ask the same thing. I wonder how much of it was abandoned forever and how much was carried over into Halo 3.
That's still older than me.Sai-kun said:im liek 6 :]
The setting of 'Guardian' originally was a campaign level, inhabited by 'Guardian Sentinels.'thezerofire said:I didn't know anything about this
Awesome, thanks. Hype levels at maximum.Homeboyd said:It's been stated in several different interviews, but here's one. (Read the interview, not the vid)
I also just noticed in that interview that Timberlands was actually confirmed. I knew we were about 99% certain, but that's the first time I had seen it on paper.
Sikamikanico said:Little interview with Urk on saying goodbye to Halo etc etc.
Not sure if it's been posted here or not.
Devolution said:Just how old is halogaf?
urk via eurogamer.net article said:We're working with Hair Brained Schemes on its game Crimson that's going to ship in the summer. We don't have a date on it yet but it's an iPad game, it's a tonne of fun, everybody here at the studio is giving it some time on their breaks and having fun with it.
I can post a photo of you:Tunavi said:god damn, I make a post saying how old I am and 100 posts later people are still announcing how old they are.
Curious to see what you guys look like....I should post a picture of myself...........
Tunavi said:god damn, I make a post saying how old I am and 100 posts later people are still announcing how old they are.
Curious to see what you guys look like....I should post a picture of myself...........
That hint really screams Flood in Firefight to me, particularly the bold:Homeboyd said:It's been stated in several different interviews, but here's one. (Read the interview, not the vid)
Sai-kun said:first person to insult gaga gets removed from my friends list and put on ignore ;P
hahah you madHypertrooper said:I can post a photo of you:
:^) <--Realistic photo. It looks like you.
Thank you sir!Sai-kun said:oh and a lot of halogaf is very good looking >_>
I'm always mad, when you throw a grenade in Reach. They're like nukes.Tunavi said:hahah you mad
Ohhh, good call. I didn't think of that, even though I've been so excited by the prospect. Three way battles were one of the biggest mind-blown moments of Halo CE. I wonder if they'd be able to "turn on" the Flood in all the FF levels, or just the new one. And if so, will we see it in Matchmaking? That might be asking too much, haha.GhaleonEB said:That hint really screams Flood in Firefight to me
Tunavi said:Curious to see what you guys look like....I should post a picture of myself...........
That would be...interesting. I was wracking my brain trying to think of what Frankie was talking about, and this seems like a pretty appropriate guess. If it was structured as a 3-way fight, scoring could be tweaked to give you more points for killing live Covenant and less for Flood forms. Hmmm....GhaleonEB said:That hint really screams Flood in Firefight to me, particularly the bold:
O'Connor teased one of those surprises specifically, an innovation relating to the game's lone Firefight map, which is set on Halo. "We've actually been able to-- because of the stuff we've been playing with in terms of the base code, there's something that we've been able to add to Firefight."The base code being Halo 1. Hopefully they're reworked to be able to reanimate and mutate corpses as they did in Halo 3, but even if not, it will be the first time we get big three way battles since Halo 2. Maybe Sentinels, too.
He wouldn't go into specifics since the element is still being tested -- "We're pretty confident it's going to make it in," O'Connor said -- but it is something "that hasn't been seen before." He teased, "It's something that hasn't been in Firefight to date, and it should make it a pretty compelling experience."
I'll join join you. Post when you're getting onxxjuicesxx said:26.
Halo 2 is the greatest game ever made. (Obviously just watched the vidoc thinger)
Going to stream ODST H3 and Reach and maybe more campaigns when I wake up in hopefully a lot of hours. Co-Op players welcome.
But Does the Flood have enough variety to replace the Covenant?ncsuDuncan said:I don't know about 3-way battles, but I could definitely see a Firefight mode with the Covenant replaced by Flood.
It actually makes perfect sense, it would appeal to the Living Dead crowd (as well as the Call of Duty zombie survival mode fans).
