I cant wait for the next masterpiece

Would be interesting to know other users take on this, and what everyone considers a masterpiece or how they define them.

If you'd ask me, it'd be stuff like the original DOOM, Zelda OOT, Dark Souls and a few others. Genre defining games that while flawed (there's no perfect game) still deliver a experience like no other game at the moment could or if they could, they improved and perfected on it.
So when I was writing my reply OOT and Mario 64 came to mind as top tier games at release in their time. At the time of release, they were ground breaking stuff. Now they have been surpassed times over, where and how does that end and how do we view that as a point of time versus current day? There are too many factors to have term masterpiece really be applicable for long term as the medium evolves in my opinion. I mean if I were to say any game is close to that, in my mind it would be game I first mentioned in my original reply being Tetris. It defined by its simplistic nature that is relatively close to being timeless by it's approach.
 
So when I was writing my reply OOT and Mario 64 came to mind as top tier games at release in their time. At the time of release, they were ground breaking stuff. Now they have been surpassed times over, where and how does that end and how do we view that as a point of time versus current day? There are too many factors to have term masterpiece really be applicable for long term as the medium evolves in my opinion. I mean if I were to say any game is close to that, in my mind it would be game I first mentioned in my original reply being Tetris. It defined by its simplistic nature that is relatively close to being timeless by it's approach.
Those games aged like wine. You could play Mario 64 today and still notice how good and responsive the controls are, and imo OOT still puts many modern games to shame just by sheer scope and variety in gameplay and locations. Might be a masterpiece thing, to play as good today as they will 20 years later.

I recently played Thief and while I wouldn't call it a masterpiece it sure plays super nice even today. Some games just don't age.
 
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So when I was writing my reply OOT and Mario 64 came to mind as top tier games at release in their time. At the time of release, they were ground breaking stuff. Now they have been surpassed times over, where and how does that end and how do we view that as a point of time versus current day? There are too many factors to have term masterpiece really be applicable for long term as the medium evolves in my opinion. I mean if I were to say any game is close to that, in my mind it would be game I first mentioned in my original reply being Tetris. It defined by its simplistic nature that is relatively close to being timeless by it's approach.
have they been surpassed? I played OOT a couple years ago and it still is such a good, complete, well-designed game.

I do agree with you though, we are often quick to label a game as a masterpiece and then it is forgotten a year later. You really do need a decade to pass to evaluate what holds up.
 
Clair Obscur really is that game of this gen for me that fits "masterpiece". I do think GTA VI will be the next big 95+ game, probably like a 96.
 
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