The End said:I just thought of Sony's ICO team doing a proper Zelda game.
It sent shivers down my spine.
The End said:It would be very, very different and yet just as awesome. I don't see a problem. I mean, hell, there's no way they'd put Tingle in there. That's got to be worth something.
The End said:I just thought of Sony's ICO team doing a proper Zelda game.
SantaCruZer said:So the Zelda ip just became one of the most popular franchises ever by a fluke eh?
Sony could never outdo Nintendo when it comes down to nintendo's own baby.
Yeah.... muddy combat, 1998 block puzzles and dragging around a helpless girl is pretty terrifying. While I think SCEI's Team Ico could do wonderfully on presentation and world design, they have yet to really prove themselves capabale of crafting worthwhile gameplay and mechanics. Even as simplified and dumbed down as TWW was (and funny enough, my first sentince applies to it as well largely), it's still quite a step above Ico in that area.The End said:oh god.
I just thought of Sony's ICO team doing a proper Zelda game.
It sent shivers down my spine.
Ico isn't at all better than MM or even TWW really. Style as substance only goes so far.The End said:Have you played ICO? Have you seen the stuff for Wanda & The Colossus yet? That team could do a Zelda game that was leaps and bounds better than Majora's Mask or Wind Waker.
The End said:Have you played ICO? Have you seen the stuff for Wanda & The Colossus yet? That team could do a Zelda game that was leaps and bounds better than Majora's Mask or Wind Waker.
The End said:Have you played ICO? Have you seen the stuff for Wanda & The Colossus yet? That team could do a Zelda game that was leaps and bounds better than Majora's Mask or Wind Waker.
The End said:Have you played ICO? Have you seen the stuff for Wanda & The Colossus yet? That team could do a Zelda game that was leaps and bounds better than Majora's Mask or Wind Waker.
Actually, the MMX teams have never touched Zelda at Capcom.Rahul said:Capcom makes Mega Man X! MMX sucks ass! They could never do a decent Zelda game!
Oh, er, wait a second
Rahul said:Capcom makes Mega Man X! MMX sucks ass! They could never do a decent Zelda game!
Oh, er, wait a second
The End said:Hell. I'd love to see IGA and KCET take a crack at the Metroid license while we're at it.
The End said:I think you're missing the point here.
We're not debating whether Nintendo makes good zelda. It's obvious that they can. We're talking about what other devs could do with Nintendo IP. Much like how AV made an amazing racer with the F-Zero license, i think Sony's ICO team could make a very different and very worthwhile Zelda game. Hell. I'd love to see IGA and KCET take a crack at the Metroid license while we're at it.
Kiriku said:I agree that the ICO team doing a Zelda game would be great. Great in terms of graphics and atmosphere. But as people have said earlier in this thread, Zelda isn't just graphics and atmosphere.
It would be cool to see Team ICO's "interpretation" of the Zelda series though...what they would do with the Zelda series. But to be honest, I would much prefer if they stick to making original games instead. I'm actually happy they aren't forced to make sequels in successful series.
The End said:exactly.
The End said:Hell. I'd love to see IGA and KCET take a crack at the Metroid license while we're at it.
:lol:lol:lolduckroll said:Can we make this tag? Please? I want this statement to haunt him for the rest of his GAF existance. That's pretty much saying you want to see George Lucas take a crack at remaking Kurosawa's Hidden Fortress.
jarrod said:Actually, the MMX teams have never touched Zelda at Capcom.
SantaCruZer said:Yes Capcom made a good Zelda game in Minish cap, but it didn't top lttp or LA. Nor did it top OoT or MM. It's a great game though.
Plus that Capcom is creating something that Nintendo already has layed an outline for.
Can't believe I am debating dumb shit like this. Nintendo themselves make the best Zelda games.
The End said:i think Sony's ICO team could make a very different and very worthwhile Zelda game.
The End said:Bioware working on a FF game would be dumb.
Square doing a KOTOR game would be awesome.
The End said:When i have to explain ICO to people, i usually boil it to down "biggest but worst seamless Zelda dungeon ever"
Society said:This sorta relates to my other idea. Take the top 100 frachises(1party included) and have a lottery of sorta to see what console maker gets what franchises next gen. It would be fun to see where people alliances go to.
It would make an entertaing thread at the very least.
But that's basically what's already happened - GC Metroid games are in the hands of Retro, who had nothing to do with the original Metroid games.duckroll said:That's pretty much saying you want to see George Lucas take a crack at remaking Kurosawa's Hidden Fortress.
Willco said:... If Nintendo got out of the console business and focused primarily on handheld development and feature animation, how much could it get per year for exclusivity rights for its IPs?
kaching said:But that's basically what's already happened - GC Metroid games are in the hands of Retro, who had nothing to do with the original Metroid games.
duckroll said:- Star Wars is "inspired" by Kurosawa's Hidden Fortress (the general theme, C3P0 and R2D2, the scene transitions, etc).
- Star Wars Ep1-2 have sucked so far imo.
- Castlevania SoTN is "inspired" (cough, ripoff, cough) by Metriod games.
- The GBA Castlevanias have been less than stellar so far imo.
The End was suggesting that IGA and his team take on the Metroid series because they're "similar" to how he does the Castlevania games now, but I was implying that IGA and his team ripped off Metroid and sucked at it.
I hate IGA for doing what he did to the Castlevania series and I'm no fan of the Metroidvania "evolution" of the series, so for anyone to even imply something like IGA being on the same level as Nintendo (or even Retro Studios) on Metroid is pretty disrespectful!
The End said:My point was that both SOTN and AoS have lived up to the Metroidvania legacy, so to speak. So while Metroid Prime is an utterly fantastic game, it would be interesting to see what would have happened if someone had done a truly next-gen 2d Metroid.
The End said:I'm thinking of something like SOTN/AoS with hi-res sprites, tons of animation, and a SamuraiShodown-esque sprite scaling feature that would kick in when moving between small rooms and more open areas.
Duckhuntdog said:Yeah, but Metroid tooks it's basic gameplay elements from Zelda and made it side-scrolling. They both have the same basic tool based systems running at the hearts of them:
You want to go to Area B, but to get to Area B, you need item/tool C. In order to get item/tool C you need to have gotten item/tool A, which let you get item/tool B.
I don't even think Zelda was the first game to even use this concept.
SomeDude said:Umm, 2d games don't sell worth a shit anymore.