Hydranockz
Member
I think that the vehicles performance should be severely hidered if they have taken loads of damage. If a brand new Banshee functions the exact same as one without the wings then something should change. Reduce speed of boost, greatly reduce the fire rate etc. Wasn't it in Halo 2 where you could melee the hatch of a Scorpion open allowing players to directly attack the driver? Reach needs that way of thinking imo. Start the vehicle with no apparent weak points. Once sufficient damage is taken the driver should definitely be at more of a risk.