Guardian Monkey
Member
So when I was writing my reply OOT and Mario 64 came to mind as top tier games at release in their time. At the time of release, they were ground breaking stuff. Now they have been surpassed times over, where and how does that end and how do we view that as a point of time versus current day? There are too many factors to have term masterpiece really be applicable for long term as the medium evolves in my opinion. I mean if I were to say any game is close to that, in my mind it would be game I first mentioned in my original reply being Tetris. It defined by its simplistic nature that is relatively close to being timeless by it's approach.Would be interesting to know other users take on this, and what everyone considers a masterpiece or how they define them.
If you'd ask me, it'd be stuff like the original DOOM, Zelda OOT, Dark Souls and a few others. Genre defining games that while flawed (there's no perfect game) still deliver a experience like no other game at the moment could or if they could, they improved and perfected on it.