well it's definitely microsoft's fault, but sony has to be the one to go out of their way to make it work and make it easy for the developers to use
Oh I hope they do. Whether they make a driver that converts the calls into Xinput on the fly, who knows. The only non-360 pad I know of that outputs Xinput is the Logitech F series. It probably wouldn't be too difficult for somebody to make a wrapper, though.
Does Xinput Wrapper not work with the DS4 like it does with the DS3? The instructions in the OP sound like they have to be followed for each individual game, which sounds like a huge hassle.
Hopefully we can get that for the DS4 soon so I can just put that in the OP lolIt currently does not. And yeah, the instructions in the OP are game to game, and it's not as reliable as Xinput Wrapper.
can someone confirm if the rumble works?
Wait until we figure out what's going on with some games if you are wanting this for PC only
works with Dark Souls?
Dark Souls is directinput compatible, and as such x360ce does not work with it (conflicts with directinput).
The button mapping on a DS4 in Dark Souls will be fucked beyond recognition, unless you have a program that can re-map the directinput buttons. I use a Wii U Pro Controller, and it took ages to figure out what buttons needed to be mapped where using the Wiinupro app.
What a bummer.
That was the only reason i would buy a DS4 before i get a PS4...
Well... thanks anyway
Meh it's not really working properly. In batman whenever I move the camera he throws out a batarang or goes into aiming mode as if I pressed the trigger.
This is why you need to use x360ce to properly configure the controls - I had the same issue with my Wii U pro pad until I configured it properly, and now its gaming bliss.
Meh it's not really working properly. In batman whenever I move the camera he throws out a batarang or goes into aiming mode as if I pressed the trigger.
I'm using that. I did exactly as stated in the OP and it works but Batman keeps randomly throwing out batarangs. Sonic Generations the buttons are swapped around and in Sonic All Stars Racing Transformed I can't even accelerate.
Dang, controllers are 60$ now?
This is always the case at launch time. Also where can I get a DS4 in the US? Just Gamestop?
...then go onto the x360ce app and config the buttons on this screen:
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You'll eventually end up with the correct layout. It's either spend some time doing that, or wait for an xinput wrapper to be released.
Huh. Missed this post. It's as if you're pressing LT/ L2, right? In Gears, at random and random lengths of time, Marcus will aim. There is no telling when it happens. I tested it out on my PS3 with Dragon's Crown and it was fine. Runner 2 and Halo 2 on my PC were fine too. No L2 or aiming issues at all.
You know....maybe its an UE3 issue. Batman, Gears and Borderlands all use the Unreal Engine. That might be the issue. Odd though.
Don't give up yet - the DS3 may be mapped correctly for Dark Souls - all I know is that my Wii U Pro Controller was fucked to all hell (HOME button was main attack). If Sony have it mapped out like a logitech pad, then it should be cool.
Someone needs to confirm. All I'm sure about is that x360ce is a waste of time with Dark Souls.
Yeah. That's how i'am currently playing it. Just thought that it would be easier with the DS4.
How is playing it with de Wii U Pro Controller? Better than with the DS3?
Holy shit.
Probably discussed extensively already, but can the touchpad be used like a mouse?
It does work with Tomb Raider. You have to rename the xinput1_3.dll file to xinput9_1_0.dll. And if you found a game that doesn't work, it may require 'hookmasks'. It's kind of a pain, but this forum has a guide and compatible games list that will show you how to get each game to work. Some games require no additional work, but quite a few require editing the config file or renaming the dll file.Doesn't work with Tomb Raider. :_(
Hey team, so I plugged it in and my Win8 machine recognized my DS4. I couldn't get the xinput thing to work so I deleted that stuff, and ejected my DS4, and now I can't get my computer to recognize my DS4 again. I know the port works and I can get the DS4 to light up, but I can't figure out what to do, and there isn't too much from googling yet.
Any ideas? How can I get my PC to recognize my DS4 again?
Hey team, so I plugged it in and my Win8 machine recognized my DS4. I couldn't get the xinput thing to work so I deleted that stuff, and ejected my DS4, and now I can't get my computer to recognize my DS4 again. I know the port works and I can get the DS4 to light up, but I can't figure out what to do, and there isn't too much from googling yet.
Any ideas? How can I get my PC to recognize my DS4 again?
It's not appearing there. It was before, but now it isn't. Here is what I see.
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Not tried device manager?
Doesn't seem worth the hassle if it isn't plug and play. I misread the news a while ago and was under the impression they would be.
Dark Souls is directinput compatible, and as such x360ce does not work with it (conflicts with directinput).
The button mapping on a DS4 in Dark Souls will be fucked beyond recognition, unless you have a program that can re-map the directinput buttons. I use a Wii U Pro Controller, and it took ages to figure out what buttons needed to be mapped where using the Wiinupro app.
DirectInput has never been standardized on what the button numbering is, so you mean to tell me that Dark Souls doesn't have a controller button configuration screen? That's ridiculous if they're going to support DirectInput.
There might be some slight hurdles in officially adding Playstation button icons to games, but Sony might be cool with it.
Don't give up yet - the DS3 may be mapped correctly for Dark Souls - all I know is that my Wii U Pro Controller was fucked to all hell (HOME button was main attack). If Sony have it mapped out like a logitech pad, then it should be cool.
Someone needs to confirm. All I'm sure about is that x360ce is a waste of time with Dark Souls.