Do not want. I don't find the Flood especially interesting to fight solo, just in bursts. Even with the Pure Forms added in Halo 3, they still don't offer enough variety to prevent them from getting stale before long if they are solo in Firefight. (I can see it being a specific game type, though.) If they add Flood to Firefight, I think it would be a significant missed opportunity not to let them mingle with Covenant and go nuts on each other. Just think of the announcement - you can fight Flood! Or Covenant. No, they can't fight each other like in the Campaign.....:\ncsuDuncan said:I don't know about 3-way battles, but I could definitely see a Firefight mode with the Covenant replaced by Flood.
MrBig said:Ghaleon the base code for the new FF map would not be Halo 1, they'd just be importing the BSP from the CEA area (or even having CA make their own version of it to make it match Reach's LOD and aesthetics). So all the same features that are in Reach will be in the FF map. It is doubtfull that the flood AI was included with and of the Reach builds and I doubt they will/can write an entirely new AI just for the one FF map. I'm still betting on objectives or at least something more than a few squads that you play standard slayer with.
I'll join join you. Post when you're getting on
My guess is friendly AI Marines.GhaleonEB said:Do not want. I don't find the Flood especially interesting to fight solo, just in bursts. Even with the Pure Forms added in Halo 3, they still don't offer enough variety to prevent them from getting stale before long if they are solo in Firefight. (I can see it being a specific game type, though.) If they add Flood to Firefight, I think it would be a significant missed opportunity not to let them mingle with Covenant and go nuts on each other. Just think of the announcement - you can fight Flood! Or Covenant. No, they can't fight each other like in the Campaign.....:\
It may well turn out to be something else (though I think the latest hint points more strongly to it), but with this kind of thing I really hope they take it to its logical conclusion.
I interpreted "base code" as the Reach code they were playing with for the Title Update that let them figure out something new to do with Firefight, not the Halo CE code.O'Connor teased one of those surprises specifically, an innovation relating to the game's lone Firefight map, which is set on Halo. "We've actually been able to-- because of the stuff we've been playing with in terms of the base code, there's something that we've been able to add to Firefight."
That would be underwhelming.Hitmonchan107 said:My guess is friendly AI Marines.
If it's based around one of our speculated encounters, it makes sense.Dax01 said:That would be underwhelming.
I had just started an ODST legendary playthrough a few days ago and only got a little into it so we can start from there since its the earliest timeline game with coopxxjuicesxx said:I think I'm about to start. I dunno what to play first though.
Flood in firefight... ohgosh.jpgGhaleonEB said:That hint really screams Flood in Firefight to me, particularly the bold:
O'Connor teased one of those surprises specifically, an innovation relating to the game's lone Firefight map, which is set on Halo. "We've actually been able to-- because of the stuff we've been playing with in terms of the base code, there's something that we've been able to add to Firefight."The base code being Halo 1. Hopefully they're reworked to be able to reanimate and mutate corpses as they did in Halo 3, but even if not, it will be the first time we get big three way battles since Halo 2. Maybe Sentinels, too.
He wouldn't go into specifics since the element is still being tested -- "We're pretty confident it's going to make it in," O'Connor said -- but it is something "that hasn't been seen before." He teased, "It's something that hasn't been in Firefight to date, and it should make it a pretty compelling experience."
Pshh, you're crazy.Hitmonchan107 said:I'm just trying to keep my expectations in check. :^)
Chain Hog. Nail'd it?ncsuDuncan said:Pshh, you're crazy.
DRIVABLE SCARAB IN FIREFIGHT! WOO!
I know you're only joking, but don't be ridiculous.Account Attempt #4 said:Chain Hog. Nail'd it?
MrBig said:I had just started an ODST legendary playthrough a few days ago and only got a little into it so we can start from there since its the earliest timeline game with coop
anyone else want to join?
Tunavi said:I know you're only joking, but don't be ridiculous.
Invitexxjuicesxx said:
Yeah, that could go either way.ncsuDuncan said:I interpreted "base code" as the Reach code they were playing with for the Title Update that let them figure out something new to do with Firefight, not the Halo CE code.
Confirmed in the text article here.Tunavi said:Well I'm at work so I can't watch this video, but apparently in this video, Frankie confirms Timberlands as a CEA map. Can someone watch it for me?
O'Connor confirmed that Anniversary will include seven multiplayer maps in all, one of which is dedicated entirely to Firefight mode. "Some of them are from Halo, maybe one is from Halo 2 and people have already spotted the Timberland map from Halo PC in there."