How much would Apple's handheld cost?

-fwiJK.gif
 
Because people love consoles, not some shit that you have yet to build!

you sure about that?

A $189 billion market in 2025

The global games market will generate $188.8 billion in 2025, a +3.4% increase year-on-year. While growth has slowed since the pandemic surge, the industry is showing resilience and adaptability.

  • Mobile: $103.0 billion (+2.9%). Still the biggest slice of the pie (55%), but growth is limited due to a saturated Eastern Asian market. However, the willingness to spend on mobile gaming is growing in Western regions.
  • Console: $45.9 billion (+5.5%). This year's fastest-growing platform was boosted by the Nintendo Switch 2 launch, higher software prices, and a stronger release calendar.
  • PC: $39.9 billion (+2.5%). Stable growth driven by momentum in China and Japan, despite declining revenues from older live-service hits in the West.

 
Base Tier:
  • $999
  • 2 GB RAM
  • 8 GB internal storage
    • No expandable storage
  • 60 Hz LCD screen at 480i resolution
  • One proprietary charging port that only supports charging every other Tuesday
  • Power button requires an iCloud+ subscription to work, but includes an amazing 7-day trial
  • Optional $99 proprietary charging cable and wall block
    • blah blah blah snip
This "joke" that apple haters seem to latch on to isn't even remotely true. For $799 the iPhone 17 is shockingly good for its value. Read the reviews.

You can get a brand new Mac Mini for $499 from the education store. I double dog dare you to find me a more powerful computer for that price. I'll wait.

I don't think Apple has a single modern product that isn't USB-C these days? What proprietary charging are you talking about? Or was it MagSafe, that was SO good, that the Qi2 wireless standard is literally built around it, and now even Android phones are getting APPLE's magsafe charging and they're treating it like the second coming of Christ?

And Apple Care? It's a great value. $13 a month vs Samsung's $18. Or $280 for 2 years vs. Samsung's $350. Also Apple offers a group plan that will cover up to 3 devices for $20. It would be... $54 a month to do that with Samsung. So what's your point with this exactly? Is being uneducated supposed to be funny? All I'm hearing is "Apple is so expensive, you get nothing, Apple Tax blah blah"

You might perceive that "Apple devices are unreasonably expensive" but that money holds its value far longer than any other manufacturer. For a forum with such a massive hardon for physical media and its value to trade or re-buy or whatever - it's shocking how so many ignore the resale value of apple devices. Gazelle, best buy, basically anyone will give more money for a previous generation iPhone trade in than any other manufacturer. Try it yourself.

The Samsung Galaxy S24 Ultra sold for $1300 when it came out. The iPhone 16 Pro Max for $1200. You can trade both of them into Gazelle in perfect condition for $432 and $640 respectively. Samsung lost 65% or $847 of its value in one year versus iPhone only losing 46% or $560 in value. I'm not done with you yet. If we go back even further, a Galaxy 23 Ultra will get you $311, versus an iPhone 15 Pro Max $491. A year older iPhone will still command a higher sale value than a newer Samsung. So not only is the like-for-like Samsung MORE expensive by $100, its insurance is more expensive, and it lost way more value in a single year, and even more as the devices get older.

Modern, like-for-like Apple products are less expensive, and hold their value longer compared to the competition, and I have the receipts to prove it. Where's your quippy joke for that?

The cornerstone of intelligent comedy is a nugget of truth. For instance, if I said... The only thing Trump needs to do to complete his Halloween pumpkin costume is black triangles over his eyes. - That's funny, because he's fucking orange. There's truth behind the joke.


~~~***~~~

On topic... Apple doesn't have a vested interest in selling a dedicated handheld. What would it run? Linux? MacOS is out of the question - the game support is worse than Linux right now. iOS? That would also be terrible, but it would be the only thing that makes sense for them if they were going to subsidize this device in ANY way by giving consumers a way to engage with games on the App Store. That also wouldn't work because most """"GAMERS"""" aren't going to want to have to re-buy their games on a different platform. The reason why this works at all for manufacturers like Lenovo, GPD, ROG, etc, is because the devices ship with windows. You just log into whatever platform you ALREADY have games on. Apple has the uphill battle of not only selling you a device to play games, but having to try to convince you to buy games that are exclusively on their thing. Many Steam games don't have a MacOS version, or if they have to run through a translation layer, it kills performance.

Short of a ludicrous scenario where Valve works out a deal with Apple to manufacture future Steam Decks to run Linux and everyone get some sort of subsidy, I can't see a reason for Apple to release a device like this, let alone for anything less than $799. You're basically asking for a full mac computer with a screen attached, and they have no guaranteed income after purchase. It will have to be expensive to cover the costs. And at $799, it would still be lower price than most of the competition in that sector.

All that said, I just don't see a future where Apple would ever make a handheld gaming device unless you could sideload ARM windows into it. And that's another can of worms entirely. Any way you cut it, in today's landscape, this would be a sub-par product, and Apple's design team would be profusely aware of that. $799 is the absolute lowest reasonable cost. Put a screen on the mac mini and call it a day. Ignore the avalanche of problems associated with that.
 
Top Bottom