HTC Vive is $799, ships early April 2016

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That could also be its greatest strength as well. No fluctuations in hardware and a closed ecosystem is a big plus in general and the experimentation is already happening, just on the developer end and not the mods.

If anything PSVR could benefit by letting the PC world tinker and experiment and pick up the finished or polished products for their larger more causal audience who already has no desire to fuck about with PCs out dropping a ton of cash on a beefy enough PC and VR headset.

Sure. I was talking about the software-side though.

I can see that e.g. Sony wouldnt want adult content to be on their plattform. Or something like a virtual arcade which uses Roms.
 
For anyone following VR news, the price really shouldn't come as a surprise. If anything, it's lower than many predicted. It's a decent price for what you get (new tech usually doesn't come cheap).
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

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For anyone following VR news, the price really shouldn't come as a surprise. If anything, it's lower than many predicted. It's a decent price for what you get (new tech usually doesn't come cheap).

I think a lot of people in this thread dont follow VR news at all and thats why we get posts like "800$ for tech-demos lol".
 
For anyone following VR news, the price really shouldn't come as a surprise. If anything, it's lower than many predicted. It's a decent price for what you get (new tech usually doesn't come cheap).
Yeah I think the Rift price was the big recalibration. If you took them on their word that that is close to at cost for them with the Rift, then this price is actually below my expectations.

If they decide to currency-fuck some countries is the big question.
 
I swear I first read about it somewhere with a direct quote from Shu, but this will have to do.

Also, do you think Sony would announce all the important details at E3 and launch within a month? Very unlikely.

There is nothing in there that states when in 2016 other than the article speculation. Not seeing a direct quote. It just says, '2016', and that is it. Fall is still 2016, lol (obviously you know this).

Again, there was no "Official Announcement" on the product launch date. Just speculation.

Either way, I would much prefer the Fall, since there are so many games booked for the first half already.
 
Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell.

PS VR has already won its Ps4 all over again.

Edit : HTC I still love you, I hope you can get some money from this <3

Dude, you gotta do something about your delusions, they are getting worse.
 
Wait so him coming into a topic and going "haha PSVR is best" and not mentioning a single word about Vive when the topic title clearly says "HTC Vive is $799, ships early April 2016 Reply to Thread" is relevant?

discussing about the direct competitors of the vive is not off topic.
 
I think they are trying to differentiate themselves from the competition, just like the iPhone and Android, you have 2 options and pay accordingly.

For PC you have a High End tier with the Oculus and an Ultra End tier with the Vive.

For PS4 you have a Medium-High End tier with the PSVR, simple as that.
 
Competitively priced with Oculus Rift.

Vive $800

Comes with: Headset, 2 VR Controllers, 2 Tracker Base Station

Rift $600

Comes with: Headset, Audio, 1 Tracker Base Station, No VR Controller

When you add those to Rift, the price match evenly.

Well, it depends how much the Touch controllers will cost. 100$ per controller would be a ripoff. You could think "but a normal controller already cost $60". Yeah, but it's pretty well know normal controller have a hefty profit in their price, that's how companies got the money they don't get with the main console: high profit accessories and their own cut in every sold game.
 
Maybe that guy was right when he made that thread stating all VR was dead on arrival.

Save us PSVR, you are our only hope for affordable, good quality VR this decade.

My thoughts exactly. PSVR has a great opportunity here. Hope Sony is aware of this and will come up with an affordable price.
 
There is nothing in there that states when in 2016 other than the article speculation. Not seeing a direct quote. It just says, '2016', and that is it. Fall is still 2016, lol (obviously you know this).

Again, there was no "Official Announcement" on the product launch date. Just speculation.

Either way, I would much prefer the Fall, since there are so many games booked for the first half already.

SCEE president was strangely adamant about a Q1/Q2 release date.....though probably just because he was tired of being asked about it.

http://www.playstationlifestyle.net...rt-out-playstation-vr-price-and-release-date/
https://www.vg247.com/2015/10/29/sony-must-break-the-mould-with-vr-detroit-wild/

Also discussing PlayStation VR in an interview with VG247, Sony Computer Entertainment Europe President Jim Ryan said, &#8220;Well, we&#8217;ve said it&#8217;s the first half of 2016 [for a release date]. We&#8217;re not altering that statement.&#8221;
 
I should go into an Uncharted thread and say that Rise of the Tomb Raider is better.

Wonder how that would go.


it would be on topic, if you discuss it level headedly. you just cant expect to have positive replies.


people have discussed about sf5 story mode and compared it to mortal kombat.
 
The price isn't the issue, the experience is. If VR is as useful and enjoyable as watching TV then people will happily pay TV prices for it. If it's just a gimmick, then the prices are outrageous. Which it is remains to be seen.

Is this something you'll be using for an hour or more each day? I genuinley don't know. How long will it take for companies to start producing non-gaming content? I don't know. It's going to be interesting to see how this all plays out.

