No mercy
Lots of issues why it was bad. Endless actually. Even the limited number of reviews on MC are junk. It's in the 60s right with Concord. So not even website reviews pitied them with decent scores.I think it was many factors and not just the influencers. Bad initial showing. Radio silence. Hero Shooter market saturation. Geoff's overconfidence. Poor gameplay. Big map 3v3. Negative gaming perception.
I think the genre is based on selling skins and if you don't have sexy enough characters the game won't even get to that point.I haven't played Highguard, but what videos and reviews I've seen suggest that it is an okay-ish game in an oversaturated genre. Which is pretty much the exact impression most people had of what it would be when they saw the Game Awards trailer.
On his place i would just lie i got wrongly accused of some srs crime and spent last 5 years in jail instead, that way he would have higher chance of getting hired for his next job
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I'd agree with that assuming the rest of the game is pretty good.I think the genre is based on selling skins and if you don't have sexy enough characters the game won't even get to that point.
Like in today's world you can't do this game without crushworthy hot chicks and husbandos.
Look at successful games in the genre and they will all be super horney and get hornier with every other skin drop.
A game in a genre like this will never take off without infatuation and mistique.
It's character based. Characters come first.
I kinda think he's right, tbh.
People make a snap decision on it and a hate campaign kicks off practically immediately. There's no "the trailer didn't do it for me, but I'll wait and see what the reviews say" it's just an undending cascade of shit posting from the first reaction onwards.
I'm surprised so many enlightened gamers are so quick to jump on these hate bandwagons.
Lol I notice that too. At least they have enough common sense not to act a fool on the professional siteAt least his Linkedin is active. One thing you'll always notice too is that whenever a whiney person says something stupid and work related, they never seem to post it on Linkedin. Always Twitter, Bluesky etc... They got a way of having some awareness not to post it on Linkedin to create drama there. lol
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That's the problem with GaaS games, there is no moving on. You have to support a game no-one wants to play or shut up shop because no-one is even going to try your next GaaS game if you immediately abandoned your last one.What a little bitch.
Take the L, learn from it and move on.
By throwing your toys out the pram you have effectively decimated any credibility you have as a developer.
You can see why so many devs and studios love GAAS. It's the kind of game (assuming successful) that gives them stability having a job instead of SP focused games where another gig means needing to find another studio or hope the current studio has another project lined up. And management has to start from scratch getting approved funds to make SP game #2.That's the problem with GaaS games, there is no moving on. You have to support a game no-one wants to play or shut up shop because no-one is even going to try your next GaaS game if you immediately abandoned your last one.
You can see why so many devs and studios love GAAS. It's the kind of game (assuming successful) that gives them stability having a job instead of SP focused games where another gig means needing to find another studio or hope the current studio has another project lined up. And management has to start from scratch getting approved funds to make SP game #2.
And GAAS budgets will probably be large since they are the kinds of games that need a lot of money to make and keep going. So it keeps the studio alive where people get paid over many years of dev of high priced offices and people. On the other hand, some studio asking for money to make a small SP or indie game will be offered crapola.
So the hope is if they can cram down their GAAS game down people's throats with everlasting mtx, they can hold onto a job as the whales keep it afloat. And they ride out their GAAS for 10 years.
A lot easier to release some new season content and cosmetics to keep it going than making a brand new game.
Bingo. But I also have quite a lot of experience and unfortunately junior/senior is not about experience anymore, it's more of a mental state. Some people never grow past that and are never promoted as a result.Imagine hiring this guy who you expect to be a veteran worker, but acts like a manchild.
It's because of short sighted, quick cash mentality. If you can get lucky, sure you can make much larger amounts of money just making a single player game. The problem with the MP focused casuals is that they've basically settled on their favorite GAAS, whether it be sportsball, GTA Online, COD, Minecraft, Fortnite, Roblox, Overwatch, etc. Why would they sacrifice all the time they invested in those games that have been around for years, hell even decades at this point, to waste time and more importantly money on some shitty game like Highguard.When you make GaaS shite fraught with microtransactions and unremarkable content, then you will fail. It's arguably the hardest category of gaming to break through successfully at the moment. Why so many try I don't know... failure rate is like 99%. Why even bother?
You'd be surprised how unfortunately common this is. I haven't met many veterans that walked the walk and talked the talk so to speak. A lot of them had an inflated ego, acted like their shit didn't stink, and didn't really do anything of real merit at the time. But you know, their "experience" and "portfolio" were SO impressive, lmao.Imagine hiring this guy who you expect to be a veteran worker, but acts like a manchild.
'we made a game just like overwatch, & every bit as good as overwatch, so why doesn't anyone want to play it?'...It's because of short sighted, quick cash mentality. If you can get lucky, sure you can make much larger amounts of money just making a single player game. The problem with the MP focused casuals is that they've basically settled on their favorite GAAS, whether it be sportsball, GTA Online, COD, Minecraft, Fortnite, Roblox, Overwatch, etc. Why would they sacrifice all the time they invested in those games that have been around for years, hell even decades at this point, to waste time and more importantly money on some shitty game like Highguard.