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How is VR on phones?

haxan7

Banned
I'm thinking of buying one of those VR headsets that you put your phone in. How does viewing content in those compare to other VR options? My only experience with VR has been maybe 5 hours of PSVR. I have an iPhone XS Max.

Was initially thinking of getting an Oculus Go, but then I realized I have an $1100 phone that also does VR.
 

dyergram

Member
It’s better than u would expect. Some videos are striking if they have 3D as well there didn’t seem to be much content about a year ago when I messed around with it.
 

Grinchy

Banned
I really want to get a Gear VR for my S10+. From what I understand, the SM-325 works just fine with it. And I only want it for VR porn. I have lots of high quality ones downloaded already that I tried on PSVR back when you could use LittlStar.

I just don't wanna spend that much on it as it's not something I plan to use all that often. Ebay prices are all over the place and new ones are absurdly expensive.
 

mango drank

Member
Compared to PSVR, the resolution on a phone will probably be better, but afaik as far as games are concerned, phone-based VR doesn't come with motion / positional tracking, merely orientation tracking. Meaning, although you can rotate your head to change what you're looking at, you can't for example move your head forward to get a closer look at something, nor can you move your head down to look under something, etc. Also, from what I remember, the image you see through phone-based VR systems tends to be smaller than what you see through PCVR / PSVR. It takes up less of your field of view.

Samsung abandoned their Gear VR line a while back. And I think Google abandoned Daydream? Until phones get some kind of inside-out positional tracking, PCVR / PSVR is the way to go, at least for games. Phone-based VR is still fine for watching 3D movies, though.
 
it's dead. Google dropped it, Facebook dropped it, as did Samsung

because after trying those limited 3D 360 glasses and stupid minigames, it hurts more than helps VR adoption

you certainly won't play Half-Life Alyx with them
 

Darko

Member
It’s good for watching movies, there are some good games if you have a android and gear vr, iPhone vr probly isn’t that good
 
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raduque

Member
The only one worth using was GearVR and im not even sure it's supported in Android 9 and 10 on the latest Galaxy phones.

GearVR was a scaled dow version of Oculus tech, and it had sensors in the headset. Cardboard and Dream did not, so the positioning was terrible.

I played a couple of neat games (my favorite was a game where you are flying through a weird obstacle course and you shoot marbles to break glass and aim with your head) including one procedurally generated haunted house walking simulator. Best use of it though was laying in bed watching Netflix on what would appear to your eyes to be a massive display just hanging in a black void. It was epic.
 

TaySan

Banned
I think the technology is too limited on phones and does more harm for VR adoption than good. It's okay for watching videos, but don't expect serious gaming on it.
 

Fbh

Member
I had one of those gear VR for my S6.
Even back then I thought it was decent. You won't get any good games but it was ok to watch media and it had some generic rollercoaster or "cool environment" apps which where fun as a novelty or to bring out when you had friends/family visiting.

Biggest reason why I pretty much never used it was that I'd get a message about the phone over heating and having to turn off VR sometimes after as little as 5 minutes.


No idea how the current landscape is though
 
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RoadHazard

Gold Member
For simple stuff where you're pretty much just looking around it can be decent. For anything more complex it's nowhere near proper VR (but maybe that stuff doesn't exist for phone VR anyway). From my experience it ONLY tracks head rotation, not any positioning etc (and how could it?), so it's limited.
 

Tesseract

Banned
pretty happy with my vive, never bothered with phones

the higher pixel density ones are prolly aight with the right gear
 
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