Seeing as I don't have a PC, I'm afraid this is probably well out of my price range, and I'd like to see what improvements they make for the second gen version. 1st to 2nd gen jumps in tech are usually the biggest refinements.
 
Put me in the camp of those surprised it was sub $1000. Well done.

With the Vive debuting at this price, I wouldn't be surprised to see the next generation of VR headsets launch at ~$500.
 
Yeah I think the Rift price was the big recalibration. If you took them on their word that that is close to at cost for them with the Rift, then this price is actually below my expectations.

If they decide to currency-fuck some countries is the big question.

Yeah ... I'm expecting €999 (including 25% VAT).
 
Even in terms of specs they are entirely comparable. PSVR has a slightly lower res screen (960x1080 per eye vs 1200x1080 per eye), higher refresh rate (90/120Hz vs 90Hz), similar binaural audio as OR, 240Hz positional tracking via PlayStation camera, better standard controller than OR, worse standard controller than Vive.

-120hz? Nah. Async Timewarp doesn't count (IMO it is good to catch missed frames, not for constant use).

-It doesn't have IPD adjustment (AFAIK).

-Binaural audio is an engine feature, not a hardware feature.

-AFAIK the playstation camera at 240fps captures a resolution of 160x100.

-Yes, the resolution is slightly lower.

If you're saying it (nearly) has all the features of higher end solutions, I'd agree. None of them are as good though. I'm not making a judgement on the quality of the experience (or lack of it), but to say one is as good as the other is a lie.
 
http://www.playstationlifestyle.net...rt-out-playstation-vr-price-and-release-date/
https://www.vg247.com/2015/10/29/sony-must-break-the-mould-with-vr-detroit-wild/

Also discussing PlayStation VR in an interview with VG247, Sony Computer Entertainment Europe President Jim Ryan said, “Well, we’ve said it’s the first half of 2016 [for a release date]. We’re not altering that statement.”

Thank you.

I hope it is pushed back, but who knows. Maybe they pull a PS4 announcement with Morpheus, and then say it is launching in June, lol.
 
Talking down PSVR like it's this second-rate, barely-functioning VR product is getting a bit tiresome. It wouldn't have all these overwhelmingly positive impressions if it were.

To be clear, I didn't say any of this. I have tried Vive Dk1 and Rift dk1 and 2. I can say that being able to turn around and remain fully tracked via hands and head, and then moving freely even a small amount, was a hugely different experience to rift dk2, where you are primarily forward facing with no hand presence or freedom to just move in a normal way. I can take a guess that people may try room scale as a novelty, see the difference in experience and then be happy about shuffling a room to make it work. The problem for Vive or any room scale solution will be getting people to try it and see the difference.

There is no doubt in my mind that PSVR will be a great experience as will Rift. However, content that isn't forward facing only and supports even small movement outside of a small square definitely adds a lot to the experience, so I can see why some will differentiate it. Job simulator in particular demonstrates this absurdly well even when standing in place. Spinning around to throw, catch and do stuff is just natural. It feels great.
 
I respect that Valve is going for a high end approach out of the gate. Still don't have a good sense on what the shelf life of these first gen models will be but if I'm going to invest in a VR platform on PC, I'd rather pay more for what Valve and HTC are offering and have the most complete and immersive tech available. The user impressions I've seen have convinced me it's worth it.
 
No thanks.

( I'll buy the gen 3-4 version for third the price and double the features a couple of years down the line.

PSVR will have to do until then.

Yep, that's my thought minus the PSVR. The technology of these things is going to advance very quickly and I believe Gen 2 and 3 devices will be out in as many years.

These first round headsets are essentially prototypes of what will eventually become a solid and defined platform. Okay if you have money to burn but practically worthless otherwise.

I'm waiting a few years for a much more refined and advanced headset, together with a specifically designed VR Dual GPU.

Then I'm finally going to out the X58 and build a modern monster!
 
How many of these need to sell to be "successful"? I get that it's new tech, but pricing out a massive share of the market isn't usually a good strategy.
 
It doesn't seem all that out of line with the Oculus given what the Vive comes with. It's out of my impulse buy territory, but eventually I'll be rocking one of these VR systems. The Vive has the edge in my opinion just because it seems to be more of a complete package then the others.
 
VR is nowhere near DOA...New tech ALWAYS comes in at a high price.. Its always great to hear predictions from the ones who've never once put on a VR headset.
 
Lol. Ok then.

Hopefully Sony comes in at a reasonable price and actually offers a sensible option for a larger market.
 
There is nothing in there that states when in 2016 other than the article speculation. Not seeing a direct quote. It just says, '2016', and that is it. Fall is still 2016, lol (obviously you know this).

Again, there was no "Official Announcement" on the product launch date. Just speculation.

Either way, I would much prefer the Fall, since there are so many games booked for the first half already.

Do you have a source? Because they have yet to even unveil the price and structure yet, let alone a date. First half I could have sworn was speculation for the announcement of all of that. E3 would technically be in the 'first half'.

http://www.bbc.co.uk/news/technology-31723030

BBC reported (last year) that Yoshida saying its within the first six months of 2016.
Mr Yoshida said the current version was "near final", suggesting there were further improvements to be made before it goes on sale, which is scheduled to happen within the first six months of 2016.

Another link
https://www.vg247.com/2015/10/29/sony-must-break-the-mould-with-vr-detroit-wild/
I want to talk about VR for a while. A lot of people were hoping for a price and a date and a little more information last night. It seems as though we&#8217;re still a way off?

Well, we&#8217;ve said it&#8217;s the first half of 2016. We&#8217;re not altering that statement.

https://www.youtube.com/watch?v=VdyIkzxQIsY

Last week, Gamestop CEO saying that they will launch the Sony VR this fall.
 
i wonder how well these vr sets will retain their resale value after a new generation, its pretty easy hopping from one gpu to the next because last year's model still holds its value pretty well.

just another reason to sit back and watch how it plays out i guess
 
it would be on topic, if you discuss it level headedly. you just cant expect to have positive replies.

Okay and the person I quoted that you replied to me about was not dicussing it level headly. Unless writing "Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell. PS VR has already won its Ps4 all over again," is somehow level headed to you.
 
I respect that Valve is going for a high end approach out of the gate. Still don't have a good sense on what the shelf life of these first gen models will be but if I'm going to invest in a VR platform on PC, I'd rather pay more for what Valve and HTC are offering and have the most complete and immersive tech available. The user impressions I've seen have convinced me it's worth it.

This is part of the reason I am not on board for the first gen. I expect a lot of progress in a new generation of headsets, that I don't know if it would be worthwhile to do now. I'm definitely sold on room scale now, but I suspect these headsets will be so vastly inferior to future headsets that it may not be worth it right now.
 
So much for the dream HL3 or Portal 3 announcement to coincide with the Vive's launch. We will likely get more details when the embargo lifts, but those "free" titles at launch are a little disappointing to me. The Rift seems a little more appealing to me at the moment, but I'll probably wait until they are both out and we get a bunch of impressions to pick one.
 
like most new tech price is high, but it wont take long before prices drop. Just hope PSVR isnt in the same price range, come on Sony
 
Yup still no idea what to get for VR.
If PS VR works with PC then it's looking like a winner, but I'm guessing not.

May just have to wait for them to both be out and see what the comparison is. Which is most comfortable and lightest and offers best experience will win out for me. Prices aren't so far away from each other considering vive includes the motion controllers and oculus doesn't.
 
Okay and the person I quoted that you replied to me about was not dicussing it level headly. Unless writing "Sony absolutely domination this generation is going to extend into VR, they are firing on all cylinders and competition being so weak helps them alot aswell. PS VR has already won its Ps4 all over again," is somehow level headed to you.

true. but that is a separate issue. I was replying to a comment saying this is a HTC Vive thread, not a psvr one. not the post you mentioned.

you should read the post I quoted again.
 
There is nothing in there that states when in 2016 other than the article speculation. Not seeing a direct quote. It just says, '2016', and that is it. Fall is still 2016, lol (obviously you know this).

Again, there was no "Official Announcement" on the product launch date. Just speculation.

Either way, I would much prefer the Fall, since there are so many games booked for the first half already.

Yes there is.
 
like most new tech price is high, but it wont take long before prices drop. Just hope PSVR isnt in the same price range, come on Sony

Last quote was when they said they wanted it priced the same as a console. Now a launch $400 console, or a $300-$350 console we have now is up in the air. It was also stated they did not plan to make any money on the hardware out of the gate, and the software model will make up for that, since they want market saturation of hardware.

I just do not see it more than $400 at this point.
 
So much for the dream HL3 or Portal 3 announcement to coincide with the Vive's launch. We will likely get more details when the embargo lifts, but those "free" titles at launch are a little disappointing to me. The Rift seems a little more appealing to me at the moment, but I'll probably wait until they are both out and we get a bunch of impressions to pick one.

It should have been clear for a while that Valve isn't doing anything. If we're lucky we'll get an announcement this year, but I'm not holding my breath.
 
As unsettling as the price tag is, I'm still really excited that were this far ahead, it's all starting to feel tangible now. Back in 2013 it would have been inconceivable that there would 3, major commercial VR displays launching in 2016.

It's going to be really interesting looking back on threads like this in a few years, I don't think I've ever been so excited yet frightened about the future of any device as I have for VR.
 
Around $800 is about where I figured this would end up. If anything I was thinking the Vive might be more like $900-$1000.

Even still, I'll probably hold off on any of these first generation VR headsets just because I have the feeling the next iterations will be significantly better and probably have a lot more software support behind them. That, and the fact that I question how well my 970 would really do with VR and I'll probably want to put a Pascal card before I get any VR headset, whether that's Vive or Oculus.
 
About what I expected. Still want to know the price here in Sweden. Hoping for a bundle with AMD 400 series GPU in autumn.
 
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