ElRenoRaven
Member
http://i2.listal.com/image/2739471/500full.jpg[IMG][/QUOTE]
Oh look it's the elusive Gui. Shhhh. Be quit or you might scare him.
http://i2.listal.com/image/2739471/500full.jpg[IMG][/QUOTE]
Oh look it's the elusive Gui. Shhhh. Be quit or you might scare him.
SMG starts wasn't a problem when Bungie started including BR/SMG combo. It didn't take long for them to fix this.
The swords problem was mainly lag, which comes back to netcode.
Standying, superbouncing, other glitches. Yes, these were problems, but at the end of the day meant nothing because the core gameplay was so good.
Lock-on rockets has been the best implementation of anti-vehicle weaponry yet. You cannot honestly sit here and tell me what Halo 3 or Reach did were in ANY way better.
Poor playlists? Did you even play Halo 2? You're not even close. The pickings were small, but that's exactly what you need. Clear and concise, the basics. Not these crazy, super unique playlists that split the player base because everyone is spread too thin. Team Training kept all guests in to a single playlist, while everything else was ranked. This made sense and it worked.
Poor map settings? Yep, you didn't play Halo 2.
This made me laugh out loud.Boosting is only cheating if you weren't a 50 already
http://www.youtube.com/watch?v=WrjwaqZfjIYThose glitches effected core gameplay. BXB, BXR, Double shot, grenade reload and I'm sure there are more. That's what the core gameplay of Halo 2 became.
This made me laugh out loud.
(I'd guess the percentage of boosters that were legitimate 50s was well under 20% - maybe under 10.)
So, I adapted to them.
ya know what I really love about Halo: Reach?
Assinations. I don't get them as often as I like, but I love the animations. I really hope to see Master Chief pulling some off in the Halo 4 campaign.
I like them but I think it should be a toggleable option in the menus.I like them but hate it when I accidentally do one in matchmaking.
If Halo 4 does ranked playlists I would like them to only be in the unranked ones.I like them but I think it should be a toggleable option in the menus.
The reason I care so much about Halo 2 was because not just because of what it was, but what it represented for future Halo games.
What is this drivel?
Influence? Who cares about influence? Are you going to sit here and talk about how Halo 2 influenced Halo Reach? It's irrelevant.
ya know what I really love about Halo: Reach?
Assinations. I don't get them as often as I like, but I love the animations. I really hope to see Master Chief pulling some off in the Halo 4 campaign.
Yep. I think they are okay for the campaign but not in mp. I hate it when I accidentally do a assination and then I am easy targets for other players.I dislike them. I can't get past the awful "freeze on the spot and just stand there stunned in wait of death" reaction of the character being assassinated.
And the feedback is awkward, a simple punch in the back and seeing the enemy faceplant in first person is way more satisfying for me.
Wish I could opt-out so I don't do them by mistake.
Yep. I think they are okay for the campaign but not in mp. I hate it when I accidentally do a assination and then I am easy targets for other players.
Watched until he got stupid saying how "stylish" Halo Pros are.Interesting rant by Nexy. Loving the halo community coming together trying to revive the game.
http://www.youtube.com/watch?v=03b5zWtWTFM&feature=g-all
Interesting rant by Nexy. Loving the halo community coming together trying to revive the game.
http://www.youtube.com/watch?v=03b5zWtWTFM&feature=g-all
Why keep talking about how much reach sucks after a year+, just stop playing it. Honestly I would love to keep bashing this game over what I think is wrong with it, however at this point I am simply "dont care for Halo" mode. And yes many of you including Tashi (crazy as that is) love Reach which is great for you guys, but it is quite telling to me that myself included, none of my Halo friends play it anymore. Im no PRO, but I rather enjoy the competitive nature of Halo in the previous games, I loved the fact that I could do things in a match to single handedly change the course of a game and my rank would show it. So whats the point of this... Well go play some other fun games and take a break from Halo :O.
Looks like I missed about on some halogaf fun last night. Ghaleon actually played Reach, my peach fuzz faced friend Hitmonchan almost played Xbox, and Devo got super drunk, but surely failed to get as drunk as I did.
Speaking of being that drunk, as a result I'm going to need to play some significant Xbox today, so if anyone is trying to play them haloz or bf3 let me know.
I like them but I think it should be a toggleable option in the menus.
GOD THIS! How didn't they came up with this?
They are still pretty awesome, hope they're on H4.
Would require programmers who know how to program.
Watched until he got stupid saying how "stylish" Halo Pros are.
Twat.
GOD THIS! How didn't they came up with this?
They are still pretty awesome, hope they're on H4.
The buttons. The switches. The options.
They do nothing.
All of that has nothing to do with him insulting the Starcraft community.That comment didn't really bother me. He's just saying that Halo players have personalities that need to be shown through their gameplay and that thinking outside the box on what makes competitive Halo needs to be encouraged. And he's right. Halo needs to be better for the spectators and right now, MLG Reach doesn't do a great job of telling a story.
Awwww. I love assassinations. At first I was really skeptical about them, but now I love them. The only thing I wish was that there was a different button that you press for it. There are times I want to do the backsmack but it does a flourish, and vice versa.
And it never will (nor will most other shooters) compared to a 1v1 Starcraft match. The rant is bizarre.MLG Reach doesn't do a great job of telling a story.
Why keep talking about how much reach sucks after a year+, just stop playing it. Honestly I would love to keep bashing this game over what I think is wrong with it, however at this point I am simply "dont care for Halo" mode. And yes many of you including Tashi (crazy as that is) love Reach which is great for you guys, but it is quite telling to me that myself included, none of my Halo friends play it anymore. Im no PRO, but I rather enjoy the competitive nature of Halo in the previous games, I loved the fact that I could do things in a match to single handedly change the course of a game and my rank would show it. So whats the point of this... Well go play some other fun games and take a break from Halo :O.
And with that, go back to your regular programing "Halo through the years: how the apologists took over"
And it never will (nor will most other shooters) compared to a 1v1 Starcraft match. The rant is bizarre.
All of that has nothing to do with him insulting the Starcraft community.
What the fuck is a prat?
Man I love assassinations, as long as I'm somewhere I can't get shot while doing it.
Should probably make you hold the button a little longer to trigger it, and make it so you can cancel it as well.