Donald mac Ronald
Member
Played the original trilogy on pc like 10 years ago.
Recently started playing the legendary edition on console.
Jesus mass effect 1 is bad from a gameplay perspective.
It's like the Devs had an idea for an RPG but just threw aload of shit together to see if it worked. It mostly did to a degree. It was a functional game, held together by duct tape. Wasn't balanced at all; AI is all over the place. Randomly just charging or hiding in cover.
Mako lol.
Terrible loot system. Just the same names for guns but with a number next to them.
Powers seemed clunky to use, I purposely made sure my main class was one that mainly uses guns (infiltrator).
Voice bug in nearly every dialogue scene. Audio always playing delayed after their mouths start moving.
Choice system and roleplaying all worked good.
Now enter mass effect 2. Bioware saw they had a hit on their hands and created a good world with good lore. They just needed to nail the gameplay, and they did I spades. Everything about this game Is a huge improvement. Lots of unnecessary skill points for the sake of them were removed and made the characters feel abit more unique and different.
Is it perfect? No but jump in gameplay, quality and polish is huge. Actually playing a class with powers is fun and works. Vanguard for example, Charging and using shotgun.
By first play through 10 years was full renegade. I'm doing paragon this time and boy it's not nearly as fun.
Recently started playing the legendary edition on console.
Jesus mass effect 1 is bad from a gameplay perspective.
It's like the Devs had an idea for an RPG but just threw aload of shit together to see if it worked. It mostly did to a degree. It was a functional game, held together by duct tape. Wasn't balanced at all; AI is all over the place. Randomly just charging or hiding in cover.
Mako lol.
Terrible loot system. Just the same names for guns but with a number next to them.
Powers seemed clunky to use, I purposely made sure my main class was one that mainly uses guns (infiltrator).
Voice bug in nearly every dialogue scene. Audio always playing delayed after their mouths start moving.
Choice system and roleplaying all worked good.
Now enter mass effect 2. Bioware saw they had a hit on their hands and created a good world with good lore. They just needed to nail the gameplay, and they did I spades. Everything about this game Is a huge improvement. Lots of unnecessary skill points for the sake of them were removed and made the characters feel abit more unique and different.
Is it perfect? No but jump in gameplay, quality and polish is huge. Actually playing a class with powers is fun and works. Vanguard for example, Charging and using shotgun.
By first play through 10 years was full renegade. I'm doing paragon this time and boy it's not nearly as fun.