digoutyoursoul
Member
Very easy when you're basically remaking PS4 games *rollseye's
They look pretty good for PS4 games
Very easy when you're basically remaking PS4 games *rollseye's
PS5 - Zen2 8-Core CPU @ 3.5GhzThat CPU must be so limited!
XSX - Zen2 8-Core CPU @ 3.6GhzPS5 - Zen2 8-Core CPU @ 3.5Ghz
XSX/XSS - Zen2 8-Core CPU @ 3.8Ghz
The game is gonna need to look way, WAY better than anything on the market to warrant 30 fps.
It is not open world, it really seems very stricted and scripted (even more than aw2), i don't see stuff that should bring a cpu on its knees (hundreds of characters on screen, advanced ia or destruction etc.), so it must be a gpu thing.
It's probably the reality-check for some people that were running victory-laps when HB2 was announced, because it was going to be this generation-defining flagship title that would signal the triumph of Xbox over Playstation.Isn't this one of those things you could see coming from miles away? Afaik it's only been showcased with black bars and at 30fps
I believe any and everything published by Sony will come with a 60fps mode. What ifs can be cool and all, but the simple fact is that this gen, every single game published by sony, has had both a 30 and 60fps mode. And I even suspect the Marvel's Unreal game could also have a 60fps mode too. I mean Alan wake 2 had one...
I don't get why Sony is being brought into this though, there is more reason to think they would put out games with 60fp modes (regardless of how you may want to dismiss them) than anyone else. I mean, we can afford them that at least, when they release their first PS5 game without a 60fps mode, then we can add them to these kinda conversations.
I do feel a conversation needs to be had about MS Studios though. This is not the first time they have put out a game that only had a 30fps mode, unless Redfall also falls into your "technical showcase" description. And as I said earlier, DF showed that using that replica XS CPU paired with a 6700 GPU, the XS could run starfield at 60fps when the rez was dropped. Albeit not consistently, but that is just an indication that with more time spent on optimizing the engine, they could have got a 60fps mode in there. They took the easy way out instead and just capped the framerate to 30fps across the board and called it an artistic choice.
And this cinematic showcase thing is really just a lot of hot air. Unless a game is CPU-limited off the jump, you can increase its framerates by simply tweaking the rez and IQ assets. Thats because in majority of the cases, most of those games a GPU bound. Unless you feel that a walking simulator where you navigate through tight spaces, small slices of maps...etc is just as equally taxing on a CPU as an open-world game with hundreds-thousands of NPCs/objects on screen at any given time.
the experience should feel more "cinematic" - similar to movies that run at 24 frames per second.
the framerate can be increased on PC
Too soon for a final judgement, the footage is always so dark and yt compression probably kill a lot of details.And the fact is, it really doesn’t. They could have made a downgraded 60fps mode
*Targeting 30 fps (like the PS3 version of GTA V)And so it begins, just wait until they announce GTA is 30 fps
That bluff may have worked when we didn’t have 5 trillion channels showing us how you guys live.Consoles gonna console, glad it’s on pc.
It was actually 60fps as the standard and 120 capabilities by Aaron Greenberg.Like most recent current gen only titles like FFXVI, FF7Rebirth, Alan Wake 2?
Voices in your head?
Guys, PLEASE listen to this timestamped clip
How did that turn out?
What’s so unclear? You wanna watch movies? Go with Xbox. You wanna play games? Go with PC.also:
Guys, PLEASE listen to this timestamped clip
How did that turn out?
Dragons dogma was fine for me on PC, averaged around 60-100fps and with the frame gen mod it was well over 100.PCs are not some wells of infinite power, like Dragons dogma 2 shows.
What’s so unclear? You wanna watch movies? Go with Xbox. You wanna play games, go with PC.
PC still smashes console so long as the proper hardware is used.PCs are not some wells of infinite power, like Dragons dogma 2 shows.
Of course, it's a cop-out. Resolution probably has to be dropped to 720p for 60 and the game already has terrible image quality as is. The post-processing probably completely falls apart and breaks up at low resolutions with upscaling and becomes so ugly that they decided against.To claim 30fps cap on Xbox consoles is an artistic choice, but allow the game to run higher on PC is an unbelievable cop out. And I mean literally unbelievable. I would bet everything this game is GPU and/or memory bound and the only reason SX doesn't have a 60fps mode is because of Microsoft mandate. If this was a 3rd party developer, we'd be seeing a 60fps mode on Series X.
PC still smashes console so long as the proper hardware is used.
In general, Series X has been a major disappointment. All this talk of 12TF for 30fps FP games is brutal. Seems I made the right call with selling my Series X.
At least with Sony, they offer a plethora of visual options and treat their base properly instead of shoving “cinematic choices” down their throats.
Hellblade doesn't seem like a game where your gonna have alot of things happening alot at once to tax the CPU.
Maybe more of a GPU limitation.
PC still smashes console so long as the proper hardware is used.
In general, Series X has been a major disappointment. All this talk of 12TF for 30fps FP games is brutal. Seems I made the right call with selling my Series X.
At least with Sony, they offer a plethora of visual options and treat their base properly instead of shoving “cinematic choices” down their throats.
That animation looks terrible. Is that a new Mortal Kombat?Movies are 24fps not 25.
Death Stranding has black bars?Are the black bars on this like The Order: 1886 & Death Stranding, so 21:9 displayed within 16:9? or just pre patched Evil Within that did the same but didn't expand the aspect ratio and kept it 16:9?
As someone that used to run a 3840x1600 custom res to get ultrawide on my TV for some games, I don't mind black bars if we actually get the expanded aspect ratio its supposed to deliver.
Death Stranding has black bars?
Sucks for a game reliant on the visual presentation that this is capped at 30 FPS. Excuse will be this was done to keep the Series S/X games similiar when people are buying a Series X for both the physical discs usage and more so, the performance.
Not complaining since i am playing this game free via game pass but still expected this to be nailed.
it’s amazing that Phil has never forced Greenberg out and instead has even promoted him despite the fact he’s been an abject failure as his job (though then again, one could argue the same about Phil)Aaron Greensberg should really just shut the fuck up the next time a new next-gen Xbox comes out.
Yeah one of the display settings allows you to play it ultrawide for a cinematic experience on PS5. But its purely optional.Death Stranding has black bars?
I guess 80% of the posts are bitching about this, but here we are, this is the price to finally have games that look how they should on this gen. If you don’t like it, get a pc.
I agree, it's still a letdown. Thank goodness it doesn't come at any cost to me but you're right, you're paying for the subscription if you wanted just this game alone.The game being "free" on Game Pass shouldn't be a reason to not complain, IMHO.