PS5 never mentioned 8K rendering resolution, output resolution is another story
That's output. Just marketing fluff.
I don’t think you understand what he was saying
I completely understand what he is saying. It doesn’t say 8k output or rendering. It says 8k. To 99% of people that means it is going to be doing 8k gaming. See how next to it, it says 4k120. Well it does do that in some rare instances so why would a consumer not think it can do 8k?I don’t think you understand what he was saying
100%. It’s misleading to say the least.That's output. Just marketing fluff.
I don’t think you understand what he was saying
Jokes on you. I am surrounded by sluts and have a banger pc.this is a good thing. I was watching DF's Remnant 2 video and was just blown away by the visuals along with DF themselves, only to scroll down and watch the entire comment section be about 720p. No one cared that the 30 fps mode was close to 1440p. They all honed in on 720p.
So fuck em. These guys want to write off games based on 720p then so be it. Ship one mode. Make sure it runs smooth and stand by it. If you want 60 fps stop eating avacado toast, stop wasting money on only fan whores, stop buying vbucks on fortnite, stop buying $15 beers for sluts in clubs, and buy a PC.
Just the entitlement of gamers nowadays after buying cheap $399-499 consoles is insane. Imagine writing off MGS3 Snake Eater, Resident Evil 4, GTA3, Vice City and San Andreas because they were 30 fps. Nah, we had common sense back then. You get what you pay for.
damn your editProbably he doesn't even know the difference between rendering resolution and output resolution
You won't find 8K or even 4K/60 as "TARGET PERFORMANCE" on PS5 Spec sheet, that's for sure....
100%. It’s misleading to say the least.
Will PS5 require a 4K TV? What resolutions are supported?
No, PS5 does not require a 4K TV. Supported resolutions are 720p, 1080i, 1080p, and 2160p. PS5 can output resolutions up to 2160p (4K UHD) when connected to a 4K display.
PS5 is compatible with 8K displays at launch, and after a future system software update will be able to output resolutions up to 8K when content is available, with supported software.
Try again
Xbox Series S Spec Sheet
I dont think the machine is being blamed. Or I'm certainly not. But some people are sceptical about the quality/management of Xbox first party output. And I certainly think the S might have something to do with it. Not sure if its capping for parity or simply lack of effort, or distraction of resource because of it. For me, it just feels with all the resource Xbox/MS have, why aren't we seeing more of what the XSX is capable of. Especially when people have waited so long for this.A lot of blue persuasion in here laughing at 30fps and (can’t tell if seriously or not) blaming the machine . But the truth is, if it runs at 30fps on the XSX then it would run at 30 fps on the PS5 too with the same settings. These machines are performing pretty much identically.
Unless you think MS are deliberately capping this for parity with the XSS? (which let’s face it, is very possible).
The real issue is why there are not options day 1! I will happily take reduced features, effects and resolution for 60fps. Every day of the week.
PS5 doesn't output at 8KThat's output. Just marketing fluff.
PS5 doesn't output at 8K
Alan Wake 2 is not a UE5 game. Remedy used their Northlight engine.Alan Wake 2 (a proper UE5 game)
it is indeed very possibleA lot of blue persuasion in here laughing at 30fps and (can’t tell if seriously or not) blaming the machine . But the truth is, if it runs at 30fps on the XSX then it would run at 30 fps on the PS5 too with the same settings. These machines are performing pretty much identically.
Unless you think MS are deliberately capping this for parity with the XSS? (which let’s face it, is very possible).
The real issue is why there are not options day 1! I will happily take reduced features, effects and resolution for 60fps. Every day of the week.
PS5 doesn't output at 8K
PS5 doesn't output at 8K
It could though, all it takes is a firmware upgrade.
HDMI 2.1 supports 8K
(kinda)
(kinda)
Yeh, I edited my post, could have sworn I saw a firmware update to allow 8k output after the game was rleased, guess I was wrongUnfortunately still wont output though at 8k. What it does internally, before down sampling/converting to 4k for the HDMI is something else. The 32Gbps HDMI on PS5 does allow a theoretical 8k 30fps, but no firmware to date has implemented it. And I have an 8k Sony TV....
Maybe the devs read your posts enjoying playing in 30fps in FFXVI, Rebirth and TLOU remaster?
Yeh, I edited my post, could have sworn I saw a firmware update to allow 8k output after the game was rleased, guess I was wrong
No worries. The Touryst at the beginning of this gen caused quite a stir. But never went any further... I wouldn't be surprised if the HDMI 2.1 bandwidth spec is updated and improved for the Pro to 48Gbps. Even if just to give us full chroma 4k 120.Yeh, I edited my post, could have sworn I saw a firmware update to allow 8k output after the game was rleased, guess I was wrong
PS4 games still look great tbh.They look pretty good for PS4 games
Yup, that's why cross gen is such a big thing this gen.PS4 games still look great tbh.
Yup, that's why cross gen is such a big thing this gen.
PCs are not some wells of infinite power, like Dragons dogma 2 shows.
Andrea Pessino and I chatted via PMs and he seems like a very approachable person and level headedCTO at Ready At Dawn back in 2020 when 12 teraflops were a hot topic.
Those games all have 60 fps modes.
Did you think before you replied?
Yep, but I think COVID had a massive role in that too. There are still some stunning current games out there more so if you had the right TV.Yup, that's why cross gen is such a big thing this gen.
Duality of a man
CTO at Ready At Dawn back in 2020 when 12 teraflops were a hot topic.
Already covered here, sparky
No way you thought deeply before insinuating MS could have a 30fps mandate to their devs
If the XSS was holding back the XSX with this game, why would the XSX version need dynamic rez?.Why are options a bad thing?
Some people are 60fps or bust. I’m not one of them but they’d rather have a blurrier 60fps game.
It shouldn’t be difficult to provide that
I’m guessing XSS parity strikes again
If the XSS was holding back the XSX with this game, why would the XSX version need dynamic rez?.
DD2 is cross platform so 30fps is allowedIs the copium really that strong? When Dragons Dogma 2 was revealed to be 30fps it was endless bed wetting.
Because the whole point of dynamic rez is so in demanding parts the rez lowers so said machine can keep up. meaning the XSX is struggling at times with this game.Your question is strange. Why would one limitation negate the other?
series x can run this game at 60 fps with series s levels of graphicsBecause the whole point of dynamic rez is so in demanding parts the rez lowers so said machine can keep up. meaning the XSX is struggling at times with this game.
That doesnt sound like a game that could easily run at 60fps on XSX but MS decided to lock it to 30fps for parity with XSS does it.
So in your mind they even gave the XSX version dynamic rez for parity, even though it didnt really need it?.series x can run this game at 60 fps with series s levels of graphics
there's 3x gpu gap. it is like a difference between a rtx 3050 and 3090 (exactly 3x between these two).
if there's a game rtx 3050 runs at 1080p 30 FPS, 3090 will run it at 4k/30 fps barely (and we can objectively find benchmarks proving this). put 3090 to 1080p and suddenly you have 80+ FPS.
no, where did I say that? dynamic res can mean anything. it may be targeting 4k and bottoming at 1200p while targeting 30 FPS. So if you drop below 1200p, there's potential you will get higher FPS. that is what I'm trying to explainSo in your mind they even gave the XSX version dynamic rez for parity, even though it didnt really need it?.
I mean it could be cpu related for all we know.
I have played a few UE5 games on PC, ones that look way worse than Hellblade graphically, and thye all run like crap.
Because the whole point of dynamic rez is so in demanding parts the rez lowers so said machine can keep up. meaning the XSX is struggling at times with this game.
That doesnt sound like a game that could easily run at 60fps on XSX but MS decided to lock it to 30fps for parity with XSS does it.
That really sucks. I remember being bothered by 30fps in Plague Tale 2 despite the fact it was also a rather slow paced game.
Do you know what the DRS window is? Do you know the additional/increased graphical presets on Series X?
It is very possible, likely even, that HB2 would need to be degraded past the point of recognition for Series S to have a 60fps mode so the developer just went with 30fps. For this reason, Microsoft can enforce parity which effectively means Series S holding Series X back.
MS did have an XSS and XSX parity of modes mandate that was only curtailed in limited circumstances recently. Its possible a 60 fps mode is not practical on XSS for this game