So in all likelihood, during your childhood:
- You had more time to dedicate to gaming
- There was a smaller selection of games to begin with
- Most games were shorter, even large RPGs were closer to 40 hours rather than 60+
- You probably never heard about most games
- Even if you had the desire, you probably did not have the money to spend on everything you would have wanted to play
Now in your adulthood:
- You have less time in general, especially for gaming
- There is a huge selection of games being developed constantly
- Games have ballooned in length in response to the "value" and generic, dynamically generated content
- You are being bombarded with info about all the latest releases constantly
- Games can often be bought for cheap, and money isn't the big blocker anymore
Look at it like an equation. With more content that is produced, and more content that interests you, you would need more time to experience it all even if all other factors stayed equal. That's not the case - you have less free time than before, and many games have become longer. That is three different metrics working against you being able to experience all of that content. Quite simply, you are not going to be able to play everything, even if you are interested in it all. You will need to make choices and prioritize the most interesting titles, and be ok with never experiencing some games. Even if people online and declaring them the second coming.
And it's important that you change the way you look at your backlog. It should NOT be a laundry list of to-dos. It's a library you have access to at any point, without spending any additional money. Right now I'm dipping into my backlog to play some spooky games during the Halloween season, and having a blast. If a game is truly good, you'll still enjoy it years later. In fact, I plan to play the original Dead Space since it's in my backlog. At some point I may play the remake, but I'm in no rush whatsoever. Treat your backlog like an option and prioritize making the most of your time spent gaming.
I love this. And you're 100% right. There is simply a fixed amount of free time (which has greatly lessened over the years) to enjoy games. Sacrifices must be made. It's that simple.
I'm very much a spreadsheet and data type of guy. I'm going to make a spreadsheet of genres/series I enjoy or
want to play or have in my backlog. It's gonna get slashed.
I think JRPGs are first on the block. Not all of them, but most of them.
Action RPGs and Soulslikes are probably going to be my "long games" because they're pure gameplay and there is a limited pool of them (of which I've played most of the good ones). That gives me a sense of completion when I finish one, yet isn't as daunting as JRPGs since I'm newer to taking that genre seriously.
Luckily I'm very into what I like to call the "Arcade Quartet". Beat 'em Ups, Shmups, Run 'n Guns, and Fighting Games. Outside of taking FGs seriously (which is an on-again-off-again thing with me), the others are very short and inexpensive (unless you're trying to go physical on Shmups
).
I also like boomer shooters which are shorter and survival horror. Both great lengths (but I think I'm cutting boomer shooters. They're fun, but get old fast for me.)
I think about genres more than I care to admit. Every time I hop on discord with my best friend I hit him with the "alright, here's my mix right now" and it's basically a mix of genres/types of games I'm currently holding. With JPRGs out, that helps a lot.
So I'm thinking current mix is:
1. ARPGs/Soulslikes/3rd Person Action/Metroidvanias/Survival Horror as the meat of it all. Fewer cutscenes so I can watch or listen to something during if I want to maximize my time. I have a very good dent in all 5 of these.
2. Counter-Strike 2 for that git gud competitive feel that I can't really live without.
3. "Arcade Quartet" for that hyper easy to pick up and put down goodness. Also fun to collect and master without breaking the bank or sinking all my time.
Beyond the time sink that they are, I also don't think I just have any patience for narrative heavy games. I feel like I'm waiting on the game itself, whereas the above games I just don't feel that.
Goodbye Yakuza: Like a Dragon