Cool. You know your stuff. HGIG user here, but whatever suits your preferences. Enjoy that magnificent tv.nah of course not. I have the proper settings.
Contrast is untouched, game optimizer mode, warm50, all common LG recommended settings. I know my LG settings. I am religious about this and I like reference settings/proper settings. not adding contrast etc. All sharpening and other ai crap also disabled.
One thing that I do differently is I do play with dynamic tone mapping calibrated to 4000 nits and not hgig though.
but it's the iphone doing the difference. Maybe it has trouble capturing the whole dynamic range + hdr is genuinely great.
I've got some comparison of SDR (ps5 HDR screenshot converted to sdr when copying from ps5) vs game running in HDR on ps5.
That's why I am so in awe with forspoken graphics. The game is genuinely breathtaking with HDR. Of course the iphone camera difference is purely relative. nothing absolute about this. Just to convey a feeling.
Also, these are old pics but still the same tv. It's just not ps5 pro etc.
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Got some other cool HDR examples too:
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What are your thoughts on HDR? I think it should now be listed as a recommended feature in many games, just like SSDs.
When I noticed wukong and space marine 2 don't have HDR... I skipped the purchase. At least for nowI love HDR to the point I don't get excited for 3D games that lack it, but RTX HDR is a life saver many times on PC. I started with the KS8000 on PC and have been a bit obsessed with HDR since. It was a headache on Windows back then, but now it's much better with Windows 11. Now I'd argue Windows is actually great for HDR as we get the system calibration, you don't need to worry about turning it on/off all the time and we are usually able to fix bad HDR with mods like ReShade / Special K. And we have RTX HDR / Auto-HDR as great fake HDR, especially the former.
The limiting factor now is the fucking in-game sliders, it drives me slightly insane. For instance I can still not get BG3 to look quite right even with bumped up contrast and so on. I hate some in-game calibration tools with a passion. Like "Turn down brightness until the symbol is barely visible", but there are 5 steps I could define as "barely visible", what do you mean... Or when sometimes it's like "choose your max nits on a scale from 0-100", what the fuck man at least use the correct scale.
The absolute best in-game calibration tool I've seen is Horizon Zero Dawn Remaster. A masterpiece of a calibration tool where highlights gets its own slider so you can get a punchy image in HGIG as well. In a lot of games I will just give up and run Dynamic tone-mapping even if it introduces some problems in many scenes. But I feel like it's a false to claim that HGIG is always the intended image as if it was Filmmaker mode, mastered to perfection as a part of an artistic vision. I feel like a lot of devs just don't bother to get it right and just tick the HDR check-box, one and done. Hopefully we will have better standardized HDR in the future so that we don't have to deal with this calibration bullshit.
Curious,what series of tcl did you have?This!
But you need good enough tv to see it. I had "HDR" 4k TCL and then Hisense with some local dimming - on both sdr looked better in some games...
Now on OLED, night and day difference. HDR is always better unless developers fuck up implementation (mostly can be fixed on pc).
So on OLED or higher end LCD - HDR is a win. On tvs/monitors than can't show it properly, don't bother.
Modders do it out of passion. Devs can do it but won't work for free.Adding HDR to games that sorely need it (and fixing half assed HDR support) is making me want to build a pc. Why are modders able to do what devs can't?
What did you getYes, looking forward to next week when my new tv arrives. Had an 12 year old Sony 4K tv and that just shortly came out before HDR was a thing…
The older Sony 55X90L. Was waiting for the new Bravia 5, but according to some reviews X90L is still better. Sure, could have also gone for Bravia 7, but if you have a wife, who wanted the cheapest of the cheapest, that is a compromise, I can live with.What did you get
Fixed it for you. From my experience with all the high end monitors and TVs it's the increased brightness that makes all the difference. HDR impact is very minimal.If you have a capable display,HDRbrightness is an absolute game changer. Arguably just as impactful as resolution increases or ray tracing (but with little-to-no performance cost).
Curious,what series of tcl did you have?
I've grown to hate it. It's never implemented right and there are a lot of older non hdr games that the color just pops even more.
This never happens unless the user is trying to output HDR on one of those very entry level 400 nit displays
Switch 2 screen is a recent prime example, really.I think we also need an HDR Condemnation Thread for all of the displays out there that claim to have HDR, but actually make the picture infinitely worse. There are way too many displays like that. Probably a vast majority, I'd bet.
It's so true, but that's hardly the worst offender. I'm staying with my buddy over the weekend, and he has a decent LCD that otherwise looks like absolute garbage when HDR is enabled. It's such a crime.Switch 2 screen is a recent prime example, really.
A Bravia 8 oled isn't high end enough ?Yup, once you get a really high end TV/Monitor .. HDR will become transformative.
A Bravia 8 oled isn't high end enough ?![]()
100% Agreed. I fell for this too. I thought HDR600 was epic - it was barely better than SDR.I think we also need an HDR Condemnation Thread for all of the displays out there that claim to have HDR, but actually make the picture infinitely worse. There are way too many displays like that. Probably a vast majority, I'd bet.
100% Agreed. I fell for this too. I thought HDR600 was epic - it was barely better than SDR.![]()
Can you share the calibration ?I love HDR and have it on all the time on PS5 and Series X.
I calibrated it similar to howrofif described in a different thread and it looks even better than before - I have a Samsung QLED.
Sure.Can you share the calibration ?
HDR is not just about panel brightness; it's also about colour. Even HDR400 offers a far superior dynamic range and colours compared to SDR. On my OLED monitor, HDR400 absolutely destroys SDR, especially in games with good HDR implementation, such as Shadow of the Tomb Raider, Doom Eternal, or Uncharted 4. HDR has a wider range of colours, much more striking contrast and lighting. Finer shader details on textures in HDR also stand out thanks to the pixel-level brightness control. HDR1000 looks even better than HDR400 for sure (even on my OLED monitor than only has 1000 peak) but saying that HDR400 (yet alone HDR600) looks barely better than SDR is just not true.100% Agreed. I fell for this too. I thought HDR600 was epic - it was barely better than SDR.![]()
Thats the key, though - an OLED. On a mid tier panel designed for SDR with shit tier dimming tech (like the G7 I had): HDR was worse than SDR due to the edge-lit dimming.On my OLED monitor, HDR400 absolutely destroys SDR, especially in games with good HDR implementation