How substantial is the sp? Titanfall also has sp.
it's got like 30 levels with bosses and stuff
I don't think we know exactly how substantial it is other than that
How substantial is the sp? Titanfall also has sp.
No. Multiplayer did work when they reviewed it (which I believe was a review event). That's why it didn't affect review scores.
How substantial is the sp? Titanfall also has sp.
review what's available at launch and be done with it
no updated review scores or any of those shenanigans
Sure, you can call Smash "unfinished" at launch if that's what floats your boat, but that doesn't make Splatoon's multiplayer not unifinished at launch.
5 maps and one mode at launch? 2 modes if you stretch it?
And people are complaining about Battlefront? And said Evolve and Titanfall were short on content for $60?
I hope this game doesn't get a free pass on the criticism just because it is from the Big N.
Even PvZ Garden Warfare blows this out of the water.
It should be renewed the same as every other game.
I mean, it'll probably get props for its single player, but I have a feeling that it'll get criticized for its lacking multiplayer features at launch. Fortunately, most love the actual game, so I think it'll get away with a 7/10 assuming nothing goes wrong before launch.
How substantial is the sp? Titanfall also has sp.
Updating review scores is paramount. Pretending that games at launch are static is a fool's errand.
How substantial is the sp? Titanfall also has sp.
That's the big question. It supposedly has 28 (?) levels. We don't know how long they are, but from a walkthrough of three levels I saw, each one lasted about 5 minutes. That would make the single player maybe 2 1/2 or 3 hours (well, 2 1/4 hours but I added extra for dying more and whatnot) based on that limited info. But I would hope it's at least twice that long and there's just something I/we are missing.
This. Review the launch code. Nintendo should delay and include all of this 'free' 'extra' content for a more full game.They should play what's available and give their thoughts accordingly.
I don't see how this is an acceptable practice.People need to stop saying "Only 5 maps for $60?!"
It's straight out false, $60 gives you what's ready at launch as well as everything that comes out in the coming months after. Additional maps are included with that, 5+k > 5 for any k > 0.
This. Review the launch code. Nintendo should delay and include all of this 'free' 'extra' content for a more full game.
I have a bad feeling that this game is gonna get eaten alive by critics.
People need to stop saying "Only 5 maps for $60?!"
It's straight out false, $60 gives you what's ready at launch as well as everything that comes out in the coming months after. Additional maps are included with that, 5+k > 5 for any k > 0.
People are more upset that it only has that much at launch for a 60 dollar release when you compare it to other shooters.
Even then you do have to wait for that additional free content and people might move on from the game by then.
I don't see how this is an acceptable practice.
If any other studio in the world released a half finished game at launch and then just said "well the rest is coming later for free so don't worry!", they'd be scrutinized to hell and back and put through the ringer.
Could you imagine if Call of Duty released with only 5 maps at launch and the rest at a later date? Holy shit... we'd never hear the end of it.
People need to stop saying "Only 5 maps for $60?!"
It's straight out false, $60 gives you what's ready at launch as well as everything that comes out in the coming months after. Additional maps are included with that, 5+k > 5 for any k > 0.
I can see where he's coming from. It's a game with a multiplayer portion that's launching with five maps and two modes. That's small. Like ridiculously small for a game in which most of its marketing focus has been on its multiplayer portion. They should certainly be applauded for delivering free maps. But it should almost be expected when there's only five at launch.
Even then you do have to wait for that additional free content and people might move on from the game by then.
Agreed. It would be one thing if they were charging $40 up front and then the post release content was part of a $20 season pass (or however you want to split that dollar amount between the two), but they're asking for the full $60 up front. Even that strategy would be a little messed up since a feature like the full featured version of friend match making isn't coming until later. That's a little closer to an Early Access strategy.
Screw that, some of us wanna play the game this May.
If you don't you can just wait until the game is complete. Everybody's happy.
I could at least understand if people were concerned about the game dropping in price during the time it takes for new content to come out, but this is a high-profile first party Nintendo game. When's the last time anyone saw one of those go on sale within the first year of release, let alone the first couple months?
If you think it doesn't have $60 worth of content yet, just wait. If you think it does, go ahead and buy it and start playing early. What's the downside here?
Agreed. It would be one thing if they were charging $40 up front and then the post release content was part of a $20 season pass (or however you want to split that dollar amount between the two), but they're asking for the full $60 up front. Even that strategy would be a little messed up since the full featured version of friend match making isn't coming until later. That's a little closer to an Early Access strategy.
Wait, hold up. Only 5 maps for a team based shooter that costs $60?
da fuq?
That's way more concerning than the online being gradually rolled out.
This the same model several incredibly popular PC games have taken in the past and they're still active (TF2, Killing Floor, CSGO, Dota 2).
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
No thanks Nintendo. I was interested in this game because the gameplay looks great, but this news really is disappointing.
So what's the reasoning for the 10+ mode? That one just seems a little condescending lol
Can't agree with this. Partially because Season passes are bullshit but partially because as an European consumer who is getting the game for a lower MSRP, the solution here is just lower the standard retail price in the US. Pre-launch season passes are bull and doesn't encourage anyone but the most faithful to return rather than those with passing interest.
The fact that we're getting free content is a good thing and I don't see how anyone can say otherwise. Just lower the price in the US.
Probably didn't help that the game is not good.PC audience is different from console audience though.
Hell Killzone Shadowfall did this and the multiplayer community for the game is shit.
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
No thanks Nintendo. I was interested in this game because the gameplay looks great, but this news really is disappointing.
Didn't the game you have an avatar of only launch with 7 maps?
Probably didn't help that the game is not good.
I think this comes from Nintendo's data regarding the MK8 community.
The Last of Us is a story driven shooter whose campaign takes over 15 hours to complete.
There is different value propositions involved obviously. If most of the promotional material for that game had exclusively shown the multiplayer for the game, I would have expected it to be a significant part of the game. They didn't though, they continually showed the single player narrative all throughout pre-release and didn't even announce multiplayer until the 11th hour. So I'm not sure what you are getting at.
With Splatoon, the multiplayer is obviously the clear attraction to the game because it doesn't rely on heavily scripted cinematics or story driven gameplay. The very first thing that they showed for Splatoon was chaotic multiplayer gaming, so there's a level of expectation there that the competitive aspect is a huge focal point to the game. I also highly doubt the single player will be 15 hours in length.
The people saying "beta" are talking like the single player campaign doesnt exist
The people saying "beta" are talking like the single player campaign doesnt exist
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
No thanks Nintendo. I was interested in this game because the gameplay looks great, but this news really is disappointing.
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
No thanks Nintendo. I was interested in this game because the gameplay looks great, but this news really is disappointing.
The people saying "beta" are talking like the single player campaign doesnt exist
Why are you comparing online content to what I suppose would be single-player story content?
Besides, it's kinda funny, since that example is exactly how episodic games work. I mean, they literally work like that, cliffhanger and all included. I guess you hate them too?
Buying the game in this state at launch is telling publishers that you are okay with paying full price for half finished releases. I can just see it now. Warner Brothers releasing the next Batman game... and you get a cliff hanger halfway through the game "find out what happens in the free expansion in December!".
No thanks Nintendo. I was interested in this game because the gameplay looks great, but this news really is disappointing.
Just curious, is this 'single player mode' more than just match after match against AI bots on the same 5 maps? Maybe with a sprinkling of half-assed story spliced in between?