Hollow Knight SIlksong releases September 4

You are part of a tiny minority. How delicious it must have felt to you when you saw that thread the other day. Finally some other people who don't like it either.

Reality check:
dGk4zF4rxRDbaFIf.png
That's me but I love a good rekt post so thumbs up.
 
That would still be Symphony of the Night unless you are looking for the lowest bar for being a metroidvania with decent production quality.

Before Hollow Knight, sure. And considering I played it only a few years ago for the first time (and it held up) I respect people who still have SotN as their top. The advancements, scope, and controls of Hollow Knight made put it over the top for me.


Oh please. Super Metroid and Symphony of the Night shit all over Hollow Knight.

Super Metroid isn't even the best Metroid game, it's got nothing on Hollow Knight.
 
Before Hollow Knight, sure. And considering I played it only a few years ago for the first time (and it held up) I respect people who still have SotN as their top. The advancements, scope, and controls of Hollow Knight made put it over the top for me.
I'm not quoting to argue with you, your post reminded me of something. Perhaps NeverYouMind NeverYouMind agrees with me.

Alucard had amazing weight to his movement. HK in comparison felt very light and floaty. Like the character was made of paper.
 
The advancements, scope, and controls of Hollow Knight made put it over the top for me.
Gatekeeping basic gameplay mechanics, completely wearing out the novelty of assets introduced by excessively reusing them, and floaty/slow responses to basic inputs put it in the bin for indie junk in my case.
 
Last edited:
Can't lie. This thread is making me want to fire up HK tonight. The cycle repeats itself.
I totally get where you're at.
The first time I played the game, I was wondering what the big deal was all about. I gave it about an hour and I thought it was dull af and I uninstalled it.

Then for some reason, yt recommended some Hollow Knight vids to me with a mustache weirdo. I watched a few of those and saw some really cool stuff and decided to give it a real try.
It somehow clicked the 2nd attempt thru and became one of my favorite games. It's a punishing game for sure and there is no hand holding, but the more I got better the more I wanted to take on this tough bosses.

I hope it does click for you like it did for me.
 
I'm afraid to ask, but hit me.

Here's my ranking of every Metroid game, from best to worst:

Metroid Prime
Super Metroid
Metroid: Zero Mission
Metroid Prime 2: Echoes
Metroid Dread
Metroid: Samus Returns
Metroid Fusion
Metroid Prime Hunters


Haven't played:
Metroid
Metroid II: Return of Samus
Metroid Prime Pinball (I hear this is actually excellent, for what it is)
Metroid: Other M
Metroid Prime: Federation Force
Metroid Prime 3: Corruption


Don't get me wrong, I absolutely love Super Metroid. Prime and Hollow Knight sit atop the list for me, though Prime is it's own beast being much more Metroid than 'Vania, and 3D.
 
Here's my ranking of every Metroid game, from best to worst:

Metroid Prime
Super Metroid
Metroid: Zero Mission
Metroid Prime 2: Echoes
Metroid Dread
Metroid: Samus Returns
Metroid Fusion
Metroid Prime Hunters


Haven't played:
Metroid
Metroid II: Return of Samus
Metroid Prime Pinball (I hear this is actually excellent, for what it is)
Metroid: Other M
Metroid Prime: Federation Force
Metroid Prime 3: Corruption


Don't get me wrong, I absolutely love Super Metroid. Prime and Hollow Knight sit atop the list for me, though Prime is it's own beast being much more Metroid than 'Vania, and 3D.

Zero Mission, Super Metroid and AM2R would be my top three. Having finally finished it last year, I didn't care for Prime. Dread would be pretty low my list as well.
 
Before Hollow Knight, sure. And considering I played it only a few years ago for the first time (and it held up) I respect people who still have SotN as their top. The advancements, scope, and controls of Hollow Knight made put it over the top for me.




Super Metroid isn't even the best Metroid game, it's got nothing on Hollow Knight.
water.gif


Super Metroid fans on here are some unhinged fucks who follow your post history after to dismiss your opinions. Be careful lmao.

Also, anyone know yet what resolution/fps this is for switch 2? Or is this just the switch 1 version for silksong without updates?
 
I'm not quoting to argue with you, your post reminded me of something. Perhaps NeverYouMind NeverYouMind agrees with me.

Alucard had amazing weight to his movement. HK in comparison felt very light and floaty. Like the character was made of paper.

No need to preface. It's light and floaty, but completely responsive. For me this made the Path of Pain an absolute joy, and the boss battles felt like I was weaving in and out of their attacks while countering with my own. I've played very few games where I felt so in control of the character.
 
Zero Mission, Super Metroid and AM2R would be my top three. Having finally finished it last year, I didn't care for Prime. Dread would be pretty low my list as well.

Now that you mention it, I should really play AM2R. Curious, what turned you off Prime? Assuming you played the Switch remaster.
 
water.gif


Super Metroid fans on here are some unhinged fucks who follow your post history after to dismiss your opinions. Be careful lmao.

Also, anyone know yet what resolution/fps this is for switch 2? Or is this just the switch 1 version for silksong without updates?
Bro you can't drop retardation like this and not catch strays

Super Metroid is a 6/10. Dread is a 9/10.
 
Now that you mention it, I should really play AM2R. Curious, what turned you off Prime? Assuming you played the Switch remaster.

I'd played it a few times over the years, starting with the Cube and then on Wii U VC and always stopped around the same place. I buckled down and powered through the remaster on Switch. I really didn't enjoy the Simon Says combat which was often boring and other times tedious. It's an admirable translation to 3D and still holds up well visually, but outside of the intro, which I thought was excellent, I just found the entire experience rather dull. The last boss was a huge difficulty spike for me and the other boss designs really weren't that memorable.
 
Metroid Prime is a better Metroidvania than Hollow Knight.

I agree with you that Prime is a better game, and it's one of my all-time favorites. Being it's 3D, hard to put it as the bar for the genre though IMO.

water.gif


Super Metroid fans on here are some unhinged fucks who follow your post history after to dismiss your opinions. Be careful lmao.

Also, anyone know yet what resolution/fps this is for switch 2? Or is this just the switch 1 version for silksong without updates?

Not sure about that behavior yet (guess we'll see) but I can't blame anyone for loving Super Metroid, it's an incredible game and was ahead of its time. I just find it strange some hate Hollow Knight as much as they do ITT.

Supposedly it supports 120fps in docked mode. Nothing concrete yet, though the trailer looked like 60fps to me. I'm sure someone at Gamescom who played the demo is counting pixels. Not worries considering we don't even know the price and can't buy the game despite it coming out in 2 weeks time.
 
I'd played it a few times over the years, starting with the Cube and then on Wii U VC and always stopped around the same place. I buckled down and powered through the remaster on Switch. I really didn't enjoy the Simon Says combat which was often boring and other times tedious. It's an admirable translation to 3D and still holds up well visually, but outside of the intro, which I thought was excellent, I just found the entire experience rather dull. The last boss was a huge difficulty spike for me and the other boss designs really weren't that memorable.

Sad you didn't enjoy but glad you gave it a shot. I totally get what you mean about the combat, especially the space pirate troopers where you needed to match their color to the beam. I have the opposite opinion on the bosses but would say my enjoyment came most from exploring every nook and cranny of Talon IV in 3D.
 
Sad you didn't enjoy but glad you gave it a shot. I totally get what you mean about the combat, especially the space pirate troopers where you needed to match their color to the beam. I have the opposite opinion on the bosses but would say my enjoyment came most from exploring every nook and cranny of Talon IV in 3D.

I see why people like it and I don't think it is bad by any means, but it's the type of game that I was desperate for it to end. It just isn't my cup of tea.
 
No, it was a stupid decision. You're breaking a big club to endlessly pick up more identical big clubs. It adds absolutely nothing to the game.
It make you try the 3-4 weapon types with their ultra-basic movesets, i think it add at least 10-15 min of novelty :lollipop_squinting:
 
Last edited:
Tried to preorder on my Switch 2, nothing comes up. You'd think that's the most rudimentary marketing task for a game out in 2 weeks
 
Here's my ranking of every Metroid game, from best to worst:

Metroid Prime
Super Metroid
Metroid: Zero Mission
Metroid Prime 2: Echoes
Metroid Dread
Metroid: Samus Returns
Metroid Fusion
Metroid Prime Hunters
Our top 3 match. The only thing Prime was missing was the speed boost, but otherwise it was perfect.

Also, instead of playing Metroid 2 proper, try and find a version of AM2R out there somewhere and play that.
 
Top Bottom