Yeah, I just noticed.You play your own constructed deck.

Yeah, I just noticed.You play your own constructed deck.
Most people won't. This is straight up gambling tactics aimed at the most addicted percentage of players. The exact sort of hat gambling horseshit that valve recently banned. The government needs to step in and regulate this gambling aimed at children. I don't like this shit in regular iOS freemium apps and I'm not going to give blizzard a pass on this psychological manipulation of children with not fully developed addictive personalities.
Just play a counter deck then. Or the counter to the counter.
As far as I was aware, the counter(s) (thought it was only freeze mage) to midrange shaman get wrecked by almost anything else. I don't think that's feasible in the current meta. Doesn't midrange shammy have like a 70% win rate atm?
.With that said, I don't agree with Hari's assessment that this is gambling, for basically the same reason the Arena isn't gambling: skill is required to get anywhere. Hell, I'll argue that this mode is even less like gambling that the Arena, because you know precisely what cards that you have available to make your deck out of (everything you own).
Can you pick from every card available or only from the cards you own? I'll be skipping this anyway, but doubly so if I can only choose from my own unlocked cards.
As far as I was aware, the counter(s) (thought it was only freeze mage) to midrange shaman get wrecked by almost anything else. I don't think that's feasible in the current meta. Doesn't midrange shammy have like a 70% win rate atm?
OT: My buddy is way into arena play, I'll be interested to hear his thoughts on this after work. The payout is definitely nice, I'm just recently starting back up though so this is not for me.Trying to get my card collection up.
This is effectively Blizzard lifting Magic the Gathering Online's leagues system wholesale.
With that said, I don't agree with Hari's assessment that this is gambling, for basically the same reason the Arena isn't gambling: skill is required to get anywhere. Hell, I'll argue that this mode is even less like gambling that the Arena, because you know precisely what cards that you have available to make your deck out of (everything you own).
If arena is any indication, win #7 should be the threshold that ends up guaranteeing at least $10/1000 gold worth of rewards.
10 packs for 7 wins seems a bit low, actually.
No... more like 53-55%. 70% winrate would be the most broken winrate ever.
edit:
Looks like my first answer was right, 55% is accurate. http://www.vicioussyndicate.com/vs-data-reaper-report-22/
Control Warrior is a counter (and also hard counters Freeze Mage). Also no deck has a 70% winrate, the best ones are slightly above 55%.
What? Breakeven for arena is like, 3 wins.
This is a hyper pressure chamber of the ladder's meta.
The very, very skilled will create a deck where more often than not it will be the average joe playing "lul shaman always wins" deck and maintain an above average win rate.
Then again people still think this game is too RNG despite evidence.
oh they updated the post with this:
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so 5 wins to get ~1000 gold value (6 packs, 220 gold, 220 dust)
It's very clearly just an attempt and a first pass at creating a tournament formula within the game.
Lol, what year are you living in?A simple tournament mode would be fun! Locking it behind an exorbitant entry fee is not so fun. Replacing a casual player's most reliable way of earning free packs is kind of shitty, even just for one week.
Between this and Overwatch's time-limited loot crate events, Blizzard is being kind of gross this year.
Ugh.. People these days.A simple tournament mode would be fun! Locking it behind an exorbitant entry fee is not so fun. Replacing a casual player's most reliable way of earning free packs is kind of shitty, even just for one week.
Between this and Overwatch's time-limited loot crate events, Blizzard is being kind of gross this year.
Edit: didn't see the full rewards table before posting. Super gross.
Lol, what year are you living in?
This is a free game. At least you have a leg to stand on for Overwatch, though it's 100% cosmetic and doesn't affect gameplay at all.
If you choose to not partake in this *one week event* and instead just play the game you have, you can just earn a pack. People getting real entitled when it comes to playing free games lately. Real weird to see.
My point is that this is a remarkably worse value proposition than regular arena, with a much higher cost of entry. It could've been a fun new mode for people to play competitively in a shorter "run" than the standard 30-day season, but instead it comes across as an aggressive gold sink.
This brawl is less about getting value out of your gold and more about competition. If you're interesting in just farming gold/cards, just play arena. You're more guaranteed to get value out of the gold you spend. This is for the people who want to try an round robin type system with pretty good stakes.
I don't really see the appeal in Hearthstone with higher stakes. (Isn't it fun how we've already started discussing this with gambling terminology?). I'd be a lot more interested in playing a constrcted tournament mode that didn't have such a high barrier to entry. If that means reducing the jackpot payout, then that would be fine with me.
saw a post about the math of this
it's a trap
i don't see any reason to run an event like this without the average (not median) payout breaking even
That's the trick to it, for somebody to get 12 wins there needs to be far more than 12 participants. Given that the math looks FAR less favorable.That is the breakdown typical of a tournament. top 3-4 slots get big payoffs. Everyone else gets chips compared to that.
Lets say 12 people play this in a tournament. They all contribute 1000 gold each. 12000 gold.
First place gets 50 packs, so that is 5000 gold right there, Plus another 1000 gold. And 1000 dust which is roughly equivalent to opening 10 packs, so another 1000 gold. 1 golden legendary is the dust equivalent of 32 packs if crafting, 16 packs if you dust it. First place gets 3 of those, so 48-96 or about 5k-10k gold. First place is rewarded with the equivalence of about 12,000 to 17,000 gold.
It's not really a trap. It's just unevenly distributed rewards and blizzard is "fronting" most of the reward. Is it a trap when they upfront tell you how far you need to progress to get what reward? Sounds like if you see the pit and decide to risk it and then you lose it, that's just your own fault.
It's not really a trap. It's just unevenly distributed rewards and blizzard is "fronting" most of the reward. Is it a trap when they upfront tell you how far you need to progress to get what reward? Sounds like if you see the pit and decide to risk it and then you lose it, that's just your own fault.
The Hearthstone community has always been like that, i dont understand why HS gets so much hate and negativity. Pretty much everything that Blizzard does is wrong according to the GAF, hearthpwn or reddit posts.And the timing of this is peculiar, coming right before Blizzcon and the announcement of the next expansion. This is getting into tin foil, super pessimistic territory but they probably want people to spend their excess gold in this and then spend real money on the cards of the expansion.
The Hearthstone community has always been like that, i dont understand why HS gets so much hate and negativity. Pretty much everything that Blizzard does is wrong according to the GAF, hearthpwn or reddit posts.
But hey, im a casual and just got my Mercy witch skin so i dont care lol
Also... as a casual who just started Overwatch I want to politely express my hatred for your luck. I want that witch mercy